pym505 Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (2, -5, D:1) a staff of cold (4, 6, D:1) a +0 dagger (12, 6, D:1) a +0 robe (14, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (21, -5, D:1) a +0 ring mail (24, 9, D:1) a +0 club (25, -31, D:1) a +0 club (29, 28, D:1) a +0 dagger a stone (32, 0, D:1) a frilled lizard skeleton (35, -30, D:1) a hobgoblin corpse (skeletalised by now) (36, 17, D:1) 3 curare-tipped darts (38, 16, D:1) a frilled lizard skeleton (52, -9, D:1) a +0 club (57, -11, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, 0, D:2) a rat corpse (skeletalised by now) (1, 1, D:2) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, -7, D:2) a +0 short sword (11, -3, D:2) a rat corpse (skeletalised by now) (11, -2, D:2) a +0 ring mail (12, -17, D:2) a +0 club (16, -15, D:2) a bat corpse (skeletalised by now) (17, 26, D:2) a +0 dagger (18, -21, D:2) a hobgoblin corpse (skeletalised by now) (19, 26, D:2) 3 poisoned darts (24, -6, D:2) a +0 spear (27, 18, D:2) a hobgoblin skeleton (31, -3, D:2) a maw talisman (33, -14, D:2) a +0 whip 2 stones (34, -21, D:2) an orb of pyromania (34, -14, D:2) a bat skeleton (39, -20, D:2) a +0 dagger (40, 13, D:2) a frilled lizard corpse (skeletalised by now) (41, 12, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (1, 21, D:3) a +0 plate armour (2, 11, D:3) a +0 club a goblin corpse (skeletalised by now) (10, 28, D:3) a +0 hand axe (12, 11, D:3) a +0 dagger (12, 28, D:3) a bat corpse (skeletalised by now) (13, 30, D:3) 3 curare-tipped darts (37, -4, D:3) a +0 dagger a +0 club a +0 sling a +0 dagger a hobgoblin skeleton a hobgoblin skeleton (37, -3, D:3) a +0 club a +2 dagger of venom (37, -1, D:3) a +0 club a frilled lizard skeleton (37, 0, D:3) a +0 dagger a +0 club a goblin skeleton (38, 27, D:3) a +0 ring mail (47, 15, D:3) a +0 trident (52, 11, D:3) a +0 sling (54, 1, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Horis's Magic Scroll Shoppe a scroll of butterflies (104 gold) a scroll of vulnerability (44 gold) a scroll of fog (44 gold) a scroll of poison (44 gold) a scroll of vulnerability (44 gold) a scroll of revelation (82 gold) a parchment of Kinetic Grapnel (59 gold) (3, 8, D:4) a ball python skeleton (8, 17, D:4) a +0 dagger 5 stones a +0 ring mail (12, 23, D:4) a +0 ring mail (12, 36, D:4) a +0 dagger (14, 23, D:4) a +0 robe (18, -3, D:4) a hobgoblin corpse (skeletalised by now) (18, 21, D:4) a staff of conjuration (19, 16, D:4) a +0 scale mail (19, 31, D:4) a scarab talisman (21, -4, D:4) a hound corpse (skeletalised by now) (27, 27, D:4) a +0 short sword a kobold skeleton (28, 46, D:4) a +0 falchion (29, 9, D:4) a +0 spear of flaming (33, 34, D:4) a +0 hand axe (34, 33, D:4) a +0 morningstar (35, 33, D:4) a +0 leather armour a +0 short sword a +0 robe a +0 dagger an orc skeleton (36, 32, D:4) a +0 short sword a +0 club an orc skeleton (37, 32, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 11, D:5) a +0 mace (7, 21, D:5) a +0 rapier (9, -1, D:5) a +1 scale mail of fire resistance a +3 antimagic flail (20, 14, D:5) 4 boomerangs (30, 9, D:5) a +0 giant club (37, 18, D:5) a +0 club (39, 15, D:5) a +0 club a +0 leather armour (39, 16, D:5) a wellspring talisman (40, 14, D:5) a +0 short sword (41, 14, D:5) a +0 mace (44, 26, D:5) a +0 ring mail (44, 30, D:5) 6 boomerangs (47, 11, D:5) a +0 plate armour (47, 17, D:5) a +0 hand axe (50, 20, D:5) a +0 leather armour (54, 25, D:5) an orb of mayhem Level 6 of the Dungeon (0, 0, D:6) a +3 trident of draining a +0 robe an orb of mesmerism (5, 3, D:6) a +0 pair of boots (13, -19, D:6) a +0 battleaxe (13, -8, D:6) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (15, -6, D:6) a +0 club a +0 scale mail (15, 15, D:6) a +0 halberd (16, 14, D:6) a +0 spear (19, 10, D:6) a +0 flail a +0 club a +0 robe a +0 flail a +0 whip (25, -1, D:6) 3 flux baubles (28, -27, D:6) an amulet of magic regeneration (28, -26, D:6) a +0 sling (28, -25, D:6) a +0 mace (29, -27, D:6) a parchment of Foxfire (29, -26, D:6) a +0 pair of gloves of infusion (unseen) (29, -25, D:6) 11 gold pieces (30, -27, D:6) 5 gold pieces (30, -26, D:6) 11 gold pieces (30, -25, D:6) a scroll of fog (32, -28, D:6) a +0 dagger (48, 7, D:6) 12 gold pieces (49, -5, D:6) a maw talisman Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (0, 31, D:7) a +0 trident (7, 3, D:7) a +0 mace (10, 9, D:7) a +0 leather armour a +0 hand axe (11, 10, D:7) a +0 ring mail a +0 whip (12, 9, D:7) a +2 dagger of draining (13, 36, D:7) a +0 pair of boots (19, 17, D:7) a +0 hand axe (23, 1, D:7) a +0 quarterstaff (37, 38, D:7) a +0 whip a +0 club a +0 leather armour (38, 38, D:7) a +0 spear (38, 39, D:7) a +0 spear (47, 11, D:7) a +0 halberd (47, 28, D:7) a staff of alchemy (50, 29, D:7) the +3 mace "Vator" {freeze, Str+4 Stlth+} Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (55, 6, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a quill talisman (7, 6, D:8) a +2 whip of electrocution a +2 robe (19, 10, D:8) a staff of air (23, 13, D:8) a +0 short sword a +0 short sword a curare-tipped dart {!f} a +0 dagger (23, 44, D:8) a +0 leather armour (42, 20, D:8) a +0 quarterstaff (45, 13, D:8) the inkwell talisman "Fiomap Buge" {Harm rC+ rCorr Dex-3} [inkwell talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). (48, 13, D:8) a +0 giant club a +0 giant club (49, 15, D:8) a +0 chain mail a +0 mace (49, 16, D:8) a +0 leather armour a +0 flail (52, 23, D:8) a +0 club (56, 37, D:8) a +0 mace a +0 leather armour (57, 7, D:8) a parchment of Confusing Touch (58, 25, D:8) a +0 quarterstaff a +1 sling of flaming a +0 ring mail (61, 47, D:8) a +0 shortbow (64, 23, D:8) a +0 scimitar of flaming Level 9 of the Dungeon (4, -41, D:9) a +0 pair of gloves (12, -23, D:9) a +0 robe a +0 dagger (12, -21, D:9) a +0 club (13, -33, D:9) a +0 plate armour a +0 trident (13, -28, D:9) a +0 dagger (14, -34, D:9) a +0 war axe (14, -19, D:9) 3 boomerangs a +0 whip (15, -25, D:9) a +0 hand axe (15, -18, D:9) a +0 dagger (15, -16, D:9) a +2 whip of electrocution (15, -15, D:9) a +2 whip of distortion (16, -19, D:9) a +0 chain mail a +0 trident (16, -18, D:9) a +0 ring mail a +0 hand axe (16, -15, D:9) a +0 plate armour a +0 trident of venom (17, -27, D:9) a +0 leather armour (17, -21, D:9) a +0 chain mail a +0 short sword (17, -15, D:9) the +4 war axe "Quemeosch" {drain, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 leather armour (20, -12, D:9) a +0 whip (20, -11, D:9) a +0 leather armour a +0 hand axe (20, -10, D:9) a +0 short sword (21, -11, D:9) a +4 hand axe of draining (21, -10, D:9) a +0 hand axe (22, -36, D:9) a +0 robe a +0 dagger (22, -27, D:9) a +0 club (27, -37, D:9) a scarf of harm (28, -22, D:9) a +0 whip (48, -26, D:9) a +0 shortbow (52, -17, D:9) a +0 long sword a +0 scale mail Level 10 of the Dungeon (2, -4, D:10) 14 gold pieces (23, 3, D:10) 5 gold pieces (still there?) a +0 club (still there?) 2 poisoned darts (still there?) (24, 2, D:10) 6 gold pieces a +0 whip (25, 1, D:10) 7 gold pieces a +0 club (25, 3, D:10) 6 gold pieces (still there?) a +2 dagger of venom (still there?)