pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 1, D:1) a +0 club (1, 48, D:1) a ball python corpse (skeletalised by now) (22, 6, D:1) a +0 dagger (28, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, 20, D:2) an adder skeleton (14, 18, D:2) a +0 plate armour (16, -33, D:2) a +0 club 5 stones (16, -20, D:2) a bat corpse (16, -19, D:2) a +0 halberd a gnoll corpse (16, 11, D:2) a jackal corpse (skeletalised by now) (16, 16, D:2) a jackal corpse (skeletalised by now) (19, -27, D:2) a +0 flail (21, 6, D:2) a hobgoblin corpse (skeletalised by now) (24, 6, D:2) a +0 short sword 4 stones (24, 7, D:2) a +0 dagger (29, -34, D:2) 6 boomerangs (42, -36, D:2) 6 poisoned darts (43, 19, D:2) a +1 sling of freezing (47, -5, D:2) a bat skeleton (48, -8, D:2) a +0 ring mail (52, -31, D:2) a frilled lizard corpse (skeletalised by now) (54, -31, D:2) a ball python corpse (skeletalised by now) (59, 2, D:2) a hobgoblin corpse (skeletalised by now) (59, 3, D:2) a ball python corpse (skeletalised by now) (59, 4, D:2) a jackal corpse (skeletalised by now) (60, 9, D:2) a jackal corpse (skeletalised by now)