pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 5, D:1) a ball python corpse (skeletalised by now) (1, 37, D:1) a bat corpse (skeletalised by now) (8, 13, D:1) a +0 club (16, 16, D:1) a ball python skeleton (20, -4, D:1) a ball python skeleton (25, 7, D:1) an orb of pyromania (30, -4, D:1) a +0 dagger (31, 45, D:1) a +0 leather armour (36, 2, D:1) a +0 robe (38, 15, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club 4 stones a kobold skeleton (3, 21, D:2) a quokka corpse (skeletalised by now) (4, 0, D:2) a bat skeleton (6, 36, D:2) a +0 ring mail (15, 2, D:2) 2 atropa-tipped darts (16, 29, D:2) a +0 scale mail (21, 32, D:2) a +0 robe (26, 31, D:2) a +0 dagger of draining a +0 robe (30, 4, D:2) a frilled lizard skeleton (31, 3, D:2) an adder skeleton (37, 6, D:2) a +0 club (37, 20, D:2) a frilled lizard corpse (skeletalised by now) (37, 23, D:2) a +0 whip a kobold corpse (skeletalised by now) (38, 1, D:2) a +0 short sword a kobold corpse (skeletalised by now) (45, 9, D:2) a quill talisman (49, 31, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (1, 11, D:3) a +0 dagger (4, 18, D:3) 10 gold pieces (6, 18, D:3) a scroll of identify (8, 14, D:3) a scroll of poison (12, 17, D:3) 18 gold pieces (14, 18, D:3) a potion of curing (15, 17, D:3) a scroll of identify