Dungeon Crawl Stone Soup version 0.34-a0-416-g345f232843 (webtiles) character file. Game seed: 2578500555753218902 79 pym505 the Skirmisher (level 4, -4/38 HPs) Began as a Gnoll Hunter on July 21, 2025. Slain by a crocodile (8 damage) ... in a sewer. The game lasted 00:01:01 (1595 turns). pym505 the Skirmisher (Gnoll Hunter) Turns: 1595, Time: 00:01:02 Health: -4/38 AC: 8 Str: 11 XL: 4 Next: 38% Magic: 5/5 EV: 9 Int: 8 God: Gold: 79 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . (100%) a - +1 shortbow rCold + . . (50%) [offhand occupied] rNeg . . . (100%) c - +2 scale mail {rC+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty A: fangs 1, treasure sense, distributed training a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 79 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) Armour b - a +0 leather armour c - a +2 scale mail of cold resistance (worn) Scrolls s - a scroll of butterflies p - 2 scrolls of poison i - a scroll of identify Potions d - a potion of moonshine Skills: + Level 4.6 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 1.1 Staves + Level 8.5 Ranged Weapons + Level 1.1 Throwing + Level 1.1 Armour + Level 4.6 Dodging + Level 2.5 Stealth + Level 1.1 Shields + Level 1.1 Unarmed Combat + Level 1.1 Spellcasting + Level 0.9 Conjurations + Level 0.9 Hexes + Level 0.9 Summonings + Level 0.9 Necromancy + Level 0.9 Translocations + Level 0.9 Forgecraft + Level 0.9 Fire Magic + Level 0.9 Ice Magic + Level 0.9 Air Magic + Level 0.9 Earth Magic + Level 0.9 Alchemy + Level 1.2 Invocations + Level 1.1 Evocations + Level 1.0 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 4% 1d1 85% 1 Call Imp Summ 2% N/A 94% 2 Passwall Erth 1% N/A 99% 3 Vampiric Draining Necr 1% 2d6 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The crocodile is moderately wounded. The crocodile bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of might. You feel very mighty all of a sudden. The crocodile hisses menacingly. The crocodile closely misses you. You aren't carrying any items that you can evoke. You shoot an arrow. The arrow closely misses the crocodile. The crocodile bites you. You shoot an arrow. The arrow hits the crocodile! The crocodile is heavily wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile bites you! * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow barely misses the crocodile. The crocodile bites you but does no damage. You shoot an arrow. The arrow hits the crocodile. The crocodile is severely wounded. The crocodile bites you but does no damage. You shoot an arrow. The arrow hits the crocodile! The crocodile is almost dead. The crocodile bites you! You die... ######## ###......### ###...~..†..÷### ∆∆ ###.~..~####~..@l# ∆ ##....~### ###.~~~.# ......## ##~~~~÷.# ##....~# ....~### ###...~~# ...##.[ ###..~~. .÷### $:# ##.~.. ## ## #### You could see a crocodile. Vanquished Creatures Terence (D:2) A dart slug (D:1) 4 ribbon worms 3 endoplasms 3 hobgoblins 5 jackals (Sewer) 2 quokkas 4 ball pythons 6 bats 3 frilled lizards 5 giant cockroaches 9 goblins 3 kobolds 2 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pym505 the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 104 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 112 | D:1 | Identified the quill talisman of Sunlight {*Silence rCorr | Int+7 Slay+2} 603 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 606 | D:2 | Noticed Terence 619 | D:2 | Killed Terence 620 | D:2 | Reached skill level 1 in Short Blades 620 | D:2 | Reached skill level 1 in Long Blades 620 | D:2 | Reached skill level 1 in Axes 620 | D:2 | Reached skill level 1 in Maces & Flails 620 | D:2 | Reached skill level 1 in Polearms 620 | D:2 | Reached skill level 1 in Staves 620 | D:2 | Reached skill level 1 in Throwing 620 | D:2 | Reached skill level 1 in Armour 620 | D:2 | Reached skill level 1 in Shields 620 | D:2 | Reached skill level 1 in Unarmed Combat 620 | D:2 | Reached skill level 1 in Spellcasting 620 | D:2 | Reached skill level 1 in Invocations 620 | D:2 | Reached skill level 1 in Evocations 928 | D:2 | Reached XP level 4. HP: 38/38 MP: 5/5 940 | D:2 | Reached skill level 1 in Shapeshifting 1496 | D:3 | Found a glowing drain. 1527 | Sewer | Entered a sewer 1584 | Sewer | Noticed a crocodile 1595 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic D:2: minmay_evil_eye, layout_loops_ring, nrook_uturn, uniq_terence D:3: layout_basic, cheibrodos_sewer_entry_bend, cheibrodos_gnoll_hut Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Staves | 1 | 1.1 Throwing | 1 | 1.1 Armour | 1 | 1.1 Shields | 1 | 1.1 Unarmed Combat | 1 | 1.1 Spellcasting | 1 | 1.1 Invocations | 1 | 1.2 Evocations | 1 | 1.1 Shapeshifting | 1 | 1.0 Fighting | | 4.6 Ranged Weapons | | 8.5 Dodging | | 4.6 Stealth | | 2.5 Conjurations | | 0.9 Hexes | | 0.9 Summonings | | 0.9 Necromancy | | 0.9 Translocations | | 0.9 Forgecraft | | 0.9 Fire Magic | | 0.9 Ice Magic | | 0.9 Air Magic | | 0.9 Earth Magic | | 0.9 Alchemy | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 77 | 66 || 143 Use: Scroll | 4 | 1 || 5 Potion | | 1 || 1 Armour: Leather armour | 7 | || 7 Scale mail | | 30 || 30 Dodge: Dodged | 12 | 26 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1610 | 1495 | 115 | 100 | 1134 | 4 | 402.5 | Dungeon | 1534 | 1419 | 115 | 100 | 1101 | 3 | 511.3 | Sewer | 75 | 75 | 0 | 0 | 33 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 956 daAuts D:1: 444 daAuts D:3: 133 daAuts Sewer: 75 daAuts