pym505 Level 1 of the Dungeon (3, 0, D:1) the gnoll corpse of pym505 (skeletalised by now) (4, 28, D:1) a quokka corpse (skeletalised by now) (7, 29, D:1) a +0 whip 5 stones (10, 36, D:1) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (11, 37, D:1) a jackal corpse (skeletalised by now) (12, 37, D:1) a +0 club a +0 spear a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (17, 34, D:1) a bat corpse (skeletalised by now) (17, 39, D:1) a jackal corpse (skeletalised by now) (25, 15, D:1) a hobgoblin skeleton (28, 3, D:1) a +0 ring mail (34, 15, D:1) a +0 leather armour (34, 35, D:1) a bat corpse (skeletalised by now) (37, 20, D:1) a +0 club (44, 4, D:1) a +0 whip (52, 42, D:1) a +0 spear (53, 12, D:1) a rat skeleton (54, 7, D:1) a +0 dagger 2 stones a kobold skeleton (54, 19, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (6, 16, D:2) a +0 flail (8, -3, D:2) a bat corpse (skeletalised by now) (9, 14, D:2) a +0 short sword (11, 4, D:2) a +0 ring mail (16, 3, D:2) a jackal corpse (skeletalised by now) (16, 4, D:2) a jackal corpse (skeletalised by now) (36, 1, D:2) a granite talisman (40, 0, D:2) a rat corpse (skeletalised by now) (41, 2, D:2) a +0 hand axe (42, 34, D:2) a bat corpse (skeletalised by now) (48, 21, D:2) a hobgoblin skeleton (49, 8, D:2) a +0 robe (55, 2, D:2) a +0 dagger (56, 26, D:2) an adder corpse (skeletalised by now) (63, -11, D:2) a +0 dagger Level 3 of the Dungeon (4, 20, D:3) a +1 cloak (7, 16, D:3) a +0 club 2 stones (9, -12, D:3) a +0 trident (14, 6, D:3) a +0 dagger (15, -28, D:3) a +0 heavy mace Level 4 of the Dungeon [Shop] Xeheum's Antique Weapon Boutique a +1 war axe of venom (201 gold) a +3 flail of holy wrath (419 gold) a +1 heavy mace (223 gold) the +8 scimitar of the Magic Mushroom {distort, rF+ rN+} (1317 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. the +6 falchion "Isees" {venom, Fly Str+4 Int-5} (730 gold) Fly: It grants you flight. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). a +3 partisan of venom (457 gold) a +4 war axe of freezing (509 gold) the +4 battleaxe of the Countless Hosts {heavy, rCorr} (910 gold) rCorr: It protects you from acid and corrosion. the +6 lajatang of Eruppem {drain, ^Contam rF++ Int+2} (1441 gold) ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). a +6 bardiche of venom (900 gold) the +10 dark maul {heavy} (1350 gold) (1, 2, D:4) a +0 hand axe (2, 1, D:4) a +0 hand axe (2, 4, D:4) a +0 short sword (3, 1, D:4) a +0 club (4, 10, D:4) 6 javelins (11, 10, D:4) a +0 dagger a stone (11, 39, D:4) a +0 dagger (17, 12, D:4) a +0 club (17, 14, D:4) a +0 giant club (17, 15, D:4) a +0 whip a +0 ring mail (17, 19, D:4) 4 stones a +0 club (18, 9, D:4) a +0 war axe a +0 falchion (18, 34, D:4) a +0 dagger (19, 20, D:4) a +0 dagger (19, 33, D:4) a +0 club (24, 14, D:4) a +0 ring mail (28, 7, D:4) a +0 ring mail (32, 2, D:4) a +0 dagger (35, 12, D:4) 4 poisoned darts (35, 13, D:4) a +0 robe (42, 4, D:4) a +0 leather armour (44, 5, D:4) a +0 dagger (45, 8, D:4) a +1 dagger of venom (46, 9, D:4) a +0 dagger a +0 robe (51, 37, D:4) a +0 whip of venom Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 chain mail (5, 22, D:5) a wand of warping (8) (6, 20, D:5) an orb of mayhem (unseen)