pym505 Level 1 of the Dungeon (4, 9, D:1) a rat corpse (skeletalised by now) (6, 5, D:1) a quokka skeleton (7, 16, D:1) a ball python corpse (skeletalised by now) (8, 7, D:1) a +0 spear (12, 5, D:1) a ball python skeleton (13, 3, D:1) a +0 dagger a stone (19, -3, D:1) a +0 spear (22, -17, D:1) a hobgoblin corpse (skeletalised by now) (28, 16, D:1) a ball python corpse (skeletalised by now) (30, -11, D:1) a ball python corpse (skeletalised by now) (30, -7, D:1) a +0 dagger 3 stones (31, -8, D:1) a +0 club (32, -21, D:1) a +0 club 4 stones (35, 13, D:1) a +0 dagger (37, 7, D:1) a ball python skeleton (42, -3, D:1) a +0 whip (44, -1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (44, 0, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Goasch's Weapon Shoppe 5 stones (7 gold) a +2 orcbow of freezing (268 gold) a +0 long sword (49 gold) a +0 spear (42 gold) a +0 dagger (28 gold) 6 stones (8 gold) (0, 0, D:2) a rimehorn talisman (9, 12, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (18, 38, D:2) a quokka corpse (skeletalised by now) (18, 43, D:2) 5 curare-tipped darts (19, 27, D:2) a +0 club 2 stones a kobold skeleton (23, 39, D:2) 7 stones (23, 43, D:2) a +0 ring mail of cold resistance (24, 37, D:2) a ball python corpse (skeletalised by now) (25, 41, D:2) a +0 rapier (26, 15, D:2) a +0 scythe a +0 robe (26, 34, D:2) a +0 sling (28, 32, D:2) a hobgoblin skeleton (30, 19, D:2) a +0 ring mail (32, 6, D:2) a ball python skeleton (35, 12, D:2) a sanguine talisman (38, 21, D:2) an adder corpse (skeletalised by now) (39, 29, D:2) a +0 short sword a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) 6 boomerangs (4, 1, D:3) a rat corpse (skeletalised by now) (5, 1, D:3) a quokka corpse (skeletalised by now) (6, 2, D:3) an adder corpse (skeletalised by now) (7, 0, D:3) a frilled lizard corpse (skeletalised by now) (21, 29, D:3) a +0 robe (23, 1, D:3) a +0 club 2 stones (24, 36, D:3) a +0 dagger a goblin corpse (skeletalised by now) (26, 0, D:3) a +0 dagger a kobold skeleton (28, 32, D:3) 5 poisoned darts (33, 0, D:3) a hobgoblin skeleton (36, 0, D:3) a frilled lizard skeleton (37, 51, D:3) a +0 ring mail (38, 49, D:3) a bat corpse (skeletalised by now) (40, 11, D:3) a quokka skeleton (42, 15, D:3) a quokka skeleton (51, 55, D:3) a quokka corpse (skeletalised by now) (54, 1, D:3) a +0 sling (55, 5, D:3) a +0 club 6 poisoned darts (62, 2, D:3) a bat corpse (skeletalised by now) (73, 1, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (13, -21, D:4) a ball python corpse (skeletalised by now) (13, -20, D:4) a +0 dagger a kobold corpse (skeletalised by now) (14, -20, D:4) a +0 sling a +0 short sword an orc corpse (skeletalised by now) (14, -7, D:4) a +0 hand axe (17, -18, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (18, 21, D:4) a +0 rapier (19, -19, D:4) a +0 dagger a goblin corpse (skeletalised by now) (23, -31, D:4) a +0 club (29, 7, D:4) a +0 short sword the elf skeleton of Duvessa (30, -2, D:4) an adder skeleton (30, 8, D:4) a +0 dagger a +0 robe the elf skeleton of Dowan (38, 2, D:4) an iguana skeleton (45, -11, D:4) 3 stones (46, -19, D:4) a +0 halberd Level 5 of the Dungeon [Shop] Dixiniv's Distillery a potion of attraction (42 gold) a potion of cancellation (unknown) (112 gold) a potion of moonshine (14 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) a potion of berserk rage (70 gold) a potion of enlightenment (unknown) (70 gold) a potion of moonshine (14 gold) (4, -2, D:5) a +0 mace (27, -5, D:5) a +0 trident (31, -4, D:5) a +0 dagger a +0 robe (32, 0, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe an orc skeleton (32, 7, D:5) a +0 flail a +0 whip a gnoll skeleton (32, 8, D:5) a +0 flail (33, -1, D:5) a +0 short sword (37, -5, D:5) a +0 club a +0 ring mail (58, -9, D:5) 9 stones Level 6 of the Dungeon [Shop] Culith Qoor's Book Boutique the Catalogue of Collective Blasts (286 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Momentum Strike Conjuration/Translocation 2 c - Call Imp Summoning 2 d - Stone Arrow Conjuration/Earth 3 the Guide on Manifold Drafting (418 gold) Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Passage of Golubria Translocation 4 d - Gell's Gavotte Translocation 6 a Young Poisoner's Handbook (220 gold) a book of Blood (352 gold) a book of Maladies (374 gold) a Handbook of Applied Construction (264 gold) a book of the Senses (440 gold) (0, 0, D:6) 7 stones (6, -21, D:6) a +0 chain mail (12, 3, D:6) a +0 ring mail (12, 12, D:6) 3 stones (27, -3, D:6) a +0 hand axe a +0 chain mail a +0 dagger a +0 dagger (27, -1, D:6) a +0 heavy flail a +0 leather armour a +0 flail a +0 leather armour (33, -18, D:6) a +0 whip (33, 18, D:6) the inkwell talisman of the Arcane {Rampage Str+7 Dex-5 SInv} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. Str+7: It affects your strength (+7). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (34, -22, D:6) a +0 flail (34, -20, D:6) a +1 flail of venom (35, -22, D:6) a +0 whip (47, -2, D:6) a +0 dagger (48, -8, D:6) a +0 long sword Level 7 of the Dungeon (7, 0, D:7) a +0 hand axe a +0 plate armour a +0 dagger of draining a +0 robe (8, -1, D:7) a +0 flail a +0 ring mail a +0 dagger a +0 robe (8, 0, D:7) a +0 dagger a +0 robe (11, -43, D:7) a +0 whip a +0 chain mail a +0 dagger a +0 hand axe (12, -43, D:7) a +4 mace a +0 flail a +0 plate armour (14, -10, D:7) a +0 ring mail (18, -31, D:7) a +0 shortbow (22, -24, D:7) a +0 club (22, -17, D:7) a +0 leather armour (24, -22, D:7) a +0 hand axe (24, -21, D:7) a +0 trident (41, -39, D:7) a book of Burglary (42, -16, D:7) a +0 flail (44, -47, D:7) a +2 spear of flaming (51, -47, D:7) a +0 dagger of protection a +0 falchion a +0 leather armour (55, -12, D:7) a +0 dagger a +0 flail (55, -10, D:7) a +0 flail (56, -11, D:7) a +0 short sword a +0 chain mail (56, -9, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 war axe +0 acid dragon scales (14, 18, D:8) a +0 whip a +0 scale mail (15, 17, D:8) a +0 whip a +0 leather armour a +0 spear (16, 16, D:8) a +0 club a +0 robe (19, 14, D:8) a +0 whip (26, -8, D:8) a +0 club (28, -13, D:8) a +0 whip (28, -11, D:8) a +0 whip a +0 club (36, -12, D:8) a +4 scimitar of flaming (40, -6, D:8) a +0 giant club a +0 giant spiked club (40, 23, D:8) a +0 flail (40, 24, D:8) a +0 flail (42, 20, D:8) a +0 long sword a +0 plate armour (43, 11, D:8) a +0 short sword a +0 short sword 3 stones (43, 13, D:8) a +0 dagger a curare-tipped dart {!f} (44, 13, D:8) a +0 dagger a +0 club 3 stones (47, -3, D:8) a ring of ice a ring of protection from cold a ring of protection from cold a ring of magical power (47, 8, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Wefingipo's Weapon Emporium a +0 mace (39 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (867 gold) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). a +0 scimitar (78 gold) 8 stones (10 gold) the +8 morningstar of Greatest Utility {holy, rN+ SInv} (860 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. a +3 long sword of electrocution (334 gold) a +0 quarterstaff (65 gold) a +0 club (6 gold) a +0 trident (45 gold) (4, 11, D:9) a +0 whip (5, 10, D:9) a +0 short sword a +0 short sword 2 stones (7, 8, D:9) a +0 whip a +0 short sword 4 poisoned darts a +0 whip 3 stones (7, 9, D:9) a +0 whip (8, 8, D:9) a +1 vampiric dagger 4 stones (13, -23, D:9) a talisman of death (13, -19, D:9) a +0 long sword (13, 7, D:9) a +0 robe (15, -28, D:9) a +0 ring mail (18, 0, D:9) 4 stones (29, -34, D:9) a +4 flail a +0 robe (31, -34, D:9) a +4 dagger a +0 robe (32, -36, D:9) a +3 long sword of freezing a +0 robe (34, -7, D:9) a +0 morningstar a +0 robe (36, -9, D:9) a +0 dire flail a +0 robe (37, -9, D:9) a +0 war axe a +0 robe (39, -8, D:9) 3 stones (46, -30, D:9) a +0 ring mail (46, -11, D:9) a +0 pair of gloves (55, -30, D:9) a +0 dagger a +0 robe (58, -30, D:9) a +0 dagger a +0 robe (60, -28, D:9) a +1 heavy flail a +0 leather armour (60, -15, D:9) the +10 rapier "Zatator" {freeze, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). (62, 2, D:9) a +0 dagger (64, 5, D:9) a +0 orcbow Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (3, -5, D:10) a +0 cloak (3, -2, D:10) a +0 club a +1 dagger of venom a +0 robe (3, 10, D:10) a +0 giant club a +0 giant club (4, -2, D:10) a +0 hand axe a +0 plate armour (14, -30, D:10) a +0 war axe (18, -5, D:10) a +0 giant club a +0 giant club (25, 19, D:10) a +0 ring mail (27, -12, D:10) a +0 robe (33, -26, D:10) 2 datura-tipped darts (34, 8, D:10) a +1 heavy mace (48, -17, D:10) a +0 giant club a +0 giant spiked club (51, 19, D:10) a +0 orcbow (53, -5, D:10) a +0 robe (55, 5, D:10) 5 stones Level 1 of the Lair of Beasts [Shop] Jed Jul's Antique Weapon Shoppe the +3 dagger of the Magi {pain, *Noise Dex+4 SInv} (722 gold) *Noise: It may make a loud noise when swung. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. a +0 quarterstaff of speed (340 gold) a +5 vampiric war axe (750 gold) a +1 sling of freezing (194 gold) the +11 morningstar "Ogre's Undoing" {vamp, +Blink Dex+2} (1824 gold) +Blink: It lets you blink. Dex+2: It affects your dexterity (+2). a +1 war axe of flaming (266 gold) a +1 mace of protection (212 gold) (17, -13, Lair:1) a +3 shortbow of flaming (18, 9, Lair:1) a +0 robe (19, 7, Lair:1) 6 stones (21, -21, Lair:1) 8 stones (30, 12, Lair:1) 3 poisoned darts (31, 13, Lair:1) a +0 leather armour (44, -19, Lair:1) a +0 short sword (46, -26, Lair:1) a +0 flail (51, 15, Lair:1) a +0 sling a +0 quarterstaff a +0 leather armour of fire resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 boomerangs (8, 6, Lair:2) a +0 battleaxe (17, -2, Lair:2) a stone (20, 3, Lair:2) a stone (22, -2, Lair:2) a stone (23, 1, Lair:2) a stone (31, 11, Lair:2) 4 stones (33, 1, Lair:2) 2 flux baubles (36, -13, Lair:2) a +0 sling (40, 19, Lair:2) a +0 chain mail (41, 24, Lair:2) a +0 falchion