pym505 Level 1 of the Dungeon [Shop] Vusu's General Store a +3 vampiric hand axe (286 gold) the +0 kite shield of Inference {Harm rF- rC++ SInv} (315 gold) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. SInv: It lets you see invisible. a scroll of vulnerability (44 gold) 4 stones (4 gold) a +0 whip (27 gold) a scroll of identify (22 gold) (0, 0, D:1) a +0 broad axe (5, 24, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (7, -3, D:1) a rat skeleton (8, -3, D:1) a jackal skeleton (8, -2, D:1) a +0 leather armour (8, 25, D:1) a +0 whip (9, -1, D:1) a rat skeleton a jackal skeleton (12, -5, D:1) 4 stones (23, 22, D:1) 3 stones a +0 club (25, -13, D:1) a +0 club (26, 0, D:1) 6 stones (29, -9, D:1) a +0 sling (30, -3, D:1) a hobgoblin skeleton (30, 16, D:1) a +0 robe (30, 23, D:1) 4 stones (31, -17, D:1) a frilled lizard corpse (skeletalised by now) (32, -2, D:1) a +0 club a rat skeleton a goblin skeleton (40, -17, D:1) a +0 buckler (40, -2, D:1) a +0 dagger (41, -9, D:1) 5 poisoned darts (45, 7, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (53, 5, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (1, 10, D:2) a +0 buckler (3, 10, D:2) a quokka skeleton (6, 13, D:2) a +0 dagger (8, -21, D:2) a +0 whip (8, -11, D:2) a hobgoblin skeleton (12, 20, D:2) 4 stones (15, 12, D:2) a bat corpse (skeletalised by now) (15, 13, D:2) 9 stones (15, 24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, -10, D:2) a rat corpse (skeletalised by now) (19, -9, D:2) a +0 dagger a frilled lizard skeleton a goblin skeleton (19, -7, D:2) a hobgoblin skeleton (19, -4, D:2) a +0 dagger (21, -16, D:2) an adder corpse (skeletalised by now) (24, 23, D:2) a +0 leather armour (25, 2, D:2) a +0 ring mail (25, 16, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (28, 17, D:2) a +0 hammer (31, -13, D:2) a +0 club (33, -20, D:2) a ball python corpse (skeletalised by now) (45, 9, D:2) a +2 dagger of protection (46, 4, D:2) a +0 spear a +0 spear (46, 5, D:2) a +0 whip (47, 3, D:2) a ball python skeleton (49, 7, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -3, D:3) a +0 flail (10, -3, D:3) a +0 short sword a hobgoblin skeleton (10, 1, D:3) a +0 flail a +0 ring mail a +0 whip 3 stones an orc skeleton (11, -1, D:3) a frilled lizard skeleton (11, 0, D:3) an adder skeleton (12, -39, D:3) a quill talisman (13, -34, D:3) a +0 club (13, -3, D:3) an adder skeleton (14, 1, D:3) a +0 dagger a stone a kobold skeleton (16, -5, D:3) a bat skeleton (18, 2, D:3) an adder skeleton (24, 2, D:3) a bat skeleton (27, -31, D:3) a jackal skeleton (29, 1, D:3) a quokka skeleton (31, 1, D:3) a +0 whip a stone (35, -21, D:3) a +0 ring mail (37, -39, D:3) a +0 dagger (38, -10, D:3) 6 poisoned darts (41, -20, D:3) a +0 whip (42, -20, D:3) a +0 club a goblin skeleton (47, -37, D:3) a +0 leather armour (48, -7, D:3) a +0 short sword an orc skeleton (60, -36, D:3) a frilled lizard corpse (skeletalised by now) (65, 0, D:3) a +0 robe (66, -37, D:3) a +0 ring mail (71, 1, D:3) a rat corpse (skeletalised by now) (75, 2, D:3) a +0 hand axe a +0 ring mail (76, 0, D:3) 5 stones Level 4 of the Dungeon (1, 0, D:4) a +0 dagger a +0 leather armour (1, 1, D:4) a hound corpse (skeletalised by now) (2, -1, D:4) a +0 short sword an orc corpse (skeletalised by now) (2, 0, D:4) a +0 short sword an orc corpse (skeletalised by now) (2, 1, D:4) a +0 dagger (4, -2, D:4) a +0 short sword an orc corpse (skeletalised by now) (5, -18, D:4) a +0 dagger (14, -20, D:4) a +0 club (18, 9, D:4) a +0 chain mail (24, -3, D:4) a +0 dagger a +0 dagger 2 poisoned darts (30, 13, D:4) a +0 dagger 5 stones (32, 13, D:4) a +0 club a +0 club (38, -11, D:4) a +0 robe (40, -11, D:4) 5 stones (40, 11, D:4) a black bear skeleton (41, 9, D:4) a hound skeleton (45, -6, D:4) 4 javelins (50, 16, D:4) a +0 dagger (52, -28, D:4) a +0 dagger 8 poisoned darts Level 5 of the Dungeon [Shop] Ked Jont's Armour Emporium a +0 robe (9 gold) a +0 chain mail (66 gold) a +0 chain mail (66 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) (3, 2, D:5) a +0 orcbow (4, -9, D:5) a +0 scale mail (15, 4, D:5) a +0 pair of boots (21, 36, D:5) a +0 pair of gloves a +0 leather armour (29, 11, D:5) a +0 leather armour (37, 5, D:5) a staff of fire Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 whip a +0 leather armour (0, 1, D:6) a +0 whip (1, 2, D:6) a +2 spear of venom a +0 flail (8, 32, D:6) a +0 short sword (12, 3, D:6) 4 stones (14, 28, D:6) a +0 chain mail (15, -4, D:6) a +0 hand axe a +0 leather armour a +0 heavy hand axe a +0 ring mail (16, -4, D:6) a +0 flail a +0 leather armour a +0 dagger a +0 robe (17, -3, D:6) a +0 robe a +1 dagger of venom (25, 29, D:6) 9 stones (31, 3, D:6) a +0 robe (33, -3, D:6) a +0 halberd (33, -2, D:6) a +0 halberd (33, -1, D:6) a +0 halberd (35, -6, D:6) a +0 halberd (37, 15, D:6) a +0 chain mail (43, -18, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe of flaming (2, -14, D:7) a +2 short sword of electrocution a +0 cloak (9, -15, D:7) a +0 spear (19, 10, D:7) a +0 sling (21, 18, D:7) a +0 robe (27, 7, D:7) a +0 pair of boots (31, -13, D:7) a +0 robe a +0 halberd (40, -18, D:7) an amulet of faith Level 8 of the Dungeon [Shop] Zuvassap's Weapon Shoppe a +0 club (7 gold) a +0 halberd (60 gold) a +0 war axe (52 gold) 6 stones (9 gold) 3 poisoned darts (27 gold) the +2 dagger "Jellybane" {venom, *Noise rF+ Stlth+} (385 gold) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +2 shortbow of draining (261 gold) [Shop] Xalikuak's General Store a +6 ring of dexterity (unknown) (468 gold) a tin of tremorstones (2/2) (520 gold) a phantom mirror (520 gold) a phantom mirror (520 gold) a potion of moonshine (13 gold) a potion of haste (130 gold) a phantom mirror (520 gold) 2 potions of curing (78 gold) a +0 pair of boots (58 gold) a phantom mirror (520 gold) [Shop] Naocha's Weapon Shoppe a +0 mace (33 gold) a +0 spear (33 gold) a +0 sling (16 gold) a +0 spear (33 gold) a +0 war axe (38 gold) [Shop] Ubbakh's Magic Scroll Shop a scroll of vulnerability (56 gold) a scroll of fog (56 gold) a scroll of identify (28 gold) a scroll of revelation (105 gold) a scroll of immolation (56 gold) a scroll of butterflies (133 gold) [Shop] Askoucs's Weapon Shop a +0 heavy longbow (370 gold) 5 stones (8 gold) a +0 dagger (34 gold) a +2 battleaxe of freezing (510 gold) a +0 quarterstaff (85 gold) the +3 scimitar "Jellyslayer" {venom, Fly rN+ Str-2} (532 gold) Fly: It grants you flight. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). (0, 0, D:8) a +0 trident (1, 35, D:8) a +0 robe (4, 7, D:8) a +0 robe (6, 46, D:8) a +0 robe (7, 31, D:8) a +0 spear (8, 31, D:8) a human corpse (skeletalised by now) (9, -3, D:8) a +0 rapier (10, 33, D:8) a +0 club a +0 short sword 8 poisoned darts a +0 club (10, 43, D:8) 6 stones (11, 24, D:8) a +0 short sword a +0 robe (11, 33, D:8) a +0 hand axe 7 poisoned darts (11, 34, D:8) a +1 long sword of freezing a +0 leather armour of poison resistance a +0 dagger 4 poisoned darts (12, 35, D:8) a +6 halberd a +0 robe (17, 1, D:8) a +0 robe a +0 dagger a +0 mace (18, 2, D:8) a +0 robe of positive energy a +0 dagger (19, 2, D:8) a +0 leather armour a +0 mace (20, -3, D:8) a medusa talisman (20, 2, D:8) a +0 leather armour a +0 club (20, 22, D:8) a +0 dagger (38, 29, D:8) a +0 club (41, 28, D:8) a +0 flail a +0 mace (42, 28, D:8) a +0 club (45, 29, D:8) a staff of earth (46, 0, D:8) a +0 halberd 5 stones a +0 robe (49, 7, D:8) a +7 long sword a +0 robe (50, -3, D:8) a +0 war axe (51, 7, D:8) a +0 short sword a +0 robe (51, 8, D:8) a +0 flail a +0 robe (53, 35, D:8) a +2 short sword a +0 robe (53, 36, D:8) a +0 morningstar a +0 robe (56, 18, D:8) a +0 leather armour (56, 35, D:8) a +0 long sword a +0 robe a +0 hand axe a +0 robe (59, 36, D:8) a +0 falchion (65, 36, D:8) a +0 mace a +1 short sword of draining a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (3, -6, D:9) a +0 hand axe (4, -6, D:9) a +0 chain mail a +0 scimitar a +0 short sword (5, -7, D:9) a +0 whip (5, -5, D:9) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (9, 0, D:9) a +0 short sword (10, 13, D:9) a +0 war axe (15, 31, D:9) a +0 chain mail a +0 club (15, 32, D:9) a +0 robe a +0 dagger a +0 hand axe a +0 plate armour 3 boomerangs a +0 mace (15, 34, D:9) a +0 hand axe (22, 5, D:9) a +0 plate armour (36, 38, D:9) a +0 leather armour (37, -2, D:9) 5 poisoned darts (41, -1, D:9) 5 stones (42, 11, D:9) 6 stones Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (1, -19, D:10) 5 stones (4, 6, D:10) a +3 spear (5, 6, D:10) a +0 whip (6, 7, D:10) a +0 scale mail a +0 spear (6, 8, D:10) 2 stones a +0 short sword (6, 10, D:10) a stone a +0 whip (7, 7, D:10) a +0 club (7, 9, D:10) 5 poisoned darts a +0 dagger (8, 6, D:10) a +0 flail (8, 10, D:10) a +0 halberd (9, 12, D:10) a +0 club (10, 11, D:10) a +1 flail of protection (17, 8, D:10) a +0 chain mail (25, 15, D:10) 5 poisoned darts (26, -1, D:10) a +0 leather armour a +0 club (27, -3, D:10) a +0 leather armour a +0 flail a +0 scale mail a +0 hand axe a +0 plate armour a +0 war axe (27, -2, D:10) a +0 trident a +0 flail (27, -1, D:10) a +0 robe (27, 11, D:10) the +5 great sword of the Grinning Gods {speed, rElec rCorr Str+4} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). the +4 orcbow of the Horn {elec, rPois MP+6 Str+4 Int-5} rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). 4 potions of moonshine (29, 9, D:10) a boomerang (29, 10, D:10) 2 boomerangs (29, 11, D:10) a boomerang (30, 9, D:10) a +0 hand axe (39, -10, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Sugrosh's Armour Emporium a +3 leather armour of cold resistance (528 gold) a scarf of repulsion (264 gold) the +1 robe of Activism {Harm +Inv Int-3} (299 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Int-3: It affects your intelligence (-3). a +2 cloak of poison resistance (407 gold) a +1 hat of willpower (352 gold) a +0 kite shield of protection (308 gold) (0, 0, D:11) a +0 giant club a +0 giant club (5, -6, D:11) a +0 whip (6, -34, D:11) a +0 short sword (6, -33, D:11) a +0 ring mail a +0 club a +0 ring mail a boomerang a +0 club (7, -34, D:11) a +0 dagger a +0 robe (9, -42, D:11) a staff of alchemy (16, -42, D:11) 3 curare-tipped darts {!f} a +2 short sword of venom (19, -12, D:11) a +0 hand axe a +0 robe a +0 dagger (19, -11, D:11) a +0 ring mail a +0 club (21, -9, D:11) a +0 leather armour a +0 club (29, -45, D:11) a +0 buckler (29, -24, D:11) a +0 pair of gloves (30, -11, D:11) a +0 mace (30, -4, D:11) a +0 leather armour (39, 0, D:11) a +0 dire flail a +0 giant spiked club (42, -56, D:11) 5 large rocks Level 12 of the Dungeon (9, -42, D:12) a +0 scale mail (9, -28, D:12) a staff of fire (10, -28, D:12) a scroll of noise (10, -12, D:12) a +0 orcbow (11, -13, D:12) a +0 shortbow (13, -14, D:12) a +0 shortbow (18, -44, D:12) 4 stones (19, -15, D:12) 4 large rocks (21, -12, D:12) a +0 cloak an amulet of magic regeneration a ring of magical power (26, -5, D:12) a +0 robe a +0 dagger (26, 0, D:12) a +0 morningstar (27, -8, D:12) 8 poisoned darts a +0 dagger (27, -3, D:12) a +0 robe a +0 dagger a +0 short sword 4 stones a +2 dagger of protection (29, -34, D:12) a rimehorn talisman (39, -23, D:12) 5 curare-tipped darts Level 13 of the Dungeon (0, 0, D:13) a hive talisman (7, -5, D:13) a +0 mace (9, 5, D:13) 9 stones (19, 29, D:13) 5 stones (20, 22, D:13) a +0 robe a +0 long sword (20, 36, D:13) a +0 mace (28, 30, D:13) a +0 shortbow (32, 17, D:13) a +0 robe (33, -1, D:13) a +0 whip a +0 robe (33, 9, D:13) a +0 mace (37, 2, D:13) a +0 orcbow (38, 0, D:13) a +0 orcbow (39, 1, D:13) a +0 shortbow (40, -1, D:13) a +0 orcbow (40, 0, D:13) a +0 shortbow (43, 2, D:13) 5 large rocks (46, 1, D:13) a +0 orcbow 3 poisoned darts (48, 14, D:13) a +0 long sword (50, 2, D:13) a +0 orcbow Level 14 of the Dungeon [Shop] Baqagik's Magic Scroll Emporium a scroll of identify (26 gold) 3 scrolls of enchant armour (292 gold) a scroll of silence (123 gold) a scroll of enchant armour (97 gold) a scroll of blinking (123 gold) a scroll of immolation (52 gold) a scroll of teleportation (39 gold) a scroll of blinking (123 gold) a scroll of identify (26 gold) (0, 0, D:14) a +0 ring mail a +4 heavy battleaxe (0, 10, D:14) 3 large rocks (14, 6, D:14) a +2 ring mail of cold resistance (14, 22, D:14) a +0 halberd (20, 32, D:14) a +0 mace (25, 24, D:14) a +0 sling (35, 15, D:14) 3 poisoned darts (39, 4, D:14) 9 stones (45, 29, D:14) a +0 battleaxe a +0 plate armour (49, 18, D:14) 4 large rocks Level 15 of the Dungeon [Shop] Zeptaej's Distillery a potion of heal wounds (145 gold) a potion of mutation (145 gold) a potion of enlightenment (90 gold) a potion of enlightenment (90 gold) a potion of curing (54 gold) a potion of curing (54 gold) a potion of mutation (145 gold) a potion of lignification (54 gold) [Shop] Mylank's Jewellery Emporium a ring of protection from fire (unknown) (400 gold) a ring of poison resistance (unknown) (320 gold) a ring of flight (280 gold) an amulet of the acrobat (480 gold) an amulet of magic regeneration (480 gold) a +6 ring of dexterity (unknown) (576 gold) a ring of protection from cold (400 gold) a ring of protection from cold (400 gold) a ring of protection from cold (400 gold) [Shop] Caqowe's Assorted Antiques a +0 battleaxe (210 gold) a +0 pair of boots (94 gold) a phantom mirror (840 gold) a +0 ring mail (84 gold) a +3 chain mail of fire resistance (588 gold) a potion of haste (210 gold) [Shop] Neifess's Magic Scroll Shoppe a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of immolation (60 gold) (0, 0, D:15) a +0 orcbow (6, -13, D:15) a +1 scale mail of willpower (6, -9, D:15) a +0 flail (6, -8, D:15) a +0 scimitar (6, -7, D:15) a +0 trident (16, -22, D:15) a +0 arbalest (19, 8, D:15) a +0 hand axe (23, 23, D:15) a +0 plate armour (30, 12, D:15) a +0 buckler (34, 5, D:15) a +0 leather armour a +0 great mace (36, 7, D:15) a +0 spear (39, -22, D:15) a spider talisman the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Aqinall's Antique Weapon Emporium a +0 spear (90 gold) a +0 dagger of protection (132 gold) a +0 hand axe (90 gold) a +0 morningstar (180 gold) the +6 war axe of Righteous Fury {heavy, +Blink rC- Str+2 Dex+2} (1551 gold) +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). a +0 war axe (105 gold) a +0 falchion (90 gold) a +0 arbalest (225 gold) [Shop] Wusiadid's Antique Armour Boutique a +1 plate armour of willpower (510 gold) a +2 leather armour of willpower (323 gold) a +1 scale mail of fire resistance (272 gold) (0, 0, Orc:1) a +0 pair of gloves of stealth a +1 helmet the +0 leather armour of the Raven {Harm} Harm: It increases damage dealt and taken. (8, 6, Orc:1) a +0 giant spiked club (21, -4, Orc:1) a +0 hand axe (22, -4, Orc:1) a +0 orcbow a +0 halberd a +0 plate armour a +0 club (36, 19, Orc:1) a +0 dagger a +2 robe of willpower (40, 34, Orc:1) a +0 dagger a +0 leather armour (41, 34, Orc:1) a +0 dagger a +0 robe (42, 34, Orc:1) a +0 hand axe (45, 29, Orc:1) a +0 dagger (45, 30, Orc:1) a +0 short sword (46, 29, Orc:1) a +0 halberd a +0 chain mail Level 2 of the Orcish Mines [Shop] Dedusku Amul's Antique Weapon Emporium a +0 dagger (60 gold) a +0 mace (90 gold) a +0 short sword (90 gold) a +5 mace of protection (918 gold) a +0 shortbow (90 gold) a +0 great sword (300 gold) a +2 war axe of electrocution (621 gold) a +0 dagger (60 gold) [Shop] Viqophim's Antique Armour Shoppe a +0 plate armour (558 gold) a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +4 ring mail of fire resistance (961 gold) a +0 chain mail (186 gold) a +3 leather armour of cold resistance (744 gold) a +0 leather armour (62 gold) [Shop] Qeoroc's Book Shop a book of Cantrips (288 gold) a book of Wicked Creation (792 gold) a Young Poisoner's Handbook (360 gold) a book of Sloth (576 gold) Noewab's Cyclopedia of Outbursts (684 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Momentum Strike Conjuration/Translocation 2 c - Freezing Cloud Conjuration/Ice/Air 5 d - Spellspark Servitor Conjuration/Forgecraft 7 the Vellum of the Nival Crucible (900 gold) Spells Type Level a - Freeze Ice 1 b - Hailstorm Conjuration/Ice 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Alistair's Walking Alembic Alchemy/Forgecraft 5 e - Rimeblight Ice/Necromancy 7 a There-And-Back Book (648 gold) [Shop] Osuymi's Distillery a potion of attraction (42 gold) a potion of lignification (42 gold) a potion of lignification (42 gold) a potion of attraction (42 gold) a potion of magic (112 gold) a potion of curing (42 gold) (9, 0, Orc:2) a +0 hand axe (9, 1, Orc:2) a +0 dagger a +0 robe a +0 trident a +0 leather armour (9, 2, Orc:2) a +0 dagger (9, 3, Orc:2) a +0 dagger a +0 ring mail (10, -1, Orc:2) a +0 flail (10, 1, Orc:2) a +0 dagger a +0 robe (11, 0, Orc:2) a +0 mace a +0 leather armour a +0 mace a +0 chain mail (11, 1, Orc:2) a +0 battleaxe a +0 plate armour a +0 short sword a +0 plate armour a +1 short sword of draining a +0 leather armour (12, 0, Orc:2) a +0 hand axe a +0 dagger a +0 robe (12, 1, Orc:2) a +0 dire flail 3 boomerangs a +0 chain mail (13, -1, Orc:2) a +0 trident a +0 leather armour (13, 0, Orc:2) a +2 vampiric hand axe a +0 war axe (13, 1, Orc:2) a +2 hand axe of distortion a +0 leather armour a +0 club a +0 glaive a +0 chain mail (13, 2, Orc:2) a +0 dagger a +0 leather armour (13, 10, Orc:2) a +0 mace (14, -1, Orc:2) a +0 dagger a +0 robe (14, 0, Orc:2) a +0 hand axe 3 boomerangs a +0 chain mail a +0 short sword a +0 whip a +0 mace a +0 chain mail (14, 1, Orc:2) a +2 heavy battleaxe a +0 chain mail a +0 mace of holy wrath a +0 leather armour a +0 partisan 3 boomerangs a +0 chain mail (15, -1, Orc:2) a +0 dagger a +0 ring mail (15, 0, Orc:2) a +1 orcbow of electrocution a +0 short sword a +0 chain mail a +0 long sword a +0 chain mail a +0 mace a +0 leather armour (15, 1, Orc:2) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour a +0 dagger a +0 ring mail (16, 0, Orc:2) a +1 short sword of draining a +0 leather armour (18, 8, Orc:2) a +0 giant club a +0 giant club (19, 8, Orc:2) a +0 arbalest (28, -5, Orc:2) a +0 orcbow a +0 halberd a +0 plate armour (29, -3, Orc:2) a +0 dagger (32, 10, Orc:2) a +0 leather armour a +0 club (33, -13, Orc:2) a +2 short sword of venom (33, 9, Orc:2) a +0 club (33, 10, Orc:2) a +0 chain mail a +0 war axe (34, -6, Orc:2) a +0 mace a +0 plate armour (35, -9, Orc:2) a +0 dagger a +0 robe (36, -18, Orc:2) a +0 arbalest a +3 broad axe of electrocution a +0 chain mail (36, 13, Orc:2) a +0 club (37, -4, Orc:2) a +0 hand axe (38, -9, Orc:2) a +0 dagger a +0 leather armour (38, -6, Orc:2) a +0 orcbow a +0 glaive a +0 plate armour (38, -3, Orc:2) a +0 hand axe a +0 ring mail a +0 hand axe a +0 plate armour (38, -2, Orc:2) a +0 halberd 3 boomerangs a +0 plate armour (39, -14, Orc:2) a +0 dagger (39, -5, Orc:2) a +0 dagger (39, -2, Orc:2) a +1 dagger of flaming a +0 robe (40, -16, Orc:2) a +0 club (41, -3, Orc:2) a +0 club (42, -22, Orc:2) a +0 dagger a +0 robe (44, -9, Orc:2) a +0 falchion (44, -8, Orc:2) a +0 giant club a +0 flail a +0 leather armour (45, -10, Orc:2) a +0 arbalest (45, -8, Orc:2) a +0 arbalest (45, -7, Orc:2) a +0 flail a +0 club a +0 leather armour (45, -6, Orc:2) a +0 battleaxe a +0 chain mail (45, -5, Orc:2) a +0 hand axe 2 boomerangs a +0 leather armour (50, 27, Orc:2) a +0 vampiric halberd a +0 plate armour (51, 30, Orc:2) a +0 mace a +0 chain mail (53, 28, Orc:2) a +0 trident Level 1 of the Lair of Beasts (5, 9, Lair:1) a +0 leather armour (10, -12, Lair:1) a +0 scale mail (19, -2, Lair:1) 5 stones (26, -13, Lair:1) 2 stones (36, 4, Lair:1) a stone (36, 5, Lair:1) a stone (36, 6, Lair:1) a stone (36, 7, Lair:1) a stone (36, 8, Lair:1) a stone (36, 9, Lair:1) a stone (36, 10, Lair:1) a stone (36, 11, Lair:1) a stone (37, -2, Lair:1) a +0 falchion (37, 3, Lair:1) a stone (37, 12, Lair:1) a stone (38, 2, Lair:1) a stone (38, 13, Lair:1) a stone (39, 1, Lair:1) a stone (39, 14, Lair:1) a stone (40, 1, Lair:1) a stone (40, 14, Lair:1) a stone (41, -15, Lair:1) a +0 robe (41, 1, Lair:1) a +0 hand axe a stone (41, 14, Lair:1) a stone (42, 1, Lair:1) a stone (42, 14, Lair:1) a stone (42, 21, Lair:1) a +0 shortbow (43, 2, Lair:1) a stone (43, 13, Lair:1) a stone (44, 3, Lair:1) a stone (44, 12, Lair:1) a stone (45, 4, Lair:1) a stone (45, 5, Lair:1) a stone (45, 6, Lair:1) a stone (45, 7, Lair:1) a stone (45, 8, Lair:1) a stone (45, 9, Lair:1) a stone (45, 10, Lair:1) a stone (45, 11, Lair:1) a stone Level 2 of the Lair of Beasts [Shop] Hopheat's Antique Weapon Emporium the +9 trident "Voyp" {drain, Fly rF- Int+2} (979 gold) Fly: It grants you flight. rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). a +5 heavy flail (566 gold) the +10 short sword "Peajixtef" {flame, *Slow Str+4} (1108 gold) *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). a +0 scimitar of holy wrath (217 gold) a +2 spear of freezing (295 gold) a +0 sling of flaming (79 gold) a +0 scimitar of protection (156 gold) a +7 flail of protection (700 gold) (0, 0, Lair:2) a +4 ring mail (2, 36, Lair:2) a +0 spear (13, -9, Lair:2) a +0 partisan +0 swamp dragon scales (16, -5, Lair:2) a +1 hat (28, 6, Lair:2) a +0 leather armour (41, 12, Lair:2) a +0 leather armour (41, 16, Lair:2) a +0 falchion of holy wrath Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (7, 2, Lair:3) 5 stones (8, -33, Lair:3) a stone (10, -43, Lair:3) a +0 leather armour (10, -33, Lair:3) a +0 shortbow (14, -27, Lair:3) a +1 shortbow of electrocution (16, -32, Lair:3) a +0 sling a +0 spear (17, -30, Lair:3) a +0 shortbow (18, -6, Lair:3) a human skeleton (19, -4, Lair:3) a human skeleton (20, -55, Lair:3) a +0 scimitar a +0 robe (20, -51, Lair:3) a +0 flail a +0 hand axe (20, -12, Lair:3) a +0 scale mail (20, -7, Lair:3) a human skeleton (20, -4, Lair:3) a human skeleton (21, -50, Lair:3) a +0 long sword a +0 robe (22, -53, Lair:3) a +0 short sword (22, -51, Lair:3) a +4 mace a +0 robe (33, -9, Lair:3) a +0 rapier (39, -26, Lair:3) 3 poisoned darts (47, -9, Lair:3) a serpent talisman (51, -12, Lair:3) a +0 war axe (55, -40, Lair:3) a +0 chain mail (63, -27, Lair:3) a +0 pair of boots Level 4 of the Lair of Beasts [Shop] Louss's Jewellery Emporium an amulet of regeneration (570 gold) the ring of Cutup {rCorr Str+9 Int-5 Dex+2} (923 gold) [ring of strength] rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). a ring of protection from cold (475 gold) a ring of poison resistance (unknown) (380 gold) a +4 ring of protection (unknown) (684 gold) the ring of Pouwnuy {*Corrode rN+++ EV+5 Str+3} (1229 gold) [ring of evasion] *Corrode: It may corrode you when you take damage. rN+++: It renders you almost immune to negative energy. EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). the ring of Reimbursement {rN+ SInv} (592 gold) [ring of positive energy] rN+: It protects you from negative energy. SInv: It lets you see invisible. a +6 ring of intelligence (unknown) (684 gold) an amulet of magic regeneration (570 gold) an amulet of guardian spirit (unknown) (570 gold) (6, -14, Lair:4) the maw talisman of Inoveol {-Tele +Inv rN++} [maw talisman] -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rN++: It greatly protects you from negative energy. (9, 10, Lair:4) 6 stones (14, 20, Lair:4) a +0 whip (15, 17, Lair:4) a +0 robe (23, 29, Lair:4) 4 stones (27, -6, Lair:4) a +0 ring mail (28, -15, Lair:4) 5 stones (29, -16, Lair:4) 4 stones (31, 20, Lair:4) a +0 scale mail (34, -10, Lair:4) a +0 morningstar (36, -10, Lair:4) a +0 giant spiked club Level 5 of the Lair of Beasts (2, 4, Lair:5) a +0 robe (15, -31, Lair:5) a +0 short sword (24, 5, Lair:5) a +0 hand axe (30, 8, Lair:5) a maw talisman (31, -40, Lair:5) a +0 battleaxe (41, -6, Lair:5) 7 stones (42, -14, Lair:5) a wellspring talisman (43, -2, Lair:5) 6 stones (47, -43, Lair:5) 4 stones (51, -16, Lair:5) 2 stones (56, -46, Lair:5) 6 stones (56, -43, Lair:5) a granite talisman (57, -45, Lair:5) the staff of Patz {rN+ Dex+4 Necro} [staff of death] rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Necro: It increases the power of your Necromancy spells. (58, -45, Lair:5) 6 stones Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear a +2 sling of flaming (2, -30, Shoals:1) 3 poisoned darts (3, -2, Shoals:1) a +0 sling a +2 spectral quarterstaff a +0 trident a merfolk corpse (skeletalised by now) (7, -14, Shoals:1) a +0 sling a +0 spear a faun corpse (skeletalised by now) (9, -10, Shoals:1) a +0 sling a +0 spear (11, -11, Shoals:1) a +2 spear of venom a +0 sling a faun corpse (skeletalised by now) (12, -23, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (12, 20, Shoals:1) a +0 spear a merfolk corpse (skeletalised by now) (13, -11, Shoals:1) a +0 cloak (15, -26, Shoals:1) a +0 spear a +0 sling a faun skeleton (15, -12, Shoals:1) a +0 spear of flaming (16, -26, Shoals:1) a +0 spear a +0 sling (16, -25, Shoals:1) a +0 spear a +0 sling (16, -22, Shoals:1) a +1 antimagic trident (21, -19, Shoals:1) a manticore corpse (skeletalised by now) (22, -5, Shoals:1) a +0 war axe (22, 12, Shoals:1) a wand of digging (7) (23, -4, Shoals:1) a bat corpse (skeletalised by now) (24, -4, Shoals:1) a manticore corpse (skeletalised by now) (26, -6, Shoals:1) a snapping turtle corpse (skeletalised by now) a sea snake corpse (skeletalised by now) (26, -3, Shoals:1) a +0 trident a +0 chain mail (32, 9, Shoals:1) a +0 robe (36, 4, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (48, 16, Shoals:1) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (49, 15, Shoals:1) 3 large rocks a cyclops corpse (skeletalised by now) (49, 17, Shoals:1) a dream sheep corpse a sea snake corpse (skeletalised by now) (56, -6, Shoals:1) a +0 trident (57, 15, Shoals:1) a +0 leather armour (58, 5, Shoals:1) a +0 short sword (61, -17, Shoals:1) a +0 shortbow (61, -5, Shoals:1) 7 stones (63, 5, Shoals:1) a +3 trident