pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a hobgoblin corpse (skeletalised by now) (8, 10, D:1) a bat skeleton (8, 11, D:1) a rat skeleton (9, 53, D:1) 4 stones (12, 10, D:1) a +0 plate armour (14, 49, D:1) a +0 club (17, 24, D:1) 3 darts of disjunction (18, 22, D:1) a scarab talisman (26, 55, D:1) a frilled lizard corpse (skeletalised by now) (31, 5, D:1) a +0 dagger (35, 21, D:1) a +0 leather armour (36, 45, D:1) 8 stones (43, 2, D:1) a +0 mace (44, 11, D:1) a +0 mace (45, 47, D:1) 3 stones (46, -5, D:1) a +0 spear (51, 42, D:1) a +0 club (52, -3, D:1) a +0 club (53, 42, D:1) a +0 mace (54, 23, D:1) a +0 ring mail (57, 34, D:1) a quokka corpse (skeletalised by now) (59, 13, D:1) 18 gold pieces (59, 14, D:1) 15 gold pieces (59, 15, D:1) 10 gold pieces (60, 13, D:1) 10 gold pieces (60, 14, D:1) 11 gold pieces (60, 15, D:1) 17 gold pieces (61, 13, D:1) 5 gold pieces (61, 14, D:1) 13 gold pieces (61, 15, D:1) 14 gold pieces Level 2 of the Dungeon (16, 6, D:2) a +0 flail a +0 scale mail the human corpse of Terence