pym505 Level 1 of the Dungeon (0, 0, D:1) a ring of see invisible (7, 10, D:1) a +0 dagger 3 stones (8, 10, D:1) a ball python corpse (skeletalised by now) (13, 21, D:1) a human skeleton (14, 35, D:1) a human skeleton (14, 36, D:1) a human skeleton (18, 20, D:1) a human skeleton (18, 21, D:1) a human skeleton (18, 35, D:1) a human skeleton (18, 36, D:1) a human skeleton (19, 35, D:1) a human skeleton (19, 36, D:1) a human skeleton (23, 28, D:1) a hobgoblin corpse (skeletalised by now) (25, 17, D:1) a +0 club a goblin skeleton (30, 31, D:1) a rat skeleton (30, 32, D:1) a rat skeleton (32, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (32, 33, D:1) a ball python skeleton (35, 0, D:1) a +0 club (35, 29, D:1) a bat skeleton (38, 36, D:1) a hobgoblin corpse (skeletalised by now) (38, 40, D:1) a hobgoblin corpse (skeletalised by now) (43, 10, D:1) a +0 hand axe (47, 4, D:1) a bat corpse (skeletalised by now) (48, 10, D:1) a ball python corpse (skeletalised by now) (50, 9, D:1) a bat corpse (skeletalised by now) (52, 10, D:1) a hobgoblin corpse (skeletalised by now) (52, 28, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon [Shop] Ecarom Wykk's Assorted Antiques a staff of air (425 gold) a potion of enlightenment (85 gold) a box of beasts (680 gold) a +0 ring mail (68 gold) a scroll of identify (34 gold) a potion of mutation (136 gold) a scroll of noise (17 gold) (0, 0, D:2) a +0 spear (4, -3, D:2) a +0 club a kobold corpse (skeletalised by now) (8, 2, D:2) a staff of earth (13, 3, D:2) a ball python skeleton (14, -8, D:2) a jackal skeleton (19, -5, D:2) a rat skeleton (19, -4, D:2) a +3 dagger a jackal skeleton (20, -4, D:2) a +1 dagger of pain a goblin skeleton (21, -11, D:2) a +0 robe (27, -4, D:2) a +0 robe (27, 9, D:2) a +0 robe (30, 12, D:2) 5 stones (31, -6, D:2) 3 stones (31, -5, D:2) a rat corpse (skeletalised by now) (35, 17, D:2) a +0 club (37, 12, D:2) a +0 scale mail (39, 14, D:2) a frilled lizard skeleton Level 3 of the Dungeon (18, 11, D:3) a frilled lizard corpse (skeletalised by now) (20, 8, D:3) a +0 halberd a gnoll skeleton (21, 8, D:3) a +0 flail (23, 7, D:3) a +0 club a gnoll skeleton (24, 7, D:3) a +0 club (30, -6, D:3) a ball python skeleton (30, 22, D:3) a wand of iceblast (6) (31, 3, D:3) a +0 dagger a goblin skeleton (32, 13, D:3) a +0 robe a +0 dagger a +0 leather armour a boomerang a +3 flail (32, 14, D:3) a +0 leather armour a +0 mace an orc skeleton (32, 27, D:3) a +0 pair of boots (33, -24, D:3) a quokka corpse (skeletalised by now) (33, 14, D:3) a +0 club a +0 scythe a +0 robe the human skeleton of Sigmund (33, 27, D:3) a +0 dagger (34, 15, D:3) a +0 club an orc skeleton (43, 28, D:3) a +0 sling of freezing a +0 shortbow (44, -10, D:3) a +0 club a goblin corpse (skeletalised by now) (48, 32, D:3) 2 stones (49, 24, D:3) a +0 dagger 3 stones an adder skeleton (50, -9, D:3) a +0 war axe (50, -2, D:3) a +0 club a goblin corpse (skeletalised by now) (52, 26, D:3) a +0 trident (53, 3, D:3) a +0 hand axe of flaming a +0 chain mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (4, -3, D:4) a +0 dagger (4, 7, D:4) a +0 flail a +0 leather armour (5, -12, D:4) a +0 dagger (6, -25, D:4) a hound corpse (skeletalised by now) (7, -10, D:4) a +0 club (17, -29, D:4) a +0 ring mail (23, -9, D:4) a +0 mace (23, -2, D:4) a +2 dagger of speed a kobold skeleton (24, 24, D:4) a +0 dagger a goblin corpse (skeletalised by now) (26, -5, D:4) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (30, 5, D:4) 4 stones a +0 dagger (36, 25, D:4) an adder corpse (skeletalised by now) (38, 23, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Fines's Magic Scroll Shoppe a scroll of amnesia (40 gold) a scroll of enchant weapon (75 gold) a scroll of poison (40 gold) 2 scrolls of blinking (190 gold) a scroll of teleportation (30 gold) a scroll of enchant weapon (75 gold) a scroll of teleportation (30 gold) a scroll of enchant weapon (75 gold) [Shop] Rule's Jewellery Shop a ring of positive energy (unknown) (500 gold) an amulet of the acrobat (unknown) (750 gold) a ring of protection from fire (625 gold) an amulet of guardian spirit (unknown) (750 gold) a ring of wizardry (750 gold) an amulet of magic regeneration (unknown) (750 gold) the ring of the Griffon {rC+ AC+4} (1250 gold) [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). the ring of the Everdark {MP+9 Str+3} (832 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). (9, 9, D:5) a +0 leather armour a +0 flail (9, 29, D:5) a +0 mace (10, 10, D:5) a +0 ring mail (10, 35, D:5) a +0 sling (11, 8, D:5) a +0 giant club (12, 22, D:5) 3 poisoned darts (15, 5, D:5) a +0 scale mail a +0 club (38, 30, D:5) a +0 short sword (40, -7, D:5) a +0 scale mail (47, 7, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (7, 13, D:6) a +0 short sword 5 poisoned darts (7, 14, D:6) a +0 club (10, 18, D:6) a +0 dagger a +0 club 2 stones (14, -2, D:6) a +0 leather armour a +0 club (16, -5, D:6) a +0 chain mail a +0 war axe of flaming (16, -3, D:6) 7 stones (17, -4, D:6) a +0 chain mail a +0 glaive (18, -5, D:6) a +4 flail a +0 hand axe (19, 7, D:6) a +0 hammer (20, 8, D:6) a +4 quarterstaff of chaos (27, -6, D:6) a +0 robe a +0 long sword (27, -2, D:6) a +1 robe of positive energy a +0 short sword (29, 1, D:6) +0 acid dragon scales a +2 heavy scimitar (29, 5, D:6) a +0 flail 2 boomerangs a +0 ring mail (31, 5, D:6) a +0 trident a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (9, 0, D:7) a +0 whip (9, 1, D:7) a +0 club a +0 spear (9, 4, D:7) a +0 trident a +0 ring mail (10, 3, D:7) a +0 halberd (10, 17, D:7) a +0 hand axe (11, 20, D:7) a +0 quarterstaff a +0 leather armour (20, 32, D:7) a +0 leather armour (22, -1, D:7) a +0 whip (26, 20, D:7) a +0 leather armour (27, 15, D:7) a +0 long sword (27, 17, D:7) a +0 robe (28, -4, D:7) a +0 club (28, 9, D:7) a +0 falchion a +0 ring mail (29, -5, D:7) a +0 flail (29, 7, D:7) 7 stones (30, -5, D:7) a +0 whip a +1 ring mail of willpower a +0 quarterstaff a +0 sling of flaming (30, -4, D:7) a +0 spear a +0 spear (30, 27, D:7) a boomerang a +0 mace (31, -5, D:7) a +0 robe a +0 club (32, 11, D:7) a staff of conjuration (33, 27, D:7) a +0 dagger (34, 18, D:7) a +0 club (35, 16, D:7) a +0 club (38, 23, D:7) a +0 giant club a +0 leather armour a +0 hand axe (39, 0, D:7) a +0 robe a +4 dire flail (39, 1, D:7) a +0 robe a +0 halberd (39, 22, D:7) a +0 robe a +2 hand axe a +0 robe a +0 scimitar (39, 23, D:7) a +0 robe a +3 scimitar a +0 flail (40, 1, D:7) a +0 shortbow (41, 0, D:7) a +0 robe a +0 spear (42, 22, D:7) a +0 robe a +3 battleaxe (51, 6, D:7) 7 stones Level 8 of the Dungeon [Shop] Tusot's Antique Weapon Shop a +2 long sword of protection (275 gold) a +3 battleaxe of flaming (595 gold) a +1 quarterstaff of holy wrath (272 gold) the +0 war axe of Eternal Vigilance {spect, +Blink MP+5} (564 gold) +Blink: It lets you blink. MP+5: It affects your magic capacity (+5). the +1 morningstar "Kuffies" {freeze, rElec rC+} (625 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. a +5 long sword of protection (530 gold) a +0 vampiric war axe (212 gold) a +2 spear of distortion (331 gold) [Shop] Acwor's Jewellery Shop a +6 ring of strength (1008 gold) a ring of magical power (unknown) (560 gold) a ring of flight (unknown) (490 gold) a ring of willpower (unknown) (700 gold) a ring of ice (unknown) (700 gold) a ring of see invisible (420 gold) a ring of ice (unknown) (700 gold) the dreamshard necklace {*Dream Acrobat} (5600 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. a fortress talisman (840 gold) a +4 ring of slaying (1008 gold) a granite talisman (1680 gold) (6, 25, D:8) a +0 helmet (9, 0, D:8) a +0 flail (9, 38, D:8) a +0 orcbow (13, 14, D:8) 8 poisoned darts a +0 short sword (16, -5, D:8) 6 stones (19, 8, D:8) a curare-tipped dart {!f} a +0 whip (20, 10, D:8) a +0 whip (20, 11, D:8) a +0 club a +0 dagger the +2 robe of the Byakko {MP+5 Dex+4} MP+5: It affects your magic capacity (+5). Dex+4: It affects your dexterity (+4). (21, 8, D:8) a +1 cloak (23, 41, D:8) a +0 short sword (24, 40, D:8) a +0 plate armour a +0 long sword (25, 5, D:8) a +0 dagger (25, 38, D:8) a +0 falchion (25, 39, D:8) a +0 falchion a +0 hand axe (27, 9, D:8) a +3 scimitar of flaming a +0 robe (31, 9, D:8) a +0 rapier (34, -1, D:8) a +0 leather armour (35, -4, D:8) 6 large rocks a +0 great mace a +0 chain mail (36, -4, D:8) a +0 flail a +0 ring mail (36, -3, D:8) a +0 club a +0 leather armour a +0 trident a +0 robe (36, 11, D:8) a +2 heavy morningstar (36, 13, D:8) a spider talisman (36, 21, D:8) a +0 orcbow (37, 8, D:8) a +0 leather armour a +0 whip (37, 12, D:8) a +4 battleaxe of venom (38, 6, D:8) a +0 chain mail a +0 scimitar (38, 41, D:8) 5 stones (41, 44, D:8) a +0 plate armour (44, 1, D:8) a +0 falchion (46, 16, D:8) a +0 short sword a +0 leather armour (47, 30, D:8) a +0 shortbow a +1 spectral quarterstaff a +0 robe (50, 6, D:8) a +0 leather armour a +0 flail a +0 club (51, 5, D:8) a +0 scale mail a +0 hand axe (51, 7, D:8) a +0 ring mail a +0 short sword a +0 trident (53, 16, D:8) a +0 plate armour 3 boomerangs a +0 dire flail (53, 21, D:8) a +0 trident (54, 20, D:8) a +0 hand axe a +0 chain mail (54, 33, D:8) a +0 morningstar (60, 31, D:8) a +0 halberd (61, 31, D:8) a +0 spear (61, 32, D:8) a +0 halberd (62, 31, D:8) a +0 trident a +0 scale mail Level 9 of the Dungeon [Shop] Biyph's Weapon Boutique 4 stones (9 gold) a +2 great sword of holy wrath (690 gold) a +2 bardiche of distortion (1138 gold) 7 stones (16 gold) a +2 eveningstar of protection (1021 gold) a +3 dagger of draining (473 gold) the +1 lajatang of Valiance {venom, Will+ Str+3 SInv Stlth+} (1124 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. 4 silver javelins (828 gold) [Shop] Hatakk's Jewellery Emporium a ring of poison resistance (unknown) (420 gold) the serpent talisman of the Cockroach {*Slow Int+4} (1512 gold) [serpent talisman] *Slow: It may slow you when you take damage. Int+4: It affects your intelligence (+4). a +4 ring of protection (unknown) (756 gold) the amulet "Jootog" {rF- rN++ Regen+ Int+3} (982 gold) [amulet of regeneration] rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). the ring of Tisemia {rPois rF- Wiz Int+9 Dex-5} (894 gold) [ring of wizardry] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Wiz: It increases the success rate of your magical spells. Int+9: It affects your intelligence (+9). Dex-5: It affects your dexterity (-5). a storm talisman (1680 gold) a ring of see invisible (315 gold) a ring of ice (unknown) (525 gold) a ring of magical power (unknown) (420 gold) an amulet of the acrobat (unknown) (630 gold) a +4 ring of protection (unknown) (756 gold) (0, 0, D:9) 7 stones (4, -15, D:9) a +0 mace (5, -12, D:9) a +0 hand axe (7, -10, D:9) a +2 robe a +4 dagger of distortion (14, 18, D:9) 4 gold pieces a +0 mace (14, 22, D:9) 6 gold pieces a +0 robe a +0 dagger (17, -13, D:9) a +0 chain mail (22, 7, D:9) a scarab talisman (24, 22, D:9) a +0 plate armour a +0 long sword (25, 9, D:9) a +0 rapier (26, 22, D:9) a +0 club (27, 21, D:9) a +0 dagger a +0 chain mail a +0 battleaxe (28, 20, D:9) a +0 leather armour a +0 club (29, 20, D:9) a +0 war axe a +0 leather armour a +0 club a +0 flail (29, 21, D:9) a +0 leather armour a +0 club (30, 19, D:9) a +0 leather armour a +1 dagger of venom (30, 20, D:9) 3 boomerangs a +0 short sword (30, 21, D:9) a +0 chain mail a +0 club (31, 20, D:9) a +0 leather armour a +0 trident (34, 23, D:9) a +1 flail of protection (35, -19, D:9) a +0 scimitar of flaming (35, 23, D:9) a +0 robe a +0 dagger (37, -23, D:9) a +0 leather armour (37, 20, D:9) a +0 hand axe (40, 21, D:9) a +2 chain mail of willpower a +0 partisan (41, 21, D:9) a +0 robe a +0 dagger (42, 20, D:9) a +0 dagger a +0 robe (47, 9, D:9) a +0 falchion (50, -15, D:9) a +0 short sword of speed a curare-tipped dart {!f} (50, -14, D:9) a +0 dagger a +0 dagger a +0 robe a +0 club 2 poisoned darts a +0 ring mail a +0 dagger a +0 robe (51, -13, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 dire flail of protection (1, 17, D:10) a +0 pair of gloves (4, -5, D:10) 7 stones (6, 15, D:10) 4 stones (7, -21, D:10) a ring of protection from cold an amulet of reflection a +6 ring of strength a ring of protection from fire (7, 10, D:10) a +0 spear (11, -6, D:10) a +0 long sword (15, 14, D:10) a +3 spear a +0 robe (16, 12, D:10) a +1 flail a +0 robe (16, 15, D:10) a +2 spear a +0 robe (17, -18, D:10) a +0 giant club a +0 giant club (19, 2, D:10) a +0 club (19, 12, D:10) a +0 hand axe a +0 robe a staff of cold (19, 22, D:10) a storm talisman (20, -22, D:10) a +1 war axe of flaming (24, 18, D:10) a +0 dagger a +0 robe (29, -18, D:10) a +0 falchion (29, -17, D:10) a +0 war axe (29, 26, D:10) 2 stones (46, 5, D:10) an inkwell talisman (47, 17, D:10) a +0 club (49, 13, D:10) 4 atropa-tipped darts (54, 26, D:10) a +0 shortbow Level 11 of the Dungeon (12, 3, D:11) a +0 dagger (12, 6, D:11) a +0 dagger a +0 robe (12, 7, D:11) a +0 trident a +0 leather armour (13, 4, D:11) a +0 trident a +0 ring mail (23, -1, D:11) 4 stones (23, 4, D:11) a +0 scale mail (24, -2, D:11) an orb of mayhem (30, -11, D:11) a +0 mace (34, 29, D:11) a +0 quarterstaff (36, -12, D:11) 7 stones (36, -10, D:11) a +0 ring mail (42, -11, D:11) a +0 leather armour (45, 12, D:11) a +0 club a +0 club a +0 ring mail (45, 14, D:11) a +0 dagger a +0 robe (46, 12, D:11) a +0 battleaxe a +0 plate armour (46, 13, D:11) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (8, 14, Orc:1) a +0 club (9, 16, Orc:1) a +0 flail (10, -1, Orc:1) a +0 giant spiked club a +0 giant spiked club (10, 15, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +1 heavy dire flail (10, 16, Orc:1) a +0 ring mail a +0 club (12, -1, Orc:1) a +0 giant spiked club a +0 giant club (14, 2, Orc:1) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (21, 3, Orc:1) a +0 ring mail a +0 flail (21, 5, Orc:1) a +0 whip a +0 robe a +0 dagger (22, 6, Orc:1) a +0 plate armour a +0 war axe Level 2 of the Orcish Mines [Shop] Quanog's Jewellery Emporium a hive talisman (1080 gold) a ring of wizardry (540 gold) the blade talisman "Korhuef" {rElec Will+ MP+6} (2559 gold) [blade talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). a talisman of death (1440 gold) an amulet of guardian spirit (unknown) (540 gold) an amulet of magic regeneration (unknown) (540 gold) a ring of wizardry (540 gold) an amulet of the acrobat (unknown) (540 gold) a ring of willpower (unknown) (450 gold) [Shop] Muru's Antique Weapon Boutique a +4 giant club (795 gold) a +0 glaive (330 gold) a +0 whip (82 gold) a +0 flail (115 gold) a +1 whip of flaming (379 gold) a +0 halberd (132 gold) a +0 whip (82 gold) [Shop] Vozxi's Book Emporium a book of Conjurations (260 gold) Great Wizards, Vol. II (494 gold) a book of Movement (416 gold) a book of the Wilderness (624 gold) a book of the Hunter (338 gold) a book of Death (572 gold) a book of Spectacle (520 gold) a book of Flames (364 gold) a book of the Fortress (494 gold) [Shop] Meshrikko's General Store a Necronomicon (756 gold) a +5 ring of evasion (504 gold) a scroll of poison (56 gold) a +0 kite shield (98 gold) a tin of tremorstones (2/2) (560 gold) a scroll of immolation (56 gold) [Shop] Surufunonea's Jewellery Shop a ring of wizardry (480 gold) a blade talisman (480 gold) a ring of protection from cold (400 gold) a serpent talisman (480 gold) an amulet of reflection (480 gold) the blade talisman of the Apothecary {rC+ rN+ Int-5} (1008 gold) [blade talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). a ring of see invisible (240 gold) a ring of see invisible (240 gold) [Shop] Saggeff's Antique Weapon Shop a +0 falchion of protection (112 gold) a +1 whip of freezing (230 gold) a +0 short sword (60 gold) a +0 halberd (80 gold) a +0 quarterstaff (100 gold) a +0 long sword (70 gold) the +8 mithril axe "Arga" {speed, Will+} (1592 gold) Will+: It increases your willpower. a +0 spear (60 gold) a +0 short sword (60 gold) [Shop] Sushim's Magic Scroll Boutique a scroll of identify (39 gold) a scroll of butterflies (188 gold) a scroll of fear (79 gold) a scroll of butterflies (188 gold) a scroll of identify (39 gold) a scroll of teleportation (59 gold) a scroll of teleportation (59 gold) a scroll of amnesia (79 gold) a scroll of identify (39 gold) [Shop] Zykireage's Antique Weapon Shop a +0 orcbow (128 gold) a +0 long sword (112 gold) a +0 falchion of protection (179 gold) a +0 flail (112 gold) the +9 short sword of Terror {flame, rF+} (2060 gold) rF+: It protects you from fire. a +3 dagger of freezing (659 gold) a +0 shortbow (96 gold) a +0 trident (112 gold) [Shop] Ixkadil's Jewellery Shop an amulet of the acrobat (unknown) (540 gold) a ring of wizardry (540 gold) a +5 ring of evasion (648 gold) a +4 ring of slaying (648 gold) a ring of see invisible (270 gold) an amulet of magic regeneration (unknown) (540 gold) a ring of magical power (unknown) (360 gold) an amulet of faith (unknown) (720 gold) a ring of wizardry (540 gold) a storm talisman (1440 gold) (0, 0, Orc:2) a +0 giant club a +0 giant spiked club (4, -10, Orc:2) a +0 robe a +0 dagger (5, -13, Orc:2) a +0 short sword (6, -13, Orc:2) a +0 plate armour a +0 short sword (7, -11, Orc:2) a +0 robe a +0 dagger (10, -27, Orc:2) a +0 dagger a +0 robe (10, 18, Orc:2) a +0 halberd a +0 robe (11, -27, Orc:2) a +0 mace a +0 leather armour (11, -25, Orc:2) a +0 club (11, 16, Orc:2) a +0 club a +0 chain mail (11, 17, Orc:2) a +0 short sword a +0 flail a +0 plate armour (13, 18, Orc:2) a +0 club a +0 flail (18, -4, Orc:2) a +0 short sword a +0 chain mail (18, 0, Orc:2) a +2 dagger of venom a +2 robe of willpower a +0 giant spiked club (18, 5, Orc:2) a +0 dagger a +0 robe (19, -4, Orc:2) a +0 giant spiked club (21, -2, Orc:2) a +0 dagger a +0 robe of resistance (21, -1, Orc:2) a +0 dagger a +0 robe (23, -1, Orc:2) a +0 dagger a +0 robe (25, 2, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (25, 6, Orc:2) a +0 dagger a +0 robe (26, -7, Orc:2) a +0 robe a +0 dagger (27, 9, Orc:2) a +0 robe a +0 spear (28, -9, Orc:2) a +0 robe a +0 dagger (28, 9, Orc:2) a +0 giant club a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 ring mail a +0 mace a +0 robe a +0 dagger (29, -8, Orc:2) a +0 robe of positive energy a +0 dagger (33, -9, Orc:2) a +0 robe a +0 spear (34, -9, Orc:2) a +0 robe a +0 dagger (34, -6, Orc:2) a +0 robe a +0 dagger (34, 7, Orc:2) a +0 robe a +0 dagger (35, -4, Orc:2) a +0 robe a +0 dagger (35, 4, Orc:2) a +0 robe a +0 dagger (36, -3, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (36, 1, Orc:2) a +0 robe a +2 dagger of holy wrath (36, 4, Orc:2) a +0 robe a +0 dagger (36, 18, Orc:2) a +0 mace (36, 19, Orc:2) a +0 chain mail a +0 club (37, -2, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (37, 0, Orc:2) a +0 giant club (38, -1, Orc:2) a +0 giant club (38, 1, Orc:2) a +0 robe a +0 dagger a +0 giant club a +0 giant club (39, 19, Orc:2) a +0 ring mail a +0 short sword (40, 0, Orc:2) a +0 robe a +0 dagger (40, 1, Orc:2) a +0 robe a +0 dagger (42, 19, Orc:2) a +0 chain mail a +0 mace (42, 20, Orc:2) a +0 robe a +0 dagger (43, 0, Orc:2) a +0 robe a +1 dagger of speed (46, -22, Orc:2) a +0 giant club (46, -21, Orc:2) a +0 chain mail a +0 long sword (46, -20, Orc:2) a +0 mace (47, -23, Orc:2) a +0 hand axe (47, -22, Orc:2) a +0 robe a +0 dagger (47, -9, Orc:2) a +0 trident (47, -5, Orc:2) a +0 leather armour a +1 vampiric short sword (48, -23, Orc:2) a +0 leather armour a +0 flail a +0 chain mail a +0 war axe a +0 ring mail 2 boomerangs a +0 flail a +0 giant spiked club (49, -24, Orc:2) a +2 dagger of protection a +0 robe (50, -26, Orc:2) a +0 dagger (50, -25, Orc:2) a +0 hand axe a +0 dagger a +0 robe (51, -8, Orc:2) a +0 mace (56, -9, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (6, -2, Lair:1) 7 stones (12, -16, Lair:1) a +0 leather armour (12, -12, Lair:1) a +0 scale mail (13, -2, Lair:1) a +0 mace (23, -1, Lair:1) 4 stones (24, -7, Lair:1) a stone (26, -4, Lair:1) a stone (29, -10, Lair:1) a stone (29, -5, Lair:1) a stone (35, -39, Lair:1) a +0 plate armour (35, -38, Lair:1) a serpent talisman (43, 5, Lair:1) 3 stones (45, -20, Lair:1) a +0 ring mail (45, -15, Lair:1) a +0 spear (57, 0, Lair:1) a +0 club Level 2 of the Lair of Beasts [Shop] Ruom's Weapon Emporium a +2 long sword of protection (324 gold) a +2 long sword of freezing (366 gold) 4 atropa-tipped darts (72 gold) a +1 spear of venom (212 gold) the +2 halberd "Akhlof" {venom, rC+ rN+ rCorr Str+3} (898 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a +0 great sword of holy wrath (400 gold) the +6 morningstar of Lust {drain, Dex+4 Stlth-} (1096 gold) Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. a +2 heavy falchion (348 gold) the +12 flail of Anger {flame, *Rage Will+ Int-4 Dex+8} (1704 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Dex+8: It affects your dexterity (+8). a +0 sling of freezing (94 gold) (19, -14, Lair:2) a +0 pair of boots (23, 15, Lair:2) a +0 ring mail (27, 22, Lair:2) a staff of death (31, 26, Lair:2) a +0 long sword (35, -21, Lair:2) 4 poisoned darts (38, 16, Lair:2) a +0 whip (58, 17, Lair:2) a +0 robe a +0 rapier (60, 10, Lair:2) a +0 robe a -1 quarterstaff Level 3 of the Lair of Beasts (10, 21, Lair:3) a +0 hand axe (23, -19, Lair:3) 4 boomerangs (31, -1, Lair:3) a +0 leather armour (33, -27, Lair:3) a +0 dagger (42, -20, Lair:3) the +5 quarterstaff of Excruciating Pain {drain, rCorr} rCorr: It protects you from acid and corrosion. (52, 7, Lair:3) a +0 mace (55, 15, Lair:3) a +0 ring mail (60, -14, Lair:3) a +0 quarterstaff (66, -32, Lair:3) the serpent talisman of Least Resistance {rElec Will+} [serpent talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. Level 4 of the Lair of Beasts (7, -7, Lair:4) a +0 barding (19, 32, Lair:4) 2 stones (33, 35, Lair:4) 7 stones (34, 15, Lair:4) a +0 robe (38, 23, Lair:4) a scarab talisman (39, -2, Lair:4) 6 stones (55, 33, Lair:4) a +0 flail (56, 33, Lair:4) a +0 spear (56, 42, Lair:4) a +0 ring mail of cold resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 shortbow of flaming (33, 6, Lair:5) a +0 short sword (49, 42, Lair:5) a +0 pair of gloves (61, 47, Lair:5) a +0 chain mail Level 1 of the Swamp (5, -4, Swamp:1) 15 gold pieces (7, -4, Swamp:1) 7 gold pieces a +0 spear (8, -6, Swamp:1) 20 gold pieces (8, -5, Swamp:1) an orb of mayhem (unseen) (10, -13, Swamp:1) 3 stones (10, -5, Swamp:1) 16 gold pieces (10, -4, Swamp:1) 4 stones (10, 1, Swamp:1) 6 atropa-tipped darts (13, -2, Swamp:1) 10 gold pieces