pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -28, D:1) a ball python corpse (skeletalised by now) (11, -23, D:1) a rat skeleton (12, 7, D:1) a rat corpse (skeletalised by now) (15, -8, D:1) a +0 dagger 4 stones (16, -9, D:1) a +0 club (18, -13, D:1) a bat skeleton (18, -12, D:1) a +0 club a goblin skeleton (20, -19, D:1) a +0 dagger (25, -24, D:1) a +0 dagger (31, -30, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -28, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -3, D:1) a +0 mace (50, 5, D:1) a +0 short sword (51, -5, D:1) a +0 leather armour (52, -7, D:1) a hobgoblin corpse (skeletalised by now) (53, -15, D:1) a +0 hand axe (60, -11, D:1) a +0 dagger Level 2 of the Dungeon (5, 2, D:2) a bat skeleton (8, 3, D:2) a +0 sling (8, 33, D:2) a frilled lizard skeleton (11, 3, D:2) a quokka skeleton (12, 11, D:2) a +0 club a +0 robe (14, 32, D:2) a +0 short sword (21, 0, D:2) a bat skeleton (35, 45, D:2) a +0 club a +0 sling (37, 36, D:2) a +0 whip (38, 37, D:2) 4 stones (41, 25, D:2) a rat corpse (skeletalised by now) (43, 9, D:2) a quokka skeleton (46, 39, D:2) a +0 dagger a kobold corpse (skeletalised by now) (48, 46, D:2) a hobgoblin corpse (skeletalised by now) (49, -5, D:2) a +0 falchion (49, -2, D:2) a jackal skeleton (53, 40, D:2) the +0 dagger "Sipul" {drain, rElec Int+5} rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). (55, -3, D:2) a jackal corpse (skeletalised by now) (61, 53, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (0, 2, D:3) a +0 sling (7, 2, D:3) a +0 falchion of holy wrath (11, -10, D:3) a bat corpse (skeletalised by now) (24, 2, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (31, -19, D:3) a +0 dagger (33, 13, D:3) a +0 short sword (35, 2, D:3) 4 javelins (38, -13, D:3) a +0 chain mail (47, 21, D:3) a +0 club an orc corpse (skeletalised by now) (48, 11, D:3) a stone (49, 6, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, 2, D:4) a +0 mace (4, 4, D:4) a +0 dagger a +0 leather armour (11, 34, D:4) a +0 short sword (15, -1, D:4) a +0 whip (15, 22, D:4) a black bear corpse (skeletalised by now) (16, 4, D:4) a +0 trident (17, -3, D:4) a +0 rapier (39, 35, D:4) 4 potions of moonshine (42, 13, D:4) 9 stones (46, 28, D:4) a +0 dagger (47, 26, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, 28, D:4) a +0 club a +0 chain mail (52, -11, D:4) a +0 club an adder corpse (skeletalised by now) (52, -10, D:4) a +0 flail a +0 flail a +0 whip a +0 giant spiked club (58, 16, D:4) a +0 whip (58, 46, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, 4, D:5) 6 stones (16, -7, D:5) a +1 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (19, 4, D:5) a +0 giant spiked club (19, 10, D:5) a +0 quarterstaff (26, 0, D:5) 5 stones (29, -13, D:5) a +0 robe