Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 12328872711331768205 181103 pym505 the Spry (level 18, -19/143 HPs) Began as a Gnoll Hunter on June 2, 2025. Was an Initiate of Gozag. Killed by an exploding fulminant prism (68 damage) ... created by Xak'krixis ... on level 4 of the Spider Nest. The game lasted 00:57:02 (36529 turns). pym505 the Spry (Gnoll Hunter) Turns: 36529, Time: 00:57:02 Health: -19/143 AC: 16 Str: 8 XL: 18 Next: 29% Magic: 0/34 EV: 21 Int: 14 God: Gozag Gold: 1542 SH: 16 Dex: 27 Spells: 27/41 levels left rFire + . . Q - +8 arc blade {discharge, rElec} rCold + . . X - +1 kite shield {rC+} rNeg . . . B - +2 ring mail {rF+} rPois + k - +1 hat {Stlth+} rElec + f - +0 cloak rCorr . n - +0 pair of gloves SInv + A - +1 pair of boots Will ++... N - amulet of guardian spirit Stlth ++++++ l - ring of the Harvest {Str-5 Int+5 Dex+6 Slay+3 Clar} HPRegen 0.43/turn K - ring "Silirazelal" {rElec rPois Will+ SInv} MPRegen 0.24/turn %: clarity, guardian spirit @: radiating poison, gold aura, catalyst, studying Dodging A: fangs 1, treasure sense, distributed training a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Spider Nest. You worshipped Gozag. Gozag was most pleased with you. You visited 6 branches of the dungeon, and saw 28 of its levels. You also visited: Sewer and Gauntlet. You collected 10597 gold pieces. You spent 3699 gold pieces at shops. You paid 5356 gold pieces to Gozag. Inventory: Hand Weapons C - a +2 arbalest of flaming Q - the +8 arc blade (weapon) {discharge, rElec} (You bought it in a shop on level 2 of the Lair of Beasts) rElec: It insulates you from electricity. Y - a +3 hand cannon of flaming Armour f - a +0 cloak (worn) k - a +1 hat of stealth (worn) n - a +0 pair of gloves (worn) A - a +1 pair of boots (worn) B - a +2 ring mail of fire resistance (worn) X - a +1 kite shield of cold resistance (worn) Jewellery h - an amulet of magic regeneration l - the ring of the Harvest (worn) {Str-5 Int+5 Dex+6 Slay+3 Clar} (You bought it in a shop on level 3 of the Dungeon) [ring of dexterity] Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. p - a ring of flight q - a ring of resist corrosion F - a ring of protection from cold K - the ring "Silirazelal" (worn) {rElec rPois Will+ SInv} (You bought it in a shop on level 3 of the Dungeon) [ring of see invisible] rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. N - an amulet of guardian spirit (worn) R - the ring "Enatue" {+Blink rElec rPois rF+ rC- Str-2 Fire} (You found it in a Gauntlet) [ring of fire] +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str-2: It affects your strength (-2). Fire: It increases the power of your Fire spells. V - a ring of ice Wands c - a wand of polymorph (24) g - a wand of charming (10) y - a wand of iceblast (24) E - a wand of acid (4) I - a wand of digging (9) L - a wand of mindburst (11) O - a wand of flame (24) Scrolls a - 2 scrolls of blinking d - 8 scrolls of identify e - 4 scrolls of immolation i - 5 scrolls of teleportation t - 2 scrolls of vulnerability w - 4 scrolls of torment D - a scroll of amnesia T - a scroll of revelation Z - a scroll of enchant weapon Potions b - 4 potions of cancellation m - 5 potions of curing o - 3 potions of enlightenment r - 5 potions of mutation s - 3 potions of ambrosia u - 4 potions of magic v - 3 potions of moonshine x - a potion of heal wounds z - 3 potions of brilliance G - a potion of resistance H - 2 potions of lignification J - 4 potions of attraction P - a potion of haste U - a potion of berserk rage W - a potion of might Miscellaneous M - a +0 sack of spiders S - a +0 condenser vane Talismans j - a quill talisman Skills: + Level 13.1 Fighting + Level 12.3 Short Blades + Level 12.3 Long Blades + Level 12.3 Axes + Level 12.3 Maces & Flails + Level 12.3 Polearms + Level 12.3 Staves + Level 14.8 Ranged Weapons + Level 12.3 Throwing + Level 12.3 Armour + Level 17.2 Dodging + Level 12.6 Stealth + Level 12.3 Shields + Level 12.3 Unarmed Combat + Level 12.3 Spellcasting + Level 10.5 Conjurations + Level 10.5 Hexes + Level 10.5 Summonings + Level 10.5 Necromancy + Level 10.5 Translocations + Level 10.5 Forgecraft + Level 10.5 Fire Magic + Level 10.5 Ice Magic + Level 10.5 Air Magic + Level 10.5 Earth Magic + Level 10.5 Alchemy + Level 13.4 Invocations + Level 12.3 Evocations + Level 11.4 Shapeshifting You had 27 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Olgreb's Toxic Radia Alch 38% N/A 8% 4 b - Swiftness Air 38% N/A 2% 3 c - Ensorcelled Hibernat Hex/Ice 76% N/A 1% 2 d - Detonation Catalyst Fire/Alch 38% 2d3 21% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Frozen Ramparts Ice 76% 1d12 2% 3 Hailstorm Conj/Ice 38% 3d9 2% 3 Inner Flame Hex/Fire 38% N/A 2% 3 Launch Clockwork Bee Frge 38% N/A 2% 3 Passwall Erth 38% N/A 2% 3 Flame Wave Conj/Fire 38% 2d10 8% 4 Sticky Flame Fire/Alch 38% 2d8 8% 4 Irradiate Conj/Alch 19% 3d18 21% 5 Forge Phalanx Beetle Frge 19% N/A 75% 6 Ozocubu's Refrigeration Ice 19% 4d11 99% 7 Discord Hex 19% N/A 100% 8 Ignition Fire 19% 3d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:11 Shoals (1/4) Lair:3 Spider (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Sewer (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:3 = D:10 : D:11 ![ Orc:2 ??(?( Lair:2 ( Lair:5 [ Annotations: Spider:4 Xak'krixis Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Xak'krixis blocks your attack. Xak'krixis is severely wounded. A redback comes into view. Xak'krixis casts a spell at you. Xak'krixis conjures a prism of explosive energy! x2 The jumping spider barely misses you. The jumping spider completely misses you. The redback is distracted by your dazzling golden aura. The orb spider's many legs skitter faintly. Casting: Detonation Catalyst (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orb spider is poisoned. The redback is no longer distracted by gold. The redback is poisoned. The orb spider is poisoned. The jumping spider is poisoned. The orb spider is no longer distracted by gold. The orb spider is poisoned. The orb spider is no longer distracted by gold. The orb spider is poisoned. The redback is poisoned. Xak'krixis is poisoned. The orb spider looks even sicker. x3; The redback looks even sicker. You block the jumping spider's attack. x2 The orb spider weaves a glowing orb of energy. x2 The orb fizzles. x2 Xak'krixis hits you with a +2 great mace of venom! The fulminant prism crackles loudly. x2 The jumping spider pounces on you. You block the jumping spider's attack. Your magical contamination has completely faded away. You feel better. The orb spider looks even sicker. x2 The jumping spider looks even sicker. The orb spider looks even sicker. The tarantella is poisoned. The tarantella is distracted by your dazzling golden aura. You block the jumping spider's attack. The jumping spider bites you but does no damage. You block Xak'krixis's attack. The fulminant prism explodes! The blast of energy engulfs you! The fulminant prism explodes! The blast of energy engulfs you!!!! You die... 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