Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 11784408543016692515 9 pym505 the Ducker (level 2, 16/16 HPs) Began as a Tengu Hexslinger on May 31, 2025. Got out of the dungeon alive. The game lasted 00:00:20 (217 turns). pym505 the Ducker (Tengu Hexslinger) Turns: 217, Time: 00:00:20 Health: 16/16 AC: 2 Str: 8 XL: 2 Next: 16% Magic: 4/4 EV: 11 Int: 13 God: Gold: 8 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery d - an amulet of regeneration Scrolls b - a scroll of poison Skills: + Level 1.2 Fighting + Level 2.3 Ranged Weapons + Level 2.4 Dodging + Level 1.1 Spellcasting + Level 2.2 Hexes + Level 1.3 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 12% N/A 17% 2 Sigil of Binding Hex 6% N/A 32% 3 Inner Flame Hex/Fire 5% N/A 38% 3 Cause Fear Hex 3% N/A 73% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The quokka bites you but does no damage. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! You have reached level 2! HP restored. You see here a quokka corpse. A hobgoblin and a frilled lizard come into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin shouts! The hobgoblin is moderately wounded. The frilled lizard hisses angrily. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. x2 You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! You shoot a sling bullet. The sling bullet hits the frilled lizard but does no damage. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 short sword; a stone There is a large open door here. Found an ogre skeleton and a gnoll skeleton. There is an open door here. There is a staircase leading out of the dungeon here. Alright, then stay! You have escaped! ########### #.........###### #.........#....# #......†.......# ##........)#....# ...........##''## ##........##ß..ß## #.........###..### ..........#÷'..'@# ....#.#######..### ......# ###ß....ß# ..##.## #.###..### ..##.####.#÷+..+÷# ..........###..### .###.####.#ß....ß# ......# #.###..### ......###.#÷+..+÷# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pym505 the Tengu Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 94 | D:1 | Reached XP level 2. HP: 14/16 MP: 4/4 217 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_rooms, minmay_close_crescents Action || total ---------------------------++------- Fire: Sling || 25 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 223 | 149 | 74 | 0 | 104 | 1 | 223.0 | Dungeon | 223 | 149 | 74 | 0 | 104 | 1 | 223.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 223 daAuts