pym505 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, -11, D:1) a +0 leather armour (5, -1, D:1) a +0 mace (10, 1, D:1) a +0 dagger a goblin skeleton (11, -1, D:1) a +0 robe (13, -1, D:1) a +0 short sword 4 stones a kobold skeleton (14, 2, D:1) a jackal skeleton (26, -8, D:1) a +0 leather armour (38, 6, D:1) 3 stones (39, 6, D:1) a rat corpse (skeletalised by now) (41, 6, D:1) a bat corpse (skeletalised by now) (42, 4, D:1) a quokka corpse (skeletalised by now) (43, 8, D:1) a +0 club Level 2 of the Dungeon (1, 5, D:2) a +0 dagger (14, -3, D:2) a +0 club a ring of protection from fire a +0 helmet (15, -16, D:2) a hobgoblin corpse (skeletalised by now) (22, 7, D:2) a +0 scale mail (23, 7, D:2) a +0 rapier (24, -5, D:2) a +0 dagger (27, -2, D:2) a +0 dagger (30, 0, D:2) 6 javelins (35, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (37, 19, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 3 stones (1, -5, D:3) an adder skeleton (8, -14, D:3) 2 curare-tipped darts {!f} (28, 0, D:3) an amulet of the acrobat (31, -4, D:3) a quill talisman (41, 13, D:3) a +0 short sword (45, 19, D:3) a +0 dagger (47, -18, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (1, 12, D:4) a hound corpse (12, 1, D:4) a quokka corpse (13, -8, D:4) a +0 whip (14, -7, D:4) a quokka corpse (21, -13, D:4) 4 stones