punchevill Level 1 of the Dungeon (0, 0, D:1) a staff of alchemy (5, -25, D:1) a hobgoblin corpse (skeletalised by now) (7, -32, D:1) a jackal corpse (skeletalised by now) (7, -31, D:1) a jackal corpse (skeletalised by now) (8, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -4, D:1) a rat skeleton (25, -23, D:1) a hobgoblin corpse (skeletalised by now) (25, -21, D:1) a +0 helmet (25, -20, D:1) a +0 club a kobold skeleton (27, -7, D:1) a +0 leather armour (28, 1, D:1) a hobgoblin corpse (skeletalised by now) (34, -4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, -4, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, -3, D:1) a +0 club (41, -27, D:1) a maw talisman (42, -29, D:1) a hobgoblin corpse (skeletalised by now) (43, -29, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (10, 5, D:2) an adder corpse (10, 6, D:2) a jackal skeleton (10, 7, D:2) an amulet of wildshape a +0 scale mail a +0 hand axe the human skeleton of Terence (12, 5, D:2) a jackal skeleton (12, 6, D:2) a jackal skeleton (61, 8, D:2) a +4 sling