Dungeon Crawl Stone Soup version 0.34-a0-2034-g5d7b2d6c54 (webtiles) character file. Game seed: 15295054027016859920 107 pspd0801 the Magician (level 4, -3/24 HPs) Began as a Deep Elf Fire Elementalist on Jan 18, 2026. Slain by a river rat (9 damage) ... in a sewer. The game lasted 00:03:46 (1760 turns). pspd0801 the Magician (Deep Elf Fire Elementalist) Turns: 1760, Time: 00:03:47 Health: -3/24 AC: 2 Str: 5 XL: 4 Next: 56% Magic: 5/12 EV: 11 Int: 22 God: Gold: 127 SH: 0 Dex: 15 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ b - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 127 gold pieces. Inventory: Armour a - a +0 robe (worn) c - the +0 robe of Devotion {rC- rN+ Archmagi} (You found it on level 3 of the Dungeon) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Jewellery b - a ring of poison resistance (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of identify {unknown} t - a scroll of teleportation e - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 4.2 Stealth + Level 4.2 Spellcasting + Level 2.1 Conjurations + Level 4.0 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 3% 1 b - Scorch Fire 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 36% 1d5 7% 1 Inner Flame Hex/Fire 13% N/A 14% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 17% 2 Flame Wave Conj/Fire 18% 2d7 30% 4 Animate Dead Necr 4% N/A 73% 4 Eringya's Surprising Cr Summ 4% N/A 73% 4 Arcjolt Conj/Air 4% 1d14 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire burns the river rat. The river rat is moderately wounded. There is a gate leading back out of this place here. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the river rat. The river rat is lightly wounded. The foxfire burns the river rat. The river rat is severely wounded. The river rat bites you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! You hit the river rat but do no damage. The river rat is severely wounded. The river rat closely misses you. The river rat barely misses you. The rat twitches its whiskers. You hit the river rat but do no damage. The river rat is severely wounded. The river rat bites you. The river rat closely misses you. You closely miss the river rat. The river rat is severely wounded. The river rat bites you. The river rat barely misses you. You barely miss the river rat. The river rat is severely wounded. The river rat completely misses you. The river rat bites you! You hit the river rat. You kill the river rat! The river rat closely misses you. The rat twitches its whiskers. You closely miss the rat. The river rat closely misses you. The rat bites you. You barely miss the rat. The river rat closely misses you. The rat closely misses you. You barely miss the rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * The rat misses you. You closely miss the rat. The river rat bites you! You die... ### #.# #.# #r# #r# #r# #r# #@# #r# #r# #.# #.# #.# #.# #.# #~# You could see a river rat and 5 rats. Vanquished Creatures Terence (D:3) 3 adders A river rat (Sewer) 3 dart slugs 9 hobgoblins A quokka (D:2) 2 ball pythons 5 bats (D:1) 5 endoplasms 6 frilled lizards 4 goblins 4 kobolds 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pspd0801 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 291 | D:1 | Reached XP level 2. HP: 13/15 MP: 2/8 328 | D:1 | Learned a level 2 spell: Scorch 844 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1224 | D:2 | Found Ekhahypp's Antique Armour Shoppe. 1632 | D:3 | Identified the +0 robe of Devotion {rC- rN+ Archmagi} 1647 | D:3 | Found a faded altar of an unknown god. 1678 | D:3 | Found a glowing drain. 1690 | D:3 | Encountered Terence 1694 | D:3 | Killed Terence 1695 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1747 | Sewer | Entered a sewer 1760 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_shop_pleasant_corner_grove D:3: layout_rooms, chequers_ecumenical_altar_simple, gup_sewer_entry_glass, corexii_hall_statues_t, uniq_terence, uniq_crazy_yiuf_cottage Sewer: sewer_kobolds Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 | 2.1 Stealth | 3 4 | 4.2 Spellcasting | 4 | 4.2 Fire Magic | 4 | 4.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 9 || 9 Melee: Unarmed | | 9 || 9 Cast: Foxfire | 93 | 14 || 107 Scorch | 14 | 3 || 17 Drink: Might | 1 | || 1 Read: Teleportation | 1 | || 1 Immolation | 1 | || 1 Fog | 1 | || 1 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | 7 | 20 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1762 | 1724 | 38 | 0 | 1410 | 4 | 440.5 | Dungeon | 1748 | 1710 | 38 | 0 | 1410 | 3 | 582.7 | Sewer | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 857 daAuts D:1: 768 daAuts D:3: 122 daAuts Sewer: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+