Dungeon Crawl Stone Soup version 0.34-a0-1573-gd5195eb00b (webtiles) character file. Game seed: 13430199386969014166 149 psm220833 the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on Dec 1, 2025. Slain by a gnoll bouda ... wielding a +0 long sword (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:29 (1672 turns). psm220833 the Conjurer (Deep Elf Conjurer) Turns: 1672, Time: 00:01:30 Health: -4/28 AC: 2 Str: 4 XL: 5 Next: 9% Magic: 5/14 EV: 11 Int: 25 God: Gold: 177 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 177 gold pieces. Inventory: Missiles b - 2 datura-tipped darts c - 9 poisoned darts Armour a - a +0 robe (worn) Jewellery d - a ring of positive energy e - a +6 ring of dexterity Scrolls c - 2 scrolls of identify {unknown} e - 3 scrolls of vulnerability {unknown} h - a scroll of blinking {unknown} j - 2 scrolls of enchant weapon {unknown} k - a scroll of enchant armour {unknown} m - a scroll of amnesia {unknown} n - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - 2 potions of curing {unknown} l - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 42% 3-5/arc 3% 2 Hailstorm Conj/Ice 21% 3d7 7% 3 Kinetic Grapnel Frge 20% 1d4 9% 1 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Battlesphe Conj/Frge 21% 2d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Sigil of Binding Hex 5% N/A 26% 3 Summon Ice Beast Ice/Summ 5% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The hobgoblin closely misses you. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. A hobgoblin is nearby! The magic dart hits the hobgoblin! You kill the hobgoblin! You encounter a gnoll bouda. It is wielding a +0 long sword. The magic dart hits the gnoll bouda. The gnoll bouda is lightly wounded. A gnoll bouda is nearby! The magic dart hits the gnoll bouda but does no damage. The gnoll bouda is lightly wounded. The gnoll bouda hits you with a +0 long sword! A gnoll bouda is nearby! A gnoll bouda is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 long sword and wearing a +0 leather armour (lightly wounded, 83% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. (Press . to maintain the ray.) The gnoll bouda completely misses you. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda closely misses you. The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. You finish channelling your searing ray. The gnoll bouda barely misses you. The gnoll bouda hits you with a +0 long sword! You die... # # # #........## .#. ..###.........# ###... #............# #?#.#.# #.#..........# #.#.#.##............# #.#.#).###.........## #.#.#...#..........# #j#..###.[......... #@##............## #.#$#.#..........## ... ##.............. ..#.# ..###......>.#.# #.# #!#.#. #........#.. # ### .. #..........## ... ..##........) ... ............ .#.# ........... You could see a gnoll bouda. Vanquished Creatures Terence (D:2) Natasha (D:3) 4 adders 2 dart slugs 2 ribbon worms An orc (D:3) 9 endoplasms 10 hobgoblins A quokka (D:1) 6 ball pythons 8 bats 5 frilled lizards 8 goblins 5 kobolds 5 rats (D:1) 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psm220833 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 91 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 94 | D:1 | Learned a level 2 spell: Searing Ray 218 | D:1 | Found a faded altar of an unknown god. 381 | D:1 | Reached skill level 5 in Conjurations 654 | D:2 | Reached XP level 3. HP: 17/19 MP: 7/10 815 | D:2 | Encountered Terence 824 | D:2 | Killed Terence 825 | D:2 | Reached XP level 4. HP: 11/24 MP: 1/12 1462 | D:3 | Reached skill level 6 in Conjurations 1603 | D:3 | Encountered Natasha 1607 | D:3 | Killed Natasha 1608 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 1672 | D:3 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_rooms, chequers_ecumenical_altar_island, minmay_split_cup_large D:2: layout_basic, uniq_terence D:3: layout_rooms, minmay_starry_boxes, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 63 | 66 || 129 Searing Ray | 2 | 3 || 5 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 3 | 7 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1679 | 1571 | 108 | 0 | 1290 | 3 | 559.7 | Dungeon | 1679 | 1571 | 108 | 0 | 1290 | 3 | 559.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 681 daAuts D:1: 637 daAuts D:3: 360 daAuts