Dungeon Crawl Stone Soup version 0.34-a0-1569-g35a784107e (webtiles) character file. Game seed: 13377635759498698016 18 psm220833 the Grave Robber (level 2, 0/22 HPs) Began as a Human Necromancer on Dec 1, 2025. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:24 (1010 turns). psm220833 the Grave Robber (Human Necromancer) Turns: 1010, Time: 00:05:25 Health: 0/22 AC: 2 Str: 8 XL: 2 Next: 66% Magic: 2/5 EV: 11 Int: 15 God: Gold: 40 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . (100%) a - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 robe (worn) Talismans c - an inkwell talisman Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} f - a potion of heal wounds {unknown} j - a potion of brilliance {unknown} Skills: + Level 2.2 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 b - Grave Claw Necr 26% 2d8 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 4% 1d1 22% 1 Jinxbite Hex 2% 2d2 32% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Terence closely misses you. Your soul wisp touches Terence. You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses your soul wisp. Your soul wisp touches Terence. You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses your soul wisp. Your soul wisp misses Terence. Terence barely misses you. You barely miss Terence. Terence is lightly wounded. Your soul wisp touches Terence but does no damage. Terence closely misses your soul wisp. You barely miss Terence. Terence is lightly wounded. Your soul wisp touches Terence but does no damage. Terence closely misses you. Your soul wisp barely misses Terence. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +0 flail. Your soul wisp touches Terence but does no damage. You hit Terence. Terence is moderately wounded. The ball python bites your soul wisp. Terence hits you with a +0 flail. You hit Terence. Terence is moderately wounded. The ball python barely misses your soul wisp. Your soul wisp barely misses Terence. Terence closely misses you. The ball python barely misses your soul wisp. Your soul wisp touches Terence but does no damage. Terence hits you with a +0 flail. The ball python barely misses your soul wisp. Your soul wisp touches Terence but does no damage. You barely miss Terence. Terence is moderately wounded. Your soul wisp returns to where it belongs. Terence is no longer weakened. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." # #.#.#.##.# # #.#.#.##.####### ....#.##.......# ......########.# #....### #.# ##.#.. #.# #.# #.# .# #######@####...# .......@......# ########S###..# #.# #.# #.# #.# #.........@.# #...###.###.## You could see Terence and a ball python. Vanquished Creatures An endoplasm (D:2) A hobgoblin (D:1) A quokka (D:2) A ball python (D:1) A frilled lizard (D:2) A goblin (D:1) 2 kobolds (D:2) 2 rats (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 3 endoplasms (D:1) A bat (D:1) 2 kobolds A rat (D:1) 8 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psm220833 the Human Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 150 | D:1 | Reached skill level 1 in Fighting 277 | D:1 | Reached XP level 2. HP: 20/22 MP: 1/5 939 | D:2 | Learned a level 2 spell: Grave Claw 990 | D:2 | Encountered Terence 1010 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_cross D:2: layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.2 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Necromancy | | 4.0 Action || total ---------------------------++------- Attack: Normal || 55 Melee: Short sword || 19 Dagger || 5 Hand axe || 1 Quarterstaff || 30 Cast: Soul Splinter || 20 Armour: Robe || 38 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1019 | 954 | 65 | 0 | 764 | 2 | 509.5 | Dungeon | 1019 | 954 | 65 | 0 | 764 | 2 | 509.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 829 daAuts D:2: 190 daAuts