Dungeon Crawl Stone Soup version 0.34-a0-1556-g966f0d23eb (webtiles) character file. Game seed: 10678707122279148843 1 psm220833 the Grave Robber (level 1, 0/14 HPs) Began as a Mummy Necromancer on Nov 30, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (34 turns). psm220833 the Grave Robber (Mummy Necromancer) Turns: 34, Time: 00:00:09 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 0/4 EV: 11 Int: 14 God: Gold: 10 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.4 Fighting - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting - Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You are too injured to fight recklessly! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, chance to affect: 66%) You feel a surge of power! The endoplasm struggles to resist. Your soul wisp barely misses the hobgoblin. The endoplasm hits you. The hobgoblin hits you. You are too injured to fight recklessly! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, chance to affect: 66%) You feel a surge of power! Your soul wisp returns to where it belongs. The hobgoblin is no longer weakened. A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm but does no damage. You are too injured to fight recklessly! There are monsters nearby! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is almost dead. Your soul wisp barely misses the endoplasm. The endoplasm freezes you. You are frozen. You resist. You die... ## #.. #.# #.# ########.# .........# .........####.##.. ..........@J*..... .........##g...... .........# §...... .......†.# ....... ###########.########## ................... ................... ######..########### #####..### You could see an endoplasm (weak, ally target, soul-splintered), a hobgoblin and a friendly soul wisp (summoned). Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psm220833 the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 34 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, serial_shops, shop, chequers_serial_rivers_micro_e Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Cast: Soul Splinter || 5 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 34 | 0 | 0 | 21 | 1 | 34.0 | Dungeon | 34 | 34 | 0 | 0 | 21 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 34 daAuts