psm220833 Level 1 of the Dungeon (4, 20, D:1) a bat skeleton (8, 27, D:1) a +0 dagger 5 stones (10, 26, D:1) a +0 dagger (16, 19, D:1) a +0 dagger 3 stones a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (22, 14, D:1) a +0 dagger (27, 18, D:1) a +0 dagger (28, 9, D:1) a +0 mace (44, 4, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 20, D:2) a staff of alchemy (3, 12, D:2) a +0 dagger (17, 43, D:2) a ball python corpse (skeletalised by now) (18, 36, D:2) a +0 dagger (19, 4, D:2) a rat skeleton (20, 17, D:2) an adder skeleton (24, 3, D:2) a +0 robe (24, 37, D:2) a +0 dagger (27, 44, D:2) a frilled lizard corpse (skeletalised by now) (28, 17, D:2) a bat skeleton (29, 7, D:2) a quokka skeleton (34, 9, D:2) a quill talisman (38, 29, D:2) a +0 whip a kobold skeleton (42, 14, D:2) a +0 dagger (47, 31, D:2) a +0 robe (50, 15, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (4, 9, D:3) a +2 dagger of electrocution (still there?) a +0 sling (still there?) a goblin corpse (still there?) (20, 21, D:3) a +0 leather armour (39, 21, D:3) a +0 spear (51, 2, D:3) the +5 longbow of Tijiorr {heavy, rElec rC- Will+ Str-4 Int+2} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). It cannot be enchanted further.