Dungeon Crawl Stone Soup version 0.33-a0-243-g701edd8936 (webtiles) character file. Game seed: 10472159197497336210 91 psm220833 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Oct 13, 2024. Slain by Ijyb ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:30 (2257 turns). psm220833 the Conjurer (Deep Elf Conjurer) Turns: 2257, Time: 00:02:31 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 34% Magic: 3/12 EV: 11 Int: 25 God: Gold: 77 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of the acrobat k - a +5 ring of evasion Scrolls d - a scroll of brand weapon {unknown} e - 4 scrolls of identify {unknown} g - 4 scrolls of immolation {unknown} h - a scroll of noise {unknown} i - a scroll of revelation {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 5.8 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 13% 2 Call Imp Summ 10% N/A 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits Ijyb. Ijyb is heavily wounded. (Press . to maintain the ray.) Ijyb completely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +1 leather armour of fire resistance and carrying a wand of charming (heavily wounded, 76% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb closely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +1 leather armour of fire resistance and carrying a wand of charming (heavily wounded, 76% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb barely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +1 leather armour of fire resistance and carrying a wand of charming (heavily wounded, 76% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb zaps a wand. Your will is overpowered! You are confused. You're too confused to cast spells. Unknown command. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. Unknown command. Unknown command. You bump into the rock wall. Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb zaps a wand. You resist with some effort. Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" ###### #....# #....# ############### #....# #.........@...####..<.# #[#.......g......'..>.+ # #.#########.####....##### #......# #.#.#<).......# #......# #...)†....###.. #......# ####[......+ #......+....)..)....# #......######.##+#..# #......# .........# You could see Ijyb. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:3) 2 dart slugs 7 orcs 4 ball pythons (D:1) 6 bats 8 endoplasms 2 giant cockroaches (D:1) 4 goblins 5 hobgoblins (D:1) 3 quokkas (D:2) 4 frilled lizards 2 kobolds (D:1) 2 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psm220833 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 225 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 228 | D:1 | Learned a level 2 spell: Searing Ray 602 | D:1 | Reached skill level 5 in Conjurations 875 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1999 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 2022 | D:2 | Learned a level 4 spell: Fulminant Prism 2027 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2220 | D:3 | Noticed Ijyb 2245 | D:3 | HP: 1/24 [Ijyb/+0 dagger (6)] 2254 | D:3 | HP: 1/24 [Ijyb/+0 dagger (4)] 2257 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_corners, minmay_misc_feat_encased D:2: layout_loops_ring D:3: layout_basic, ashenzari_altar_1, lemuel_doored_altar, minmay_misc_feat_square, uniq_jessica, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 1 | 4 || 5 Cast: Magic Dart | 24 | || 24 Searing Ray | 34 | 17 || 51 Iskenderun's Myst | | 1 || 1 Use: Potion | | 2 || 2 Armour: Robe | 17 | 22 || 39 Dodge: Dodged | 17 | 21 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2258 | 2206 | 52 | 0 | 1891 | 3 | 752.7 | Dungeon | 2258 | 2206 | 52 | 0 | 1891 | 3 | 752.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1227 daAuts D:2: 903 daAuts D:3: 127 daAuts