Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 11741454673500291679 114 psm220833 the Conjurer (level 4, 0/25 HPs) Began as a Deep Elf Conjurer on Oct 9, 2024. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:03:28 (2028 turns). psm220833 the Conjurer (Deep Elf Conjurer) Turns: 2028, Time: 00:03:29 Health: 0/25 AC: 2 Str: 8 XL: 4 Next: 66% Magic: 7/12 EV: 11 Int: 25 God: Gold: 127 SH: 0 Dex: 13 Spells: 5/11 levels left rFire . . . o - +5 mace of Invincibility {flame, *Corrode rF+ Will+ Str+4} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... e - amulet of magic regeneration Stlth + g - ring of poison resistance HPRegen 0.24/turn h - ring of ice MPRegen 0.66/turn %: corrode self (3%) @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons o - the +5 mace of Invincibility (weapon) {flame, *Corrode rF+ Will+ Str+4} (You found it on level 2 of the Dungeon) Str+4: It affects your strength (+4). rF+: It protects you from fire. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. Armour a - a +0 robe (worn) Jewellery e - an amulet of magic regeneration (around neck) g - a ring of poison resistance (left hand) h - a ring of ice (right hand) q - a +4 ring of slaying Scrolls c - a scroll of acquirement {unknown} d - a scroll of blinking {unknown} f - a scroll of fear {unknown} l - 5 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} Potions b - a potion of magic i - 2 potions of curing {unknown} j - a potion of haste {unknown} k - a potion of degeneration {unknown} n - a potion of brilliance {unknown} p - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.1 Spellcasting * Level 5.9 Conjurations + Level 0.9 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Swiftness Air 10% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 88% 1d8 2% 1 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Airstrike Air 5% 2d(1-17) 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a white marble altar of Elyvilon. There is a white marble altar of Elyvilon here. A bombardier beetle comes into view. The magic dart hits the bombardier beetle. The bombardier beetle is moderately wounded. The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. The liquid fire burns you! The magic dart hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. The liquid fire burns you! The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 88% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. (Press . to maintain the ray.) The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! You die... #### .....#### ......†.# #@# #.# ###.# +...### ###...## #.#..##### ~~...###.#######.##.....# .................######.## .~...........#..## #..##### ## There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 3 gnolls (D:2) 4 adders An orc (D:3) 3 ball pythons A bat (D:2) 7 endoplasms 5 goblins 6 hobgoblins 5 jackals 3 kobolds (D:1) 2 quokkas 3 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psm220833 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 271 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 359 | D:1 | Found a faded altar of an unknown god. 778 | D:2 | Reached skill level 5 in Conjurations 778 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 781 | D:2 | Reached skill level 1 in Fighting 905 | D:2 | Learned a level 2 spell: Searing Ray 928 | D:2 | Reached XP level 4. HP: 25/25 MP: 9/12 1057 | D:2 | Learned a level 3 spell: Swiftness 1075 | D:2 | Identified the +5 mace of Invincibility {flame, *Corrode | rF+ Will+ Str+4} 1982 | D:3 | Found a white marble altar of Elyvilon. 2028 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, basic_ecumenical_altar, nicolae_twisty_statue_hallways D:2: layout_basic D:3: layout_rooms, marbit_many_paths, lemuel_doored_altar, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_diagonal, infiniplex_forest_end_double, infiniplex_forest_clump_C, infiniplex_forest_straight_4, infiniplex_forest_straight_2, infiniplex_forest_zigzag_1, chequers_serial_rivers_marsh, hangedman_decor_diamond_cutter, hex_medium, corexii_shack Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Fighting | 1 | 1.0 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Air Magic | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 51 | 45 || 96 Searing Ray | 3 | 1 || 4 Armour: Robe | 1 | 3 || 4 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2025 | 1906 | 119 | 0 | 1686 | 3 | 675.0 | Dungeon | 2025 | 1906 | 119 | 0 | 1686 | 3 | 675.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 970 daAuts D:1: 722 daAuts D:3: 332 daAuts