Dungeon Crawl Stone Soup version 0.34-a0-1184-gf20446e8b0 (webtiles) character file. Game seed: 1718910901360701584 7 prophecy012 the Vexing (level 2, 0/17 HPs) Began as a Poltergeist Enchanter on Nov 14, 2025. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (255 turns). prophecy012 the Vexing (Poltergeist Enchanter) Turns: 255, Time: 00:00:28 Health: 0/17 AC: 2 Str: 4 XL: 2 Next: 4% Magic: 5/5 EV: 11 Int: 17 God: Gold: 21 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility d - a potion of curing {unknown} Skills: + Level 1.5 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.1 Spellcasting + Level 4.7 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Gloom Hex/Necr 18% N/A 22% 3 Vampiric Draining Necr 1% 2d6 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You hit the endoplasm but do no damage. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Okay, then. You now have 21 gold pieces (gained 13). A ball python comes into view. The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! A rat comes into view. You see here 10 gold pieces. A hobgoblin comes into view. Found 15 gold pieces. The hobgoblin moves out of view. You see here 13 gold pieces. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. The rat bites you. You die... ######## ##########......# #...............# ..########......# ..#...........$.# # .....####.......# ... .##..# #.......####.... .##..# #.#+#.$......... .##..# #.# #...@g..$# .##..# #.# #....r...... .##..# #.# #........... ###..# #.# #..........# #..# #.######...# #... #. #### #### #. ...# .. ≈≈.### You could see a hobgoblin and a rat. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prophecy012 the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 212 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 255 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, minmay_misc_feat_columns Action || total ---------------------------++------- Attack: Normal || 35 Melee: Dagger || 35 Stab: Sleeping || 1 Armour: None || 20 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 252 | 252 | 0 | 0 | 157 | 1 | 252.0 | Dungeon | 252 | 252 | 0 | 0 | 157 | 1 | 252.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 252 daAuts