Dungeon Crawl Stone Soup version 0.34-a0-1148-g84510d75b0 (webtiles) character file. Game seed: 17677963528611763779 37 prophecy012 the Chiller (level 3, -3/24 HPs) Began as a Merfolk Ice Elementalist on Nov 12, 2025. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (1070 turns). prophecy012 the Chiller (Merfolk Ice Elementalist) Turns: 1070, Time: 00:02:50 Health: -3/24 AC: 2 Str: 8 XL: 3 Next: 39% Magic: 4/6 EV: 12 Int: 16 God: Gold: 24 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Talismans c - a maw talisman Scrolls i - a scroll of identify d - a scroll of enchant weapon {unknown} t - a scroll of teleportation f - a scroll of fear j - a scroll of poison {unknown} Skills: + Level 3.4 Dodging + Level 2.8 Stealth + Level 2.4 Spellcasting + Level 4.7 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 16% N/A 9% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Fugue of the Fallen Necr 1% N/A 52% 3 Swiftness Air 1% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze the adder. You kill the adder! You feel sick. Terence closely misses you. You freeze Terence. Terence is moderately wounded. You feel sick. Terence closely misses you. You freeze Terence. Terence is moderately wounded. You feel sick. You are no longer poisoned. Terence completely misses you. Magic courses through your body. Terence hits you with a +0 short sword! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (moderately wounded, 100% to hit) You freeze Terence. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (severely wounded, 100% to hit) You freeze Terence. Terence is almost dead. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (almost dead, 100% to hit) You freeze Terence. Terence is almost dead. Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##+## ##...## ##.....## ##..†@...## #....@<...# +.........+ #.........# ##.......## ##.....## ##...## ##+## You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas (D:1) 6 ball pythons (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prophecy012 the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 130 | D:1 | Found a faded altar of an unknown god. 154 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 633 | D:1 | Reached XP level 3. HP: 20/24 MP: 3/6 637 | D:1 | Learned a level 3 spell: Frozen Ramparts 1057 | D:2 | Noticed Terence 1070 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, ebering_ecumenical_altar_mist, chequers_jeans, hangedman_abyss_or_decor_stabs D:2: layout_loops_corners, nrook_mini_backslash, minmay_misc_feat_square, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.4 Stealth | | 2.8 Spellcasting | | 2.4 Ice Magic | | 4.7 Action || total ---------------------------++------- Attack: Normal || 59 Melee: Dagger || 52 Unarmed || 7 Cast: Freeze || 37 Drink: Magic || 1 Read: Identify || 1 Teleportation || 1 Stab: Sleeping || 2 Armour: Robe || 41 Dodge: Dodged || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1069 | 1024 | 45 | 60 | 652 | 2 | 534.5 | Dungeon | 1069 | 1024 | 45 | 60 | 652 | 2 | 534.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1056 daAuts D:2: 12 daAuts