Dungeon Crawl Stone Soup version 0.34-a0-1146-g8bcb7b9790 (webtiles) character file. Game seed: 7612440888975265226 1197 prophecy012 the Ducker (level 8, 0/49 (52) HPs) Began as a Merfolk Summoner on Nov 11, 2025. Slain by a wight ... wielding a +4 battleaxe (4 damage) ... in an ossuary. The game lasted 00:15:10 (4961 turns). prophecy012 the Ducker (Merfolk Summoner) Turns: 4961, Time: 00:15:10 HP: 0/49 (52) AC: 3 Str: 8 XL: 8 Next: 44% MP: 12/15 EV: 14 Int: 17 God: Gold: 205 SH: 5 Dex: 14 Spells: 6/16 levels left rFire . . . (100%) k - +0 halberd (venom) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... f - amulet of reflection Stlth +++ b - ring of wizardry HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: reflection, wizardry (x1) @: unable to call your familiar, lightly drained A: (nimble swimmer 2), mertail a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 205 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +2 vampiric whip g - the +7 whip "Hell-Harrower" {flame, ^Contam rElec Str+7} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+7: It affects your strength (+7). It cannot be enchanted further. i - the +2 flail "Ciaps" {venom, Str+2 Int+2} (You found it on level 3 of the Dungeon) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. j - a +0 halberd k - a +0 halberd of venom (weapon) m - a +0 long sword p - a +0 scimitar Missiles h - 3 atropa-tipped darts (quivered) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) l - a +0 buckler n - an orb of attunement Jewellery b - a ring of wizardry (worn) f - an amulet of reflection (worn) o - a ring of resist corrosion Wands d - a wand of digging (4) Scrolls i - a scroll of identify d - a scroll of noise {unknown} e - a scroll of immolation {unknown} S - 2 scrolls of silence V - a scroll of vulnerability q - 2 scrolls of summoning {unknown} h - a scroll of revelation {unknown} j - a scroll of fear {unknown} m - 3 scrolls of poison {unknown} u - 2 scrolls of teleportation {unknown} v - a scroll of enchant armour {unknown} y - a scroll of enchant weapon {unknown} z - a scroll of brand weapon {unknown} B - a scroll of blinking {unknown} Potions n - 2 potions of moonshine {unknown} w - a potion of heal wounds c - 3 potions of curing k - a potion of haste {unknown} M - 2 potions of mutation B - 4 potions of berserk rage b - 2 potions of brilliance s - a potion of ambrosia {unknown} t - 2 potions of attraction {unknown} g - a potion of magic r - 2 potions of resistance Skills: + Level 0.3 Fighting + Level 0.2 Polearms + Level 7.0 Dodging - Level 6.0 Stealth + Level 4.8 Spellcasting + Level 6.3 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 50% N/A 1% 2 c - Call Canine Familiar Summ 25% N/A 1% 3 d - Eringya's Surprising Summ 25% N/A 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 6% 1 Summon Seismosaurus Egg Summ/Erth 14% N/A 16% 4 Frozen Ramparts Ice 8% 1d2 17% 3 Hailstorm Conj/Ice 4% 3d5 17% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 17% 3 Swiftness Air 4% N/A 17% 3 Vampiric Draining Necr 4% 2d6 17% 3 Rending Blade Conj/Frge 4% 2d6 47% 4 Starburst Conj/Fire 2% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Kikubaaqudgha Ru Wu Jian Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! You swap places. There is an open door here. i - a scroll of identify You open the door. A wight comes into view. It is wielding a +4 battleaxe. Your inugami barely misses the wight. Found a scroll labelled QARULIMN VEKE. You closely miss the wight. Your inugami barely misses the wight. The wight hits you with a +4 battleaxe! The wight hits your inugami with a +4 battleaxe! The wight drains your inugami. Your inugami hits the wight. Your inugami hits the wight but does no damage. You closely miss the wight. The wight is lightly damaged. Your inugami barely misses the wight. The wight hits you with a +4 battleaxe! The wight hits your inugami with a +4 battleaxe! Your inugami dies! Your inugami disappears in a puff of smoke! The wight hits you with a +4 battleaxe! * * * LOW HITPOINT WARNING * * * You feel much better. The wight hits you with a +4 battleaxe! Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your canine familiar is too injured to answer your call. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The wight misses you. The wight hits your cerulean imp with a +4 battleaxe. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The wight hits you with a +4 battleaxe! The wight hits your cerulean imp with a +4 battleaxe! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The wight attacks as it pursues you! The wight hits you with a +4 battleaxe! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ###### #.. ##.)'.## #^# ##..##..## ##+# ###..####..#####... #...## ##.....'... #^### ###.###... ##+## ### ### ##'# ###..r###.##### #.. #?'.z@'....'..## ##'. ###...#######..# ##.## ##+## ##.###.### ##'##.## #####.).'##### ##..'.....'...' ##..###...###.## #####..## ##'## ### #.'...## ### You could see a wight (ally target) and a friendly quokka (summoned). Vanquished Creatures A weeping skull (Ossuary) A rock fish (D:5) A bombardier beetle (D:4) A jelly (D:5) An orc priest (D:5) A gnoll bouda (D:4) An orc wizard (D:3) A spectral scorpion (Ossuary) 3 mummies (Ossuary) 4 adders 6 gnolls A river rat (D:5) A white imp (D:3) 7 orcs A hobgoblin (D:4) 2 ball pythons 6 bats 4 goblins 2 kobolds 3 kobold draugrs (Ossuary) 2 orc zombies (Ossuary) 2 quokkas (D:4) 2 rats 10 spectral rats (Ossuary) 64 creatures vanquished. Vanquished Creatures (collateral kills) An ice beast (D:5) A gnoll sergeant (D:5) A scorpion (D:4) A wight (Ossuary) A howler monkey (D:5) A bombardier beetle (D:5) A jelly (D:4) 2 orc priests (D:5) An iguana (D:5) Terence (D:3) A spectral scorpion (Ossuary) 3 mummies (Ossuary) 5 adders 11 gnolls A river rat (D:5) A ribbon worm (D:2) 4 orcs 3 hobgoblins 5 ball pythons A bat (D:1) An endoplasm (D:2) 3 frilled lizards (D:1) 3 goblins (D:4) A kobold (D:2) A kobold draugr (Ossuary) 2 orc zombies (Ossuary) 3 rats 60 creatures vanquished. Vanquished Creatures (others) A bombardier beetle (D:4) 1 creature vanquished. Grand Total: 125 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prophecy012 the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 311 | D:1 | Found a faded altar of an unknown god. 499 | D:1 | Reached skill level 3 in Dodging 499 | D:1 | Reached XP level 2. HP: 5/19 MP: 3/5 630 | D:1 | Learned a level 2 spell: Call Imp 744 | D:1 | You fall into a shaft and drop 1 floor! 1374 | D:2 | Reached XP level 3. HP: 14/24 MP: 4/6 1461 | D:2 | Learned a level 3 spell: Call Canine Familiar 1759 | D:2 | Identified the +7 whip "Hell-Harrower" {flame, ^Contam | rElec Str+7} 2130 | D:3 | Found a sacrificial altar of Ru. 2144 | D:3 | Reached XP level 4. HP: 22/30 MP: 5/7 2471 | D:3 | Identified the +2 flail "Ciaps" {venom, Str+2 Int+2} 2554 | D:3 | Noticed Terence 2563 | D:3 | Killed Terence 2786 | D:3 | Found an ornate altar of the Wu Jian Council. 2819 | D:3 | Reached skill level 4 in Dodging 2819 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/9 3203 | D:4 | Reached XP level 6. HP: 34/41 MP: 3/10 3206 | D:4 | Reached skill level 5 in Summonings 3373 | D:4 | Reached skill level 5 in Dodging 3572 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3738 | D:4 | Learned a level 4 spell: Eringya's Surprising Crocodile 3751 | D:5 | Entered Level 5 of the Dungeon 3791 | D:5 | Reached XP level 7. HP: 37/46 MP: 7/12 4000 | D:5 | Reached skill level 5 in Stealth 4085 | D:5 | Reached skill level 6 in Dodging 4086 | D:5 | HP: 2/46 [gnoll/+0 halberd[a gnoll sergeant] (4)] 4178 | D:5 | HP: 1/46 [rock fish (5)] 4190 | D:5 | Reached XP level 8. HP: 14/52 MP: 11/14 4443 | D:5 | Found a sand-covered staircase. 4452 | Ossuary | Entered an ossuary 4876 | Ossuary | Reached skill level 7 in Dodging 4961 | Ossuary | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:2: layout_basic, serial_bayou_pond_d, serial_bayou_lake_a D:3: layout_basic, pdpol_wu_jian_five_deadly_venoms, nicolae_overflow_crystal_walls, kennysheep_big_empty_room, uniq_terence D:4: layout_cave_pools, overflow_temple_1_default D:5: layout_loops_ring, mainiacjoe_ossuary_entry_dusty_tomb, portal_sewer_entry_a, grunt_ministairs_6 Ossuary: ossuary_due_small_catacomb Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 3 4 5 6 7 | 7.0 Stealth | 3 4 5 6 | 6.0 Spellcasting | 3 4 | 4.8 Summonings | 5 6 | 6.3 Fighting | | 0.3 Polearms | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 64 | 62 | 115 || 241 Melee: Unarmed | 28 | | || 28 Dagger | 13 | | || 13 Whip | 23 | 62 | 102 || 187 Halberd | | | 13 || 13 Throw: Dart | | | 3 || 3 Cast: Summon Small Mamm | 13 | 11 | 7 || 31 Call Imp | 9 | 7 | 7 || 23 Call Canine Famil | 2 | 5 | 9 || 16 Drink: Magic | 1 | | || 1 Curing | | 1 | 1 || 2 Heal wounds | | | 2 || 2 Read: Vulnerability | | 1 | || 1 Silence | | 1 | || 1 Identify | | | 4 || 4 Stab: Sleeping | 1 | | 2 || 3 Armour: Robe | 62 | 38 | 57 || 157 Dodge: Dodged | 73 | 56 | 45 || 174 Block: Other | 3 | 22 | 1 || 26 Buckler | | 7 | 49 || 56 Reflection | | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4963 | 4820 | 143 | 652 | 2432 | 6 | 827.2 | Dungeon | 4439 | 4296 | 143 | 600 | 2288 | 5 | 887.8 | Ossuary | 524 | 524 | 0 | 52 | 144 | 1 | 524.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1053 daAuts D:1: 1036 daAuts D:3: 1018 daAuts D:5: 709 daAuts D:4: 621 daAuts Ossuary: 524 daAuts