Dungeon Crawl Stone Soup version 0.34-a0-1125-gfab7be54b3 (webtiles) character file. Game seed: 9677980724860250036 29 prophecy012 the Trooper (level 3, -2/3 HPs) Began as a Draconian Monk on Nov 8, 2025. Slain by a gnoll ... wielding a +2 flail of protection (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (756 turns). prophecy012 the Trooper (Draconian Monk) Turns: 756, Time: 00:02:24 Health: -2/3 AC: 8 Str: 13 XL: 3 Next: 1% Magic: 3/3 EV: 13 Int: 10 God: Gold: 94 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - melded +0 falchion rCold . . . (100%) b - melded orb {Light} rNeg . . . (100%) h - +2 hat rPois . (100%) f - +0 cloak rElec . (100%) (gloves unavailable) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... c - +4 ring of slaying Stlth + (no ring) HPRegen 0.20/turn MPRegen 0.08/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, AC +5, unfitting armour, cold-blooded, armoured tail 1 a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 falchion (melded) Missiles d - 2 throwing nets (quivered) e - 4 curare-tipped darts Armour b - an orb of light (melded) f - a +0 cloak (worn) g - a +0 buckler h - a +2 hat (worn) Jewellery c - a +4 ring of slaying (worn) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of ambrosia d - 2 potions of attraction {unknown} f - 2 potions of heal wounds {unknown} j - a potion of curing {unknown} k - 2 potions of haste {unknown} Baubles g - 2 flux baubles Skills: + Level 3.8 Fighting * Level 3.4 Long Blades + Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 50% 2 Ozocubu's Armour Ice 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand and gloves are melded. Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You slash the ribbon worm! The ribbon worm is almost dead. The ribbon worm barely misses you. You slash the ribbon worm! You kill the ribbon worm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your scales feel tougher. You see here a +2 hat. h - a +2 hat You start putting on your armour. You continue putting on your +2 hat. x5 You finish putting on your +2 hat. A gnoll comes into view. It is wielding a +2 flail of protection. The gnoll shouts! You hear a shout! 2 gnolls come into view. The gnoll shouts! The gnoll hits you with a +2 flail of protection. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +2 flail of protection. The gnoll attacks as it pursues you! The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +2 flail of protection! Okay, then. You crush the flux bauble in your hand and feel its energy flooding your body. Your body destabilises. Your +0 falchion and orb of light meld into your body. You hit the gnoll but do no damage. The gnoll begins to glow. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll. The gnoll glows dangerously bright. The gnoll is heavily wounded. The gnoll hits you with a +2 flail of protection. Ouch! That really hurt! You die... .....## #.## ......# #..## .....#######...#### ..................+ ....########...#### ##.## ####..#### ...# #........# .### #.##.###.# .# #.##.# #p# .# #....# #j# .# #..#####j## #..##...j.# #.........# ##.##.###.# #...#.# .# #.#.#.# .# #. .... .# You could see 3 gnolls. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 6 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 bats A frilled lizard (D:1) A goblin (D:1) 8 kobolds (D:1) 4 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prophecy012 the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 95 | D:1 | Reached XP level 2. HP: 23/26 MP: 2/2 732 | D:2 | Reached XP level 3. HP: 27/33 MP: 3/3 756 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 3.8 Long Blades | | 3.4 Action || total ---------------------------++------- Attack: Normal || 55 Melee: Falchion || 53 Tailslap || 7 Unarmed || 2 Armour: None || 33 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 761 | 731 | 30 | 0 | 440 | 2 | 380.5 | Dungeon | 761 | 731 | 30 | 0 | 440 | 2 | 380.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 695 daAuts D:2: 65 daAuts