Dungeon Crawl Stone Soup version 0.34-a0-1101-gb63a3c07f7 (webtiles) character file. Game seed: 4490197799871865611 74065 prophecy012 the Brawler (level 15, 0/161 HPs) Began as a Troll Fighter on Nov 6, 2025. Was a Follower of Jiyva. Slain by a two-headed ogre ... wielding a +0 dire flail (19 damage) ... on level 1 of the Orcish Mines. The game lasted 00:38:28 (14673 turns). prophecy012 the Brawler (Troll Fighter) Turns: 14673, Time: 00:38:28 Health: 0/161 AC: 12 Str: 27 XL: 15 Next: 5% Magic: 17/17 EV: 8 Int: 4 God: Jiyva [*.....] Gold: 821 SH: 12 Dex: 11 Spells: 14/14 levels left rFire + + . (33%) - Teeth and claws rCold + . . (50%) b - +0 kite shield rNeg + . . (50%) o - +2 robe {rF+} rPois . (100%) t - +0 hat {SInv} rElec . (100%) k - scarf of the Arcane {rC+ rF+, Bane Regen+ Str-5 SInv} rCorr + (50%) n - amulet of Cheibriados's Hope {Bane rN+ Regen+ rCorr Slay+2} SInv + e - +4 ring of protection Will +.... p - +4 ring of slaying Stlth + HPRegen 3.66/turn MPRegen 0.55/turn %: no passive effects @: studying Armour A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1, fangs 1, hooves 1, feed off suffering 1, contamination susceptible a: Renounce Religion You were on level 1 of the Orcish Mines. You worshipped Jiyva. Jiyva was aware of your devotion. You visited 4 branches of the dungeon, and saw 18 of its levels. You collected 961 gold pieces. You spent 140 gold pieces at shops. Inventory: Missiles j - a curare-tipped dart (quivered) w - 3 silver javelins Armour b - a +0 kite shield (worn) c - a scarf of invisibility h - a +0 robe of willpower i - +0 acid dragon scales k - the scarf of the Arcane (worn) {rC+ rF+, Bane Regen+ Str-5 SInv} (You found it on level 9 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. o - a +2 robe of fire resistance (worn) t - a +0 hat of see invisible (worn) Magical Staves v - a staff of cold Jewellery d - a ring of resist corrosion e - a +4 ring of protection (worn) f - a ring of willpower g - a ring of protection from fire l - an amulet of alchemy m - an amulet of dissipation n - the amulet of Cheibriados's Hope (worn) {Bane rN+ Regen+ rCorr Slay+2} (You took it off Cassandra on level 10 of the Dungeon) [amulet of regeneration] Bane: It inflicts you with a random bane when you equip it. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). p - a +4 ring of slaying (worn) q - a ring of flight r - a ring of wizardry u - an amulet of magic regeneration Talismans a - a talisman of death s - a serpent talisman Wands a - a wand of flame (80) e - a wand of paralysis (1) Scrolls N - 4 scrolls of noise I - 3 scrolls of immolation a - 2 scrolls of enchant armour T - a scroll of torment g - a scroll of fog V - a scroll of vulnerability W - 2 scrolls of brand weapon S - a scroll of silence x - a scroll of amnesia i - 3 scrolls of identify b - a scroll of blinking w - a scroll of enchant weapon Potions a - a potion of ambrosia A - 3 potions of attraction b - 4 potions of brilliance e - a potion of enlightenment M - 2 potions of mutation c - a potion of curing w - a potion of heal wounds L - a potion of lignification h - a potion of haste m - a potion of might g - 2 potions of magic Skills: + Level 13.3 Fighting - Level 3.0 Dodging + Level 14.3 Shields + Level 15.3 Unarmed Combat - Level 5.0 Invocations You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 63% 1 Sandblast Erth 0% 2d4 63% 1 Soul Splinter Necr 0% N/A 63% 1 Call Imp Summ 0% N/A 77% 2 Gloom Hex/Necr 0% N/A 94% 3 Hailstorm Conj/Ice 0% 3d5 94% 3 Stone Arrow Conj/Erth 0% 3d7 94% 3 Teleport Other Tloc 0% N/A 94% 3 Vampiric Draining Necr 0% 2d6 94% 3 Airstrike Air 0% 2d(0-16) 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Detonation Catalyst Fire/Alch 0% 2d8 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (5/5) D:10 Swamp (0/4) Lair:3 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:1 ( D:6 ? Orc:2 = Annotations: D:5 1 transporter Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) You have very sharp teeth. You have large cloven feet. You can sometimes gain power from killing poisoned or drained foes. You absorb twice as much mutagenic energy from being contaminated. Message History The two-headed ogre hits you with a +0 dire flail. You block the two-headed ogre's attack. The two-headed ogre hits you but does no damage. The ogre hits you with a +0 giant club!! x2 You climb upwards. There is a stone staircase leading down here. You mangle the two-headed ogre!! You kick the two-headed ogre. The two-headed ogre is severely wounded. The ogre hits you but does no damage. You block the two-headed ogre's attack. The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre hits you with a +0 dire flail! You block the two-headed ogre's attack. Throw: 3 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded, 80% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the two-headed ogre. You block the ogre's attack. x2 Throw: 2 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded, 80% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre struggles to breathe. The two-headed ogre seems to slow down. The two-headed ogre is severely wounded. The ogre hits you with a +0 giant club! You block the two-headed ogre's attack. x2 The two-headed ogre completely misses you. You block the two-headed ogre's attack. The ogre closely misses you. The ogre hits you with a +0 giant club! You scratch the two-headed ogre. You kick the two-headed ogre. The two-headed ogre is almost dead. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 dire flail!! You die... Jiyva sends a jelly to digest your remains. ########## ##..#.##.(#### #.....OOO..#.## ##.....@O.....# ###.