prophecy012 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 13, D:1) a bat corpse (skeletalised by now) (13, -29, D:1) a +0 dagger 5 stones (21, -21, D:1) a +0 whip (27, -31, D:1) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (33, -17, D:1) a +0 dagger (35, -5, D:1) a bat corpse (skeletalised by now) (35, 1, D:1) a +0 ring mail Level 2 of the Dungeon (2, -12, D:2) a +0 ring mail (8, -16, D:2) an adder skeleton (9, -18, D:2) a bat skeleton (10, -17, D:2) a +0 whip (26, -32, D:2) a frilled lizard corpse (skeletalised by now) (28, -32, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (28, -29, D:2) a +0 short sword (29, -32, D:2) a +0 leather armour (32, -29, D:2) a bat corpse (skeletalised by now) (32, -26, D:2) a ball python corpse (skeletalised by now) (33, -16, D:2) a +0 dagger 3 stones (34, 15, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Bissiuv's Antique Armour Shoppe a +0 ring mail (96 gold) a +0 robe (21 gold) the +0 toga "Victory" {*Victory Clar} (1440 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a +0 leather armour (48 gold) a +1 cloak (276 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +0 pair of gloves (108 gold) (4, 14, D:3) a ball python corpse (skeletalised by now) (4, 15, D:3) a ball python corpse (skeletalised by now) (6, -2, D:3) a +2 dagger of freezing (6, 18, D:3) a +0 leather armour (7, 26, D:3) a +0 short sword an orc corpse (skeletalised by now) (8, 26, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (8, 27, D:3) a +0 dagger a goblin corpse (skeletalised by now) (12, 24, D:3) a +0 hand axe an orc corpse (skeletalised by now) (13, 15, D:3) an adder corpse (skeletalised by now) (13, 16, D:3) a ball python corpse (skeletalised by now) (13, 18, D:3) a parchment of Ensorcelled Hibernation (19, 15, D:3) a +0 whip (24, 13, D:3) a +0 mace of draining (26, 33, D:3) a +0 chain mail (27, 34, D:3) a quill talisman (30, 0, D:3) an adder skeleton (31, 0, D:3) a +0 short sword a +0 falchion a +0 scale mail a +0 club a +0 club 2 boomerangs a +0 ring mail a +0 mace (32, 32, D:3) a +0 short sword a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (37, 10, D:3) a hobgoblin skeleton (38, 8, D:3) a +0 club (54, 14, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger of venom (4, 6, D:4) a +0 club a +0 leather armour an orc skeleton (9, 25, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (10, -13, D:4) a +0 dagger (10, 9, D:4) a boomerang a +0 short sword (12, -20, D:4) a medusa talisman (14, -23, D:4) a +0 dagger a +0 dagger an orc corpse (skeletalised by now) (14, -21, D:4) a +0 club a +0 club a +0 leather armour a +0 hand axe 2 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, -16, D:4) a +0 robe (16, 23, D:4) a hobgoblin corpse (skeletalised by now) (18, 2, D:4) a +0 dagger (20, 9, D:4) 2 boomerangs a +0 dagger (29, -20, D:4) a +0 dagger (30, -20, D:4) a +0 club a +0 dagger a +0 sling a +0 dagger a +0 club a +0 dagger a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (31, -19, D:4) a +0 trident a +0 animal skin (32, -16, D:4) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 4 stones (2, 0, D:5) 4 stones (2, 10, D:5) a +0 whip a +0 whip a +0 flail a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (3, -2, D:5) a +0 spear (3, 15, D:5) a hound corpse (skeletalised by now) (5, -2, D:5) 5 stones (7, 22, D:5) the +0 robe of Maltheism {+Inv Str+3} +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). It cannot be enchanted further. (8, 15, D:5) 3 poisoned darts (11, 27, D:5) a +0 leather armour (15, 2, D:5) a +0 shortbow (20, 10, D:5) a +0 rapier (25, 31, D:5) an adder corpse (skeletalised by now) (28, 33, D:5) a maw talisman (30, 11, D:5) a +0 orcbow (40, 8, D:5) a rimehorn talisman Level 6 of the Dungeon (0, 3, D:6) a +0 flail (2, -19, D:6) a +0 ring mail (25, -36, D:6) an iguana corpse (skeletalised by now) (26, -13, D:6) a +0 halberd (26, -8, D:6) a +0 robe a +0 dagger the elf skeleton of Dowan (27, -11, D:6) a +0 buckler a +0 scale mail a +0 spear (29, -9, D:6) a +0 leather armour a +2 short sword of speed the elf skeleton of Duvessa (37, -42, D:6) an adder corpse (skeletalised by now) (38, -33, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (12, 0, D:7) a +0 robe (13, -15, D:7) a parchment of Blink (13, 27, D:7) a +0 war axe a +0 chain mail (14, 0, D:7) a +0 robe a +2 short sword a +0 robe a +4 trident (15, 8, D:7) a +0 leather armour (17, 0, D:7) a +0 robe 13 stones a +0 whip of holy wrath a +0 club 7 poisoned darts a +0 club a +0 dagger a kobold skeleton a kobold skeleton a kobold skeleton (17, 16, D:7) a +0 chain mail a +0 war axe (17, 18, D:7) a +0 flail an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) an iguana corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (18, 0, D:7) a +0 short sword 5 stones a +0 whip 7 poisoned darts a +0 dagger (18, 17, D:7) a +1 dagger of venom a +0 robe (19, 0, D:7) 3 stones a +0 short sword a kobold skeleton (24, -4, D:7) a wyvern skeleton (28, -18, D:7) a +0 leather armour (31, 29, D:7) a +0 short sword a +0 plate armour a black bear corpse (skeletalised by now) (32, 4, D:7) a +0 whip (32, 29, D:7) a +0 trident a +0 chain mail (33, 2, D:7) a +0 halberd (33, 7, D:7) a +0 dagger (35, 24, D:7) a +0 dagger a +0 robe an orc skeleton (35, 26, D:7) a +0 club an orc corpse (skeletalised by now) (36, 20, D:7) a +0 cloak (41, 13, D:7) the fortress talisman of the Mantidfly {SInv Stlth+} [fortress talisman] SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (42, 11, D:7) a wellspring talisman (43, 19, D:7) a +0 club (44, 10, D:7) a +2 trident of distortion (45, 12, D:7) the +0 trident "Ziwnirgh" {vamp, rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (45, 26, D:7) a +0 long sword a +0 ring mail (47, 13, D:7) a bullfrog corpse (skeletalised by now) a yak corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (48, 15, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a rimehorn talisman (5, -10, D:8) a +2 heavy shortbow a centaur corpse (5, -4, D:8) a +0 chain mail (8, 0, D:8) a +0 mace a +0 leather armour (12, 14, D:8) a +0 hand axe (14, 14, D:8) a +0 robe (17, -15, D:8) a +0 club a +0 dagger a +0 short sword (21, 12, D:8) a +0 long sword a +0 robe a +0 antimagic spear a +0 robe (24, 10, D:8) a +0 short sword a +0 club a +0 short sword 5 stones a kobold corpse a kobold corpse (24, 11, D:8) a +0 dagger a +0 dagger a +0 short sword 13 poisoned darts a kobold corpse a kobold corpse (28, -18, D:8) a +0 hand axe a +0 ring mail a +0 club (29, -3, D:8) a +0 robe a +0 dire flail (29, -2, D:8) a +0 flail (32, -7, D:8) a +0 hand axe (32, -5, D:8) a +0 vampiric falchion (34, -18, D:8) a +0 chain mail (34, -8, D:8) a +0 dagger a +0 robe (34, -7, D:8) a +0 spear (34, -5, D:8) a +0 mace (35, -5, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (35, -4, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a book of the Wilderness (6, 7, D:9) a parchment of Leda's Liquefaction