prophecy012 Level 1 of the Dungeon (7, 4, D:1) a hobgoblin corpse (skeletalised by now) (12, 9, D:1) a quill talisman (14, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, 9, D:1) a +0 dagger a goblin skeleton (16, 9, D:1) a hobgoblin skeleton (16, 19, D:1) a rat corpse (skeletalised by now) (16, 20, D:1) a +0 whip of electrocution a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) (25, -14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, -5, D:1) 3 poisoned darts (30, -14, D:1) a +0 dagger (31, 6, D:1) a +0 club a goblin skeleton (32, -23, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (45, -2, D:1) a hobgoblin corpse (skeletalised by now) (54, 7, D:1) a hobgoblin corpse (skeletalised by now) (59, -2, D:1) a +0 club a +0 club Level 2 of the Dungeon (4, 0, D:2) a rat corpse (skeletalised by now) (15, -2, D:2) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (15, 4, D:2) a +0 short sword 4 stones (16, -2, D:2) an adder corpse (skeletalised by now) (16, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 28, D:2) a talisman of death (20, 5, D:2) a +0 spear (28, 28, D:2) a +0 ring mail (33, 20, D:2) an adder skeleton (40, 12, D:2) an adder skeleton (46, 8, D:2) a +0 dagger (50, 6, D:2) an adder skeleton (53, -6, D:2) a bat skeleton Level 3 of the Dungeon (11, -7, D:3) an orb of energy (16, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (16, 14, D:3) a +0 club a goblin skeleton (26, -30, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (32, 9, D:3) a +0 club a +0 ring mail (33, 9, D:3) a +0 war axe a +0 ring mail an orc skeleton (34, 9, D:3) a +0 club a +0 chain mail an orc skeleton (36, 2, D:3) a +0 dagger (47, -11, D:3) a +0 dagger (48, -35, D:3) a +0 robe (48, -7, D:3) a ball python skeleton (52, 11, D:3) a +0 dagger (53, 8, D:3) a frilled lizard skeleton (58, -7, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon (11, -1, D:4) a +0 club 2 stones (13, -17, D:4) a +0 pair of boots (25, 5, D:4) 4 poisoned darts (31, 0, D:4) a +0 long sword (38, -22, D:4) a +0 short sword a kobold corpse (40, -7, D:4) a potion of curing (41, -9, D:4) a scroll of identify (42, -7, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (42, -4, D:4) a +0 giant club (still there?) a +0 hand axe of flaming (still there?) 2 boomerangs (still there?) a +0 club (still there?) an orc corpse (still there?) a gnoll corpse (still there?) (43, -9, D:4) a potion of curing (43, -3, D:4) a +0 flail (44, -7, D:4) a scroll of identify (46, -16, D:4) a scorpion corpse (53, 14, D:4) a +0 club a +0 leather armour a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (56, -10, D:4) a +0 short sword an orc corpse