Dungeon Crawl Stone Soup version 0.34-a0-727-gedf5e7425e (webtiles) character file. Game seed: 155823454542778544 63 prophecy012 the Shield-Bearer (level 4, -2/37 HPs) Began as a Formicid Fighter on Sept 4, 2025. Slain by an ogre ... wielding a +0 giant club (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:34 (1754 turns). prophecy012 the Shield-Bearer (Formicid Fighter) Turns: 1754, Time: 00:03:35 Health: -2/37 AC: 8 Str: 21 XL: 4 Next: 31% Magic: 4/4 EV: 8 Int: 7 God: Gold: 164 SH: 10 Dex: 15 Spells: 3/3 levels left rFire + . . (50%) f - +8 hammer "Diroz Omp" {freeze, rElec rF+ rC+} rCold + . . (50%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) g - +0 cloak rElec + (33%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... d - amulet of reflection Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: reflection @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 190 gold pieces. You spent 26 gold pieces at shops. Inventory: Hand Weapons a - a +0 quarterstaff e - a +2 long sword of protection f - the +8 hammer "Diroz Omp" (weapon) {freeze, rElec rF+ rC+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) g - a +0 cloak (worn) Jewellery d - an amulet of reflection (worn) Scrolls c - a scroll of fear {unknown} i - 2 scrolls of identify e - a scroll of vulnerability {unknown} h - a scroll of immolation {unknown} Potions m - 3 potions of might e - 3 potions of enlightenment j - a potion of moonshine {unknown} Skills: + Level 3.7 Fighting + Level 1.3(1.9) Maces & Flails - Level 2.0(2.2) Staves + Level 3.8 Armour + Level 1.9 Stealth + Level 4.5 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 83% 1 Scorch Fire 0% 2d5 92% 2 Frozen Ramparts Ice 0% 1d1 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Fireball Conj/Fire 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 (*?(= Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Okay, then. Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (73% to hit) You throw a poisoned dart. The poisoned dart hits the ogre. Throw: 4 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (73% to hit) You throw a poisoned dart. The poisoned dart hits the ogre. The ogre is poisoned. Throw: 3 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (poisoned, 73% to hit) You throw a poisoned dart. The poisoned dart hits the ogre. The ogre looks even sicker. Throw: 2 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (very poisoned, 73% to hit) You throw a poisoned dart. The poisoned dart closely misses the ogre. Throw: dart (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (very poisoned, 73% to hit) You throw a poisoned dart. The poisoned dart closely misses the ogre. An orc comes into view. It is wielding a +0 mace. You sock the ogre! You freeze the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * You hit the ogre. You freeze the ogre. The ogre is severely wounded. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! You die... ######### #####....(((. ## #.....O.o..# #...##..##@# ...........# #...###.#### # #.# #†# # ##.####.# #. #.......# #.##.)###### #.)..# You could see an ogre (poisoned) and an orc. Vanquished Creatures Crazy Yiuf (D:2) An adder (D:2) A dart slug (D:2) 3 hobgoblins 2 quokkas (D:2) 3 ball pythons 2 bats 4 endoplasms A giant cockroach (D:1) 4 goblins 4 kobolds 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prophecy012 the Formicid Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 350 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 678 | D:2 | Found Gigak's Weapon Emporium. 727 | D:2 | Reached skill level 1 in Stealth 810 | D:2 | Reached XP level 3. HP: 24/29 MP: 3/3 922 | D:2 | Reached skill level 1 in Maces & Flails 1088 | D:2 | Found Iczoukk's Antique Weapon Shoppe. 1148 | D:2 | Found Ufempaiji's Magic Scroll Shop. 1158 | D:2 | Bought a scroll of identify for 26 gold pieces 1177 | D:2 | Identified the +8 hammer "Diroz Omp" {freeze, rElec rF+ | rC+} 1191 | D:2 | Noticed Crazy Yiuf 1197 | D:2 | Killed Crazy Yiuf 1198 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1255 | D:2 | Found Mooddut's Jewellery Emporium. 1319 | D:2 | Found Finkuam's General Store. 1745 | D:3 | Noticed an ogre 1754 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, chequers_serial_rivers_micro_e D:2: layout_loops_ring, serial_shops, nicolae_shop_rolling_square, nicolae_diamond_shop, nicolae_shop_bloodbath_and_beyond, nicolae_diamond_shop, shop_fountains, nicolae_eternal_life, minmay_hedge_maze, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.9 Maces & Flails | 1 | 1.3 Fighting | | 3.7 Staves | | 2.0 Armour | | 3.8 Shields | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 57 | 10 || 67 Melee: Quarterstaff | 56 | || 56 Mace | 1 | 10 || 11 Throw: Dart | | 5 || 5 Read: Identify | 1 | || 1 Armour: Scale mail | 43 | 5 || 48 Dodge: Dodged | 25 | 1 || 26 Block: Buckler | 15 | 2 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1767 | 1504 | 263 | 36 | 1100 | 3 | 589.0 | Dungeon | 1767 | 1504 | 263 | 36 | 1100 | 3 | 589.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 980 daAuts D:1: 681 daAuts D:3: 104 daAuts