Dungeon Crawl Stone Soup version 0.35-a0-752-g9a013e2f2f (webtiles) character file. Game seed: 7750990294035875263 44 prohare the Chiller (level 3, -1/21 HPs) Began as a Poltergeist Ice Elementalist on July 24, 2026. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:11 (2079 turns). prohare the Chiller (Poltergeist Ice Elementalist) Turns: 2079, Time: 00:03:11 Health: -1/21 AC: 3 Str: 4 XL: 3 Next: 62% Magic: 2/7 EV: 11 Int: 25 God: Gold: 116 SH: 0 Dex: 14 Spells: 0/7 levels left rFire . . . (100%) i - +2 dagger (venom) rCold + . . (50%) f - orb {Attunement} rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) h - +0 helmet rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn c - +6 ring of intelligence MPRegen 0.10/turn (no ring) %: no passive effects @: attractive, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons b - a +0 whip g - a +2 devious dagger i - a +2 dagger of venom (weapon) Missiles e - a throwing net (quivered) Armour a - a +1 cloak (haunted) f - an orb of attunement (worn) h - a +0 helmet (haunted) Jewellery c - a +6 ring of intelligence (worn) Scrolls c - a scroll of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of fear {unknown} Potions g - 2 potions of magic j - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.9 Spellcasting + Level 5.1 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 58% 1d9 3% 3 c - Ozocubu's Armour Ice 29% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 11% 1 Summon Ice Beast Ice/Summ 16% N/A 11% 3 Call Imp Summ 6% N/A 16% 2 Grave Claw Necr 6% 2d7 16% 2 Call Canine Familiar Summ 3% N/A 30% 3 Launch Clockwork Bee Frge 3% N/A 30% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 30% 3 Airstrike Air 1% 2d(1-17) 71% 4 Animate Dead Necr 3% N/A 71% 4 Eringya's Surprising Cr Summ 3% N/A 71% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ribbon worm. You swing at nothing. Okay, then. You swing at nothing. The wall freezes the ribbon worm! You hit the ribbon worm but do no damage. The ribbon worm is poisoned. The ribbon worm is heavily wounded. The wall freezes the ribbon worm. The ribbon worm bites you. You hit the ribbon worm. You kill the ribbon worm! The invisible Sigmund is probably nearby! (Press *t to temporarily disregard this.) The invisible Sigmund is probably nearby! You swing at nothing. The frozen ramparts melt away. A magic dart appears from out of thin air! The magic dart hits you! You are confused. You're too confused to move! You bump into the rock wall. You bump into the rock wall. It was a potion of attraction. You feel attractive to monsters. You feel less confused. Something barely misses you. Something is attracted toward you. The invisible Sigmund is attracted toward you. The invisible Sigmund barely misses you. The invisible Sigmund is attracted toward you. You encounter an adder. The invisible Sigmund hits you! * * * LOW HITPOINT WARNING * * * The invisible Sigmund is attracted toward you. The adder is attracted toward you. The invisible Sigmund is attracted toward you. The helpless adder fails to defend itself. You puncture the adder! The adder is poisoned. The adder is almost dead. You kill the adder! The invisible Sigmund hits you. You die... ###### .....############# ###...#...†...§§.# ....#(..########§# ###...##### #§# .........?# #§# ####.####.######@# #.# ......§@# ####.# ..####..# .....# #..# ###### #..# #..# #..# #..# # #..# # You were aware of invisible Sigmund. Vanquished Creatures 2 adders (D:3) A ribbon worm (D:3) 4 endoplasms (D:1) 5 hobgoblins 2 jackals (D:1) A quokka (D:1) 7 ball pythons 3 bats 7 goblins 6 kobolds 2 rats (D:2) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prohare the Poltergeist Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 243 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 898 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1041 | D:1 | Learned a level 3 spell: Frozen Ramparts 1045 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1300 | D:2 | Found a faded altar of an unknown god. 1493 | D:2 | Reached skill level 5 in Ice Magic 2035 | D:3 | Encountered Sigmund 2079 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_corners D:2: layout_basic, nicolae_ecumenical_oubliette, dk_noncrumbling_2 D:3: layout_loops_ring, nicolae_elyvilon_cradling_hands, nicolae_overflow_streaming_green_lines, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.1 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.9 Action || total ---------------------------++------- Attack: Normal || 49 Melee: Whip || 32 Dagger || 17 Throw: Dart || 4 Throwing net || 1 Cast: Freeze || 39 Frozen Ramparts || 2 Drink: Attraction || 1 Stab: Sleeping || 3 Armour: None || 45 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2081 | 1927 | 154 | 0 | 1604 | 3 | 693.7 | Dungeon | 2081 | 1927 | 154 | 0 | 1604 | 3 | 693.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1090 daAuts D:2: 863 daAuts D:3: 127 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+