Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 18137296570991515407 4 prohare the Conjurer (level 1, 0/13 HPs) Began as a Mummy Conjurer on Sept 9, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (68 turns). prohare the Conjurer (Mummy Conjurer) Turns: 68, Time: 00:00:17 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 58% Magic: 1/4 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The jackal closely misses you. Unknown command. Unknown command. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. x2 You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... #......>......# #.#####.#####.# #. #.# # ###.### #.....# ###.### #.# .#.#####.#####. ......h@........ ....#######.#..# # .. #.# # You could see a jackal. Vanquished Creatures 3 jackals (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prohare the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 68 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 38 Cast: Magic Dart || 6 Armour: Robe || 27 Dodge: Dodged || 34