Dungeon Crawl Stone Soup version 0.32-a0-2155-g8ac6e3977b (webtiles) character file. Game seed: 1656096931393313023 24 prohare the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on Aug 19, 2024. Slain by a scorpion (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (1062 turns). prohare the Conjurer(Demigod Conjurer) Turns: 1062, Time: 00:01:07 Health: 0/20 AC: 3 Str: 7 (8) XL: 2 Next: 60% Magic: 0/7 EV: 11 Int: 18 (20) God: Gold: 51 SH: 0 Dex: 11 (12) Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +1 robe (worn) Scrolls g - a scroll of enchant weapon {unknown} h - a scroll of noise {unknown} i - a scroll of identify {unknown} j - a scroll of fear {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 4% N/A 26% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 78% to hit) The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) You feel very sick. The scorpion barely misses you. Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion misses you. The scorpion stings you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. It was a potion of curing. You feel better. The scorpion misses you. The scorpion closely misses you. The scorpion attacks as it pursues you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled GATSIW BUIL BOU, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. The scorpion completely misses you. As you read the scroll labelled FEECLI YCZUKHEXI, it dissolves into smoke. It was a scroll of fog. The scorpion closely misses you. The scorpion stings you. You die... ... ...###.## #$###.......= #...§.# ###§#.# # #...# #§#.#####.# #...# #§#§......# #...### .....§§§§#.#.#### #...... .....§###s.#†########...### .....# ##@#.#............. ..... #.#............... .... #.###............. ... ... ######.#...#.# ... ##< #.#...... .# #.#...#.# .# #.#...#.# .# #.#...#.# #.......# You could see a scorpion. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:2) A goblin (D:2) 2 quokkas A ball python (D:1) 3 bats (D:1) A rat (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prohare the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 172 | D:1 | Found Homasui's General Store. 755 | D:2 | Reached XP level 2. HP: 20/20 MP: 2/7 758 | D:2 | Learned a level 2 spell: Searing Ray 822 | D:2 | Reached skill level 4 in Conjurations 1044 | D:2 | Noticed a scorpion 1057 | D:2 | HP: 1/20 [scorpion (5)] 1062 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, serial_shops, shop, minmay_liquid_box, st_stairs_8 D:2: layout_loops_cross, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 22 Searing Ray || 4 Use: Scroll || 2 Potion || 2 Armour: Robe || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1061 | 1026 | 35 | 0 | 945 | 2 | 530.5 | Dungeon | 1061 | 1026 | 35 | 0 | 945 | 2 | 530.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 705 daAuts D:2: 356 daAuts