porkupine Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 10, D:1) a +0 dagger (4, 4, D:1) a robe (5, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 13, D:1) a ball python corpse (skeletalised by now) (6, 6, D:1) a +0 dagger (7, -21, D:1) a +0 club (10, 5, D:1) 4 stones (11, 5, D:1) a +0 short sword (17, 11, D:1) a rat corpse (skeletalised by now) (18, -26, D:1) a bat corpse (skeletalised by now) (25, -34, D:1) a hobgoblin corpse (skeletalised by now) (27, -27, D:1) 3 stones (27, 6, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (31, -34, D:1) a short sword (36, -13, D:1) 4 stones (38, -25, D:1) a bat corpse (skeletalised by now) (45, -22, D:1) 3 flux baubles (63, -24, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (7, 27, D:2) a medusa talisman (25, -9, D:2) a +0 club (27, -7, D:2) a parchment of Olgreb's Toxic Radiance (42, -15, D:2) a +0 club (46, 13, D:2) a +0 dagger (53, -3, D:2) a dagger Level 3 of the Dungeon (0, 0, D:3) a +0 giant spiked club (1, 11, D:3) a +0 spear (2, 11, D:3) a +0 spear (5, 11, D:3) a +0 club (6, -29, D:3) a dagger (23, -10, D:3) a +0 club (25, -23, D:3) a +0 robe (25, 2, D:3) a +0 dagger a stone (44, -43, D:3) a +0 dagger a +0 chain mail (44, -42, D:3) a +0 war axe (45, -41, D:3) a +0 hand axe (55, -34, D:3) a +0 scale mail (55, -13, D:3) a +1 mace of draining (56, -26, D:3) 5 stones (56, -22, D:3) the quill talisman of the Plethaurus {Harm rElec rPois Int+4} [quill talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). (56, 0, D:3) a robe (58, -4, D:3) a +0 whip Level 4 of the Dungeon