pooice Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (2, 5, D:1) 7 stones (6, -17, D:1) a ball python skeleton (6, -9, D:1) a +0 club (7, 8, D:1) a flux talisman (8, -8, D:1) a +0 dagger a goblin skeleton (11, 37, D:1) a quokka skeleton (15, 11, D:1) a ball python skeleton (23, -18, D:1) a +0 dagger (24, 19, D:1) a quokka skeleton (26, 11, D:1) 5 stones (38, -1, D:1) 5 stones (42, -1, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Piomaof's Jewellery Shoppe the brooch of Shielding {Spirit SH+8} (650 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). an amulet of magic regeneration (300 gold) a +5 ring of evasion (360 gold) a serpent talisman (300 gold) a ring of flight (175 gold) an amulet of regeneration (300 gold) an amulet of the acrobat (300 gold) an amulet of magic regeneration (300 gold) an amulet of guardian spirit (300 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (5, -7, D:2) a +0 flail (15, -6, D:2) a +0 club (18, 23, D:2) a bat corpse (skeletalised by now) (19, 10, D:2) a bat skeleton (20, 10, D:2) a +0 short sword a kobold skeleton (21, 22, D:2) a jackal corpse (skeletalised by now) (22, -15, D:2) a blade talisman (23, -14, D:2) a +0 leather armour (26, -37, D:2) a stone (26, -24, D:2) a +0 dagger (26, 7, D:2) a +0 hand axe (27, -29, D:2) a rat skeleton (36, 4, D:2) a book of Winter Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, 7, D:3) a +0 whip (5, 11, D:3) a +0 short sword 3 stones (6, -2, D:3) a +0 ring mail (24, -1, D:3) a +0 flail a +0 club a +0 whip a gnoll skeleton a gnoll skeleton (27, 37, D:3) a book of Geomancy (29, 24, D:3) a ball python skeleton (33, 21, D:3) a book of the Tundra (35, 10, D:3) a +0 dagger (35, 27, D:3) a +0 dagger a goblin corpse (skeletalised by now) (40, -2, D:3) 4 stones (55, 2, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (7, -29, D:4) a +0 hand axe (13, 8, D:4) a book of Iron (17, 5, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, -9, D:4) a +0 leather armour (24, 10, D:4) a +0 club (25, -4, D:4) a +0 leather armour (25, 5, D:4) a +0 flail 3 boomerangs (27, 2, D:4) a book of Callings (29, -35, D:4) a +0 dagger a +0 leather armour a +2 hand axe of holy wrath a +0 leather armour an orc skeleton (29, -34, D:4) a +0 dagger a +0 leather armour (30, -35, D:4) a +0 flail (30, -34, D:4) a +0 dagger a +0 robe (34, -32, D:4) a +0 plate armour (36, -24, D:4) a +0 dagger an orc corpse (skeletalised by now) (37, -17, D:4) a +2 dagger of holy wrath (38, -16, D:4) a +0 club 4 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 7 stones (2, -34, D:5) a staff of alchemy (2, -1, D:5) 6 boomerangs (17, -27, D:5) a +0 spear (17, -21, D:5) a +0 hand axe (21, -30, D:5) 3 javelins (26, -1, D:5) a +0 mace a +0 leather armour a +0 club a +1 leather armour of positive energy a +0 dagger a +0 leather armour an orc skeleton (26, 0, D:5) a +0 dagger a +0 leather armour (27, 1, D:5) a +0 war axe 3 boomerangs an orc skeleton (31, -30, D:5) a +3 scimitar a +0 robe (35, -9, D:5) a +0 giant club (35, -8, D:5) a hound corpse (skeletalised by now) (41, -16, D:5) a jackal skeleton (41, -15, D:5) a jackal skeleton (42, -16, D:5) the +6 hand axe "Rasaucwy" {venom, Dex+2} Dex+2: It affects your dexterity (+2). Level 6 of the Dungeon (0, 0, D:6) a +3 morningstar (still there?) a +0 robe (still there?)