Seeded DCSS version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 264276475801805284 (custom seed) 666 pokeqdon02 the Magician (level 7, -1/36 HPs) Began as a Deep Elf Fire Elementalist on July 31, 2026. Slain by a swamp worm (21 damage) ... on level 7 of the Dungeon. The game lasted 00:03:28 (2267 turns). pokeqdon02 the Magician (DEFE) Turns: 2267, Time: 00:03:28 Health: -1/36 AC: 1 Str: 6 XL: 7 Next: 31% Magic: 18/19 EV: 12 Int: 29 God: Gold: 103 SH: 0 Dex: 17 Spells: 16/19 levels left rFire + + . (33%) c - fire staff of Tentacled Prudence {+Blink rF+ rC++ rN+ Forge Fire} rCold + + + (20%) i - orb of the Game Afoot {Pyromania, Will+ Regen+ rCorr Str-2} rNeg + + + (0%) g - +0 robe "Lud Pud" {rC+ Str+3 Int+3 Archmagi} rPois + (33%) b - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (33%) (no cloak) rCorr + (50%) h - +0 pair of gloves "Gusecsud" {SInv Stlth+} SInv + (no boots) Will +++++ d - amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr Stlth+} Stlth +++++++ e - ring of Puntew {+Blink Will+++ rCorr Stlth+} HPRegen 1.06/turn f - ring "Wuhunod" {rPois Will+ Wiz Int+4 Stlth+} MPRegen 0.72/turn %: resist mutation, wizardry (x1), archmagi @: no status effects A: magic regeneration, thin skeletal structure 1, electricity resistance, wild magic 1, lucky 2 a: Evoke Blink (28%) You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 103 gold pieces. Inventory: Armour a - a +0 robe b - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. g - the +0 robe "Lud Pud" (worn) {rC+ Str+3 Int+3 Archmagi} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. h - the +0 pair of gloves "Gusecsud" (worn) {SInv Stlth+} (You found it on level 4 of the Dungeon) SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. i - the orb of the Game Afoot (worn) {Pyromania, Will+ Regen+ rCorr Str-2} (You found it on level 7 of the Dungeon) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Magical Staves c - the fire staff of Tentacled Prudence (weapon) {+Blink rF+ rC++ rN+ Forge Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Jewellery d - the amulet "Qykkogau" (worn) {rN+ Will+ RegenMP+ rCorr Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. e - the ring of Puntew (worn) {+Blink Will+++ rCorr Stlth+} (You acquired it on level 2 of the Dungeon) [ring of willpower] +Blink: It lets you blink. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. f - the ring "Wuhunod" (worn) {rPois Will+ Wiz Int+4 Stlth+} (You found it on level 3 of the Dungeon) [ring of wizardry] rPois: It protects you from poison. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. Scrolls b - 2 scrolls of revelation {unknown} d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} h - a scroll of immolation {unknown} i - 3 scrolls of identify {unknown} m - a scroll of enchant armour {unknown} Potions g - a potion of magic c - a potion of haste {unknown} k - a potion of experience {unknown} j - a potion of ambrosia {unknown} l - 3 potions of might {unknown} n - 2 potions of heal wounds {unknown} Skills: - Level 2.8 Dodging - Level 2.8 Stealth + Level 6.6 Spellcasting + Level 4.9 Conjurations + Level 5.9 Fire Magic You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Freeze Ice 72% 1d8 3% 1 Inner Flame Hex/Fire 87% N/A 3% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 3% 3 Flame Wave Conj/Fire 100% 2d21 3% 4 Swiftness Air 18% N/A 9% 3 Airstrike Air 9% 2d(2-18) 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26871 Temple: D:4-7 Altars: Ru Shops: D:1 =: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. You discover more artefacts. Message History You feel a huge surge of power! Flames lash the sleepcap. The sleepcap is severely damaged. The sleepcap's fire resistance burns away. The foxfire burns the sleepcap. The sleepcap is burned terribly! The sleepcap is almost destroyed. The sleepcap releases spores at you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! Flames lash the sleepcap. The sleepcap is burned terribly! You destroy the sleepcap! Your foxfire dissipates. HP restored. Found a stone staircase leading up. Found a long sword. You see here a +0 long sword. Found a stone staircase leading down. You encounter a swamp worm and a killer bee. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! The foxfire burns the swamp worm. The swamp worm is lightly wounded. The foxfire burns the swamp worm. The swamp worm is moderately wounded. The swamp worm fires a harpoon shot at you. The harpoon shot hits you! You are yanked forward by the harpoon shot. Found a scroll labelled XYZUON RYSE. Your foxfire leaves your sight. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! The foxfire burns the killer bee! The killer bee is heavily wounded. The killer bee closely misses you. The swamp worm bites you!! Ouch! That really hurt! You die... #........##.<...# ~... ......#####.....# ## ~~.. ......##........# #~ #...)....##.....# ~~ .#.#.#.## #.....# ~# ##......###..... ~≈### ######........## #~~~~## #..###....##w.>~~≈~ #..##.)##●#@y...~~~ # #...#.###..●●§..... ##....# ##§§§...... #......# #......... #......# #......... ........... #......... ..###.....#.##........? # #..##.#..##........ #..##.# .......... You could see a swamp worm and a killer bee (ally target). Vanquished Creatures A steam dragon (D:7) A water moccasin (D:7) 2 ogres (D:6) A bullfrog (D:7) A bombardier beetle (D:4) A jelly (D:6) A hound (D:7) A sleepcap (D:7) 3 adders 4 gnolls (D:4) A dart slug (D:1) An orc (D:4) An endoplasm (D:2) A hobgoblin (D:1) 3 jackals (D:2) 2 quokkas (D:1) 3 ball pythons 3 bats (D:1) A frilled lizard (D:2) 4 goblins 6 kobolds A rat (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon02 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Identified 3 scrolls of acquirement 44 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 299 | D:1 | Acquired the fire staff of Tentacled Prudence {+Blink rF+ | rC++ rN+ Forge Fire} 612 | D:1 | Acquired the amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr | Stlth+} 936 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1021 | D:1 | Found Netel's Book Shop. 1064 | D:1 | Found Mamaet's Jewellery Emporium. 1221 | D:2 | Found a faded altar of an unknown god. 1224 | D:2 | Acquired the ring of Puntew {+Blink Will+++ rCorr Stlth+} 1238 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1238 | D:2 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1238 | D:2 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 1238 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1239 | D:2 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 1239 | D:2 | Lost mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1239 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1239 | D:2 | Gained mutation: You discover more artefacts. [potion of | mutation] 1239 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1251 | D:2 | Learned a level 2 spell: Scorch 1283 | D:3 | Reached XP level 3. HP: 19/19 MP: 8/10 1417 | D:3 | Identified the ring "Wuhunod" {rPois Will+ Wiz Int+4 | Stlth+} 1536 | D:2 | Identified the +0 robe "Lud Pud" {rC+ Str+3 Int+3 Archmagi} 1661 | D:4 | Reached skill level 4 in Spellcasting 1661 | D:4 | Reached XP level 4. HP: 24/24 MP: 8/12 1792 | D:4 | Identified the +0 pair of gloves "Gusecsud" {SInv Stlth+} 1979 | D:5 | Entered Level 5 of the Dungeon 2034 | D:6 | Reached XP level 5. HP: 28/28 MP: 10/14 2062 | D:6 | Encountered an ogre 2066 | D:6 | Killed an ogre 2067 | D:6 | Reached skill level 5 in Spellcasting 2074 | D:6 | Found a sacrificial altar of Ru. 2107 | D:6 | Encountered an ogre 2111 | D:6 | Killed an ogre 2112 | D:6 | Reached skill level 5 in Fire Magic 2112 | D:6 | Reached XP level 6. HP: 32/32 MP: 11/16 2139 | D:7 | Encountered a water moccasin 2145 | D:7 | Killed a water moccasin 2146 | D:7 | Reached skill level 6 in Spellcasting 2176 | D:7 | Identified the orb of the Game Afoot {Pyromania, Will+ | Regen+ rCorr Str-2} 2195 | D:7 | Encountered a steam dragon 2204 | D:7 | Killed a steam dragon 2205 | D:7 | Reached XP level 7. HP: 33/36 MP: 14/18 2267 | D:7 | Slain by a swamp worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_gibbet_a_chance, minivault_14 D:4: layout_loops_corners, uniq_menkaure D:5: layout_cave_pods, serial_shops, nicolae_shopburst D:6: layout_basic, mainiacjoe_overflow_24_doors, nicolae_tso_implements_of_victory, nicolae_overflow_two_pavilions, nicolae_uskayaw_suspiria, temple_fountains, portal_sewer_entry_d, uniq_sigmund, uniq_edmund D:7: layout_rooms, nicolae_eternal_life, worms_lemuel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 3 4 | 4.9 Spellcasting | 4 5 6 | 6.6 Fire Magic | 4 5 | 5.9 Dodging | | 2.8 Stealth | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Foxfire | 96 | 50 | 9 || 155 Scorch | 2 | 8 | 2 || 12 Drink: Mutation | 2 | | || 2 Read: Acquirement | 4 | | || 4 Armour: Robe | 1 | 1 | 3 || 5 Dodge: Dodged | 2 | 1 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2264 | 2153 | 111 | 617 | 940 | 7 | 323.4 | Dungeon | 2264 | 2153 | 111 | 617 | 940 | 7 | 323.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1161 daAuts D:4: 368 daAuts D:3: 226 daAuts D:2: 222 daAuts D:7: 127 daAuts D:6: 124 daAuts D:5: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+