plzcookie Level 1 of the Dungeon (0, 0, D:1) 3 javelins (14, 2, D:1) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (15, 1, D:1) a +0 club a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (15, 2, D:1) a +0 robe (15, 17, D:1) a +0 dagger (15, 25, D:1) a bat corpse (skeletalised by now) (15, 30, D:1) a +0 ring mail (16, -1, D:1) a +0 chain mail (17, 22, D:1) a bat corpse (skeletalised by now) (17, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -4, D:1) a +0 ring mail (26, 25, D:1) a quokka corpse (skeletalised by now) (30, 1, D:1) a +4 short sword of draining a stone (36, 5, D:1) a +0 mace (40, 0, D:1) a +0 ring mail (43, 28, D:1) a +0 battleaxe (49, 45, D:1) a +0 spear (50, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, 15, D:1) a quokka corpse (skeletalised by now) (57, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (57, 19, D:1) a +0 dagger of electrocution 2 stones a kobold skeleton a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (4, 7, D:2) a +0 dagger (8, -2, D:2) a +0 ring mail (10, -9, D:2) a ball python skeleton (12, 0, D:2) a +0 dagger 2 stones (13, 14, D:2) a +0 scale mail (13, 24, D:2) a ball python corpse (skeletalised by now) (15, 6, D:2) a rat skeleton (17, -10, D:2) an adder corpse (skeletalised by now) (18, 33, D:2) a +0 leather armour (21, -1, D:2) a hobgoblin corpse (skeletalised by now) (36, 14, D:2) a +0 sling (41, 18, D:2) a rat skeleton (46, 11, D:2) the +4 ring mail of Bellig {Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (48, 24, D:2) an adder skeleton (50, -5, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (52, 23, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (11, 2, D:3) a +4 heavy spear (12, 4, D:3) 3 flux baubles (14, 5, D:3) a +0 club (15, 6, D:3) a rat skeleton (16, 8, D:3) 3 flux baubles (36, 10, D:3) a hobgoblin skeleton (39, 16, D:3) a +1 trident of venom (41, 19, D:3) an adder corpse (skeletalised by now) (42, 5, D:3) a +0 quarterstaff (46, 18, D:3) a rat corpse (skeletalised by now) (53, 33, D:3) a +0 dagger a kobold corpse (skeletalised by now) (55, 24, D:3) a +0 short sword (57, 14, D:3) a +0 whip a +0 leather armour of fire resistance (57, 16, D:3) a +0 dagger a +0 robe (57, 17, D:3) a +0 mace a +0 scale mail a +0 club a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (3, -25, D:4) a +0 mace (4, -31, D:4) a jackal skeleton (6, -33, D:4) a jackal skeleton (12, 0, D:4) an adder corpse (skeletalised by now) (19, -44, D:4) a hound corpse (skeletalised by now) (21, -30, D:4) a ball python corpse (skeletalised by now) (22, -32, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (24, -37, D:4) a +0 short sword (35, -26, D:4) a +0 dagger (37, 5, D:4) a +0 leather armour (54, -14, D:4) a +0 leather armour (56, -49, D:4) a +0 ring mail (61, -22, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (2, 17, D:5) a +0 giant club (14, 8, D:5) a +0 leather armour (31, 10, D:5) a +0 ring mail (31, 26, D:5) 3 flux baubles (38, 45, D:5) a +0 club a +0 leather armour an orc skeleton (45, 30, D:5) the +2 leather armour of Reason {Harm +Blink rC- SInv} Harm: It increases damage dealt and taken. +Blink: It lets you blink. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. It cannot be enchanted further. (49, 15, D:5) a +0 club a gnoll skeleton (51, 13, D:5) a +0 flail (51, 15, D:5) a +0 spear Level 6 of the Dungeon (10, -8, D:6) a +0 short sword (11, -4, D:6) a +0 robe (19, 3, D:6) a +0 hand axe an orc skeleton (19, 6, D:6) a +0 shortbow a centaur skeleton (22, 0, D:6) a +0 whip of electrocution a +0 leather armour a +0 club a +0 chain mail (22, 1, D:6) a +0 dagger a +0 robe (23, 1, D:6) a +1 whip of electrocution (32, -13, D:6) a +0 dagger (35, -15, D:6) a +0 war axe of flaming +0 swamp dragon scales (48, -23, D:6) a +0 quarterstaff (48, -11, D:6) a +0 flail an orc skeleton (49, -11, D:6) a +0 trident an orc skeleton (50, -11, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (skeletalised by now) (2, 31, D:7) a +0 quarterstaff (32, 18, D:7) a +0 sling (36, 2, D:7) a +0 chain mail (40, 21, D:7) a +0 pair of gloves (41, -14, D:7) a +0 short sword a +0 robe (41, -13, D:7) a +3 halberd of freezing a +0 robe a +2 trident a +0 robe (42, -12, D:7) a +0 hand axe a +0 robe (43, -11, D:7) a +3 dagger a +0 robe (57, -8, D:7) a +0 chain mail (60, 27, D:7) an orb of glass (60, 28, D:7) a +0 scale mail Level 8 of the Dungeon (4, 19, D:8) a +0 club a +0 club a +0 trident a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (4, 21, D:8) a +0 whip (4, 27, D:8) a +0 leather armour (8, 11, D:8) a +0 giant club (15, 5, D:8) the +3 long sword of Tarefin {holy, *Rage rPois rN+ Str+3} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (17, -3, D:8) a +0 orcbow (17, -2, D:8) a bullfrog skeleton (17, 9, D:8) a +0 dagger a +0 robe (18, 7, D:8) a +0 club a +0 leather armour an orc skeleton (18, 8, D:8) a +0 dagger (19, 6, D:8) a +0 flail 2 silver javelins an orc skeleton (19, 8, D:8) a +0 dagger a +0 robe an orc skeleton (25, -12, D:8) a +0 shortbow a centaur skeleton (28, 25, D:8) a +0 club (31, 27, D:8) a yak corpse (skeletalised by now) (33, 18, D:8) a black bear corpse (skeletalised by now) (36, 19, D:8) a +0 dagger a +0 robe (36, 21, D:8) a +0 club a black bear corpse (skeletalised by now) (36, 22, D:8) a +0 club an orc corpse (skeletalised by now) (37, 1, D:8) a +0 ring mail of cold resistance (42, 16, D:8) a +0 scale mail (49, 10, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Vilosch's Weapon Boutique a +1 flail of venom (156 gold) a +2 rapier of draining (306 gold) a +0 longbow (154 gold) a +0 falchion (42 gold) 2 poisoned darts (16 gold) a +0 hand axe (42 gold) a +0 war axe (49 gold) a +0 short sword (42 gold) (19, 7, D:9) a +0 dire flail (20, -12, D:9) the +2 quarterstaff of Valiance {antimagic, rPois Str+5 SInv} rPois: It protects you from poison. Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. (25, 6, D:9) 12 gold pieces (25, 7, D:9) 15 gold pieces (52, -6, D:9) a +0 shortbow the Ecumenical Temple