Dungeon Crawl Stone Soup version 0.34-a0-1975-g332d4de64d (webtiles) character file. Game seed: 7263469278622535790 139 please the Conjurer (level 5, -3/31 HPs) Began as an Octopode Conjurer on Jan 8, 2026. Slain by a crocodile (13 damage) ... in a sewer. The game lasted 00:02:25 (2240 turns). please the Conjurer (Octopode Conjurer) Turns: 2240, Time: 00:02:26 Health: -3/31 AC: 1 Str: 12 XL: 5 Next: 22% Magic: 9/9 EV: 12 Int: 23 God: Gold: 95 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +6 ring of strength rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 95 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Jewellery b - a +6 ring of strength (worn) Talismans a - an inkwell talisman c - a medusa talisman Scrolls c - 4 scrolls of identify {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of noise {unknown} Potions d - a potion of curing {unknown} f - a potion of might {unknown} j - a potion of haste {unknown} k - a potion of mutation {unknown} Skills: - Level 2.0 Dodging + Level 4.8 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations * Level 0.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 12% 1d4 12% 1 Stone Arrow Conj/Erth 28% 3d8 12% 3 Call Imp Summ 6% N/A 17% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 17% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Magic restored. You enter the shallow water. e - 2 scrolls labelled GUAFEX ONUSK (gained 1) You enter the shallow water. Found a gate leading back out of this place. You encounter a crocodile. Found three items. Found a gate leading back out of this place. A crocodile is nearby! You encounter a kobold. It is wielding a +0 club. Found a scroll labelled VAGRAHINOM. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (74% to hit) You focus your ray upon the crocodile. The searing ray misses the crocodile. (Press . to maintain the ray.) The crocodile bites you. The crocodile drags you backwards! You stop channelling your searing ray. The crocodile bites you! The crocodile drags you backwards! The kobold shouts! Unknown command. You aren't carrying any items that you can evoke. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile. The crocodile is lightly wounded. The crocodile bites you. The crocodile drags you backwards! Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The crocodile bites you! You die... #~# #~# # ##~## ~## ##.~~## ...# ..####.~~..#####...~. ..~~~~~.~.~≈≈≈≈≈~.∩.. ..####....~##≈##...~. ##~~.###~# ~.# ##≈## #@# # #≈# #.lK# #≈##~?∩?.# #≈###.!.## ##≈####.## ##.~.##### K~####..~~.##### .~~~~~..∩.~≈≈≈≈≈~ ~####~∩.~.#####~ You could see a crocodile and a kobold. Vanquished Creatures Crazy Yiuf (D:2) Jessica (D:2) 3 gnolls (D:2) An adder (D:2) 2 river rats (D:3) A ribbon worm (D:2) A dart slug (D:1) 3 endoplasms A hobgoblin (D:1) 3 jackals (D:2) A quokka (D:1) 3 ball pythons (D:2) 6 bats A frilled lizard (D:1) 3 goblins (D:2) 2 kobolds (D:2) 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | please the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 386 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 389 | D:1 | Learned a level 2 spell: Searing Ray 1027 | D:2 | Encountered Jessica 1031 | D:2 | Killed Jessica 1032 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1451 | D:2 | Found a faded altar of an unknown god. 1604 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 1911 | D:2 | Encountered Crazy Yiuf 2048 | D:2 | Killed Crazy Yiuf 2049 | D:2 | Reached XP level 5. HP: 31/31 MP: 4/9 2160 | D:3 | Found a glowing drain. 2164 | Sewer | Entered a sewer 2198 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 2234 | Sewer | Encountered a crocodile 2240 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, chequers_serial_rivers_micro_a D:2: layout_basic, hellmonk_ecumenical_altar_dog_temple, uniq_jessica, uniq_crazy_yiuf_cottage D:3: layout_basic, gup_sewer_entry_bowl, uniq_natasha Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.8 Spellcasting | 3 | 3.2 Dodging | | 2.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 7 || 14 Melee: Dagger | 5 | 7 || 12 Constrict | 3 | 3 || 6 Unarmed | 2 | || 2 Tentacles | | 1 || 1 Cast: Magic Dart | 45 | 8 || 53 Searing Ray | 2 | 3 || 5 Iskenderun's Myst | | 1 || 1 Drink: Magic | | 1 || 1 Armour: None | 7 | 9 || 16 Dodge: Dodged | 16 | 6 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2240 | 2113 | 127 | 112 | 1691 | 4 | 560.0 | Dungeon | 2164 | 2037 | 127 | 112 | 1656 | 3 | 721.3 | Sewer | 76 | 76 | 0 | 0 | 35 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1246 daAuts D:1: 880 daAuts Sewer: 76 daAuts D:3: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+