Dungeon Crawl Stone Soup version 0.34-a0-625-g8a5a901316 (webtiles) character file. Game seed: 14080709264955542955 91 please the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Aug 16, 2025. Slain by an orc ... wielding a +0 whip (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:47 (2429 turns). please the Conjurer (Octopode Conjurer) Turns: 2429, Time: 00:01:48 Health: 0/27 AC: 0 Str: 6 XL: 4 Next: 57% Magic: 0/12 EV: 17 Int: 22 God: Gold: 147 SH: 0 Dex: 10 Spells: 2/9 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Missiles a - 2 throwing nets Talismans b - an inkwell talisman (worn) Scrolls c - 2 scrolls of enchant armour {unknown} e - 5 scrolls of vulnerability {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of identify {unknown} l - a scroll of silence {unknown} m - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of berserk rage {unknown} j - a potion of brilliance {unknown} n - 2 potions of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting + Level 4.9(5.4) Conjurations + Level 0.8(1.3) Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 3% 1 Swiftness Air 5% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Ignite Poison Fire/Alch 5% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 chain mail (85% to hit) You focus your ray upon the orc. The searing ray misses the orc. x2 The searing ray hits the orc. The orc is lightly wounded. The orc shouts! (Press . to maintain the ray.) The orc misses you. The orc barely misses you. The searing ray hits the orc but does no damage. The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc. The orc is heavily wounded. The orc completely misses you. The orc hits you with a +0 whip. Unknown command. The searing ray hits the orc but does no damage. The searing ray hits the orc! You kill the orc! The orc barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 chain mail (85% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is lightly wounded. The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) The orc misses you. The searing ray hits the orc. The orc is moderately wounded. The orc closely misses you. Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. The orc attacks as it pursues you! The orc hits you with a +0 whip. You die... . # #.######.######. #.# #.# #.# #.# # #.# #.# #..#.##.######.# ...............# .#.#.##.#####..# #.# #..# #;# #..# #o# #..# #)# #... .). ..... ##)## ###.# ... #.# ... #.# You could see an orc. Vanquished Creatures An orc wizard (D:3) Robin (D:3) A ribbon worm (D:3) 3 orcs (D:3) An endoplasm (D:2) 2 giant cockroaches (D:2) 6 hobgoblins 3 quokkas 7 ball pythons 4 bats 6 frilled lizards 14 goblins 9 kobolds 3 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | please the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 273 | D:1 | Reached XP level 2. HP: 11/17 MP: 0/5 276 | D:1 | Learned a level 2 spell: Searing Ray 1165 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1435 | D:2 | You fall into a shaft and drop 1 floor! 1642 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2063 | D:3 | Noticed Robin 2067 | D:3 | Killed Robin 2228 | D:3 | Reached XP level 4. HP: 27/27 MP: 10/12 2233 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2429 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, minmay_misc_feat_columns, roderic_roman_lattice, minmay_misc_feat_enclosed, glass_columns_b D:2: layout_rooms, basic_altar, wad_floor_pattern_untrapped, nrook_uturn, nrook_mini_backslash, minmay_tetromino_l4 D:3: layout_basic, uniq_natasha, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.9 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 29 | || 29 Constrict | 9 | || 9 Tentacles | 3 | || 3 Cast: Magic Dart | 87 | 3 || 90 Searing Ray | | 4 || 4 Stab: Sleeping | 2 | || 2 Armour: Skin | 16 | 4 || 20 Dodge: Dodged | 23 | 9 || 32 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2429 | 2358 | 71 | 282 | 1788 | 3 | 809.7 | Dungeon | 2429 | 2358 | 71 | 282 | 1788 | 3 | 809.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1152 daAuts D:2: 846 daAuts D:3: 430 daAuts