Dungeon Crawl Stone Soup version 0.34-a0-624-g73f07e0534 (webtiles) character file. Game seed: 781215979545922936 32 please the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Aug 16, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (1069 turns). please the Conjurer (Octopode Conjurer) Turns: 1069, Time: 00:01:10 Health: 0/21 AC: 0 Str: 6 XL: 3 Next: 25% Magic: 8/11 EV: 17 Int: 22 God: Gold: 4 SH: 0 Dex: 10 Spells: 4/7 levels left rFire x . . (150%) a - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) Talismans b - an inkwell talisman (worn) Scrolls c - a scroll of silence {unknown} e - a scroll of enchant armour {unknown} h - 3 scrolls of identify {unknown} Potions d - a potion of haste {unknown} f - 2 potions of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting + Level 4.5(5.0) Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 15% 3d6 12% 3 Sigil of Binding Hex 5% N/A 30% 3 Flame Wave Conj/Fire 15% 2d7 38% 4 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) You focus your ray upon Robin. The searing ray hits Robin! Robin is heavily wounded. (Press . to maintain the ray.) Robin throws the goblin at you! Unknown command. The searing ray hits Robin. Robin is severely wounded. The goblin hits you with a +0 club! Unknown command. The searing ray misses Robin. Robin roars a battlecry! The goblin goes into a battle-frenzy! A hobgoblin comes into view. The goblin completely misses you. The goblin misses you. Unknown command. The searing ray hits Robin. Robin is almost dead. The searing ray hits the rat! You kill the rat! You finish channelling your searing ray. Robin misses you. The goblin hits you with a +0 club. The goblin misses you. Unknown command. Magic courses through your body. Robin barely misses you. The goblin misses you. The goblin hits you with a +0 club. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0 helmet (almost dead, 85% to hit) You focus your ray upon Robin. The searing ray misses Robin. (Press . to maintain the ray.) The goblin barely misses you. Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The searing ray hits Robin! You kill Robin! The goblin closely misses you. x2; The goblin hits you with a +0 club. You die... ##.. .# .# . ... #.... g..##... .##.... )......# .#.... # #g#....# ..... r #.#....## #...~ . #) #.#.#g.. #.... #.#)# #.#g#g# #.... ?...###†));g# # # #.... #........### #.#. #.... ##.#....## #...######.~ #..#.## #.........~ #.....## #.##....##. #....#...### #.##.#..# ~ #.#.##.#...# #.##...[# # ....$ #.###.####.#..##.... ###.## #.# #...##†...###### You could see a hobgoblin (strong) and 3 goblins. Vanquished Creatures Robin (D:2) 4 endoplasms 2 giant cockroaches (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:2) 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) 11 goblins 2 kobolds (D:1) 6 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | please the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/9 312 | D:1 | Learned a level 2 spell: Searing Ray 764 | D:1 | Found a faded altar of an unknown god. 949 | D:2 | Reached XP level 3. HP: 21/21 MP: 8/10 1058 | D:2 | Noticed Robin 1069 | D:2 | Killed Robin 1069 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, hellmonk_ecumenical_altar_slurped_away, serial_bayou_lagoon_b D:2: minmay_angry_zag, layout_rooms, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, uniq_robin Action || total ---------------------------++------- Melee: Dagger || 4 Tentacles || 2 Cast: Magic Dart || 56 Searing Ray || 2 Use: Potion || 1 Armour: Skin || 8 Dodge: Dodged || 12 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1089 | 1066 | 23 | 96 | 814 | 2 | 544.5 | Dungeon | 1089 | 1066 | 23 | 96 | 814 | 2 | 544.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 967 daAuts D:2: 121 daAuts