Dungeon Crawl Stone Soup version 0.34-a0-624-g73f07e0534 (webtiles) character file. Game seed: 15402378946910514775 0 please the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Aug 16, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:02 (39 turns). please the Conjurer (Octopode Conjurer) Turns: 39, Time: 00:00:03 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 20 God: Gold: 4 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Potions g - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a club, 4 gold pieces and a dagger. Found two stairs. You open the door. There is an open door here. You open the door. There is an open door here. You now have 4 gold pieces. There is an open door here. An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm jiggles. The magic dart hits the endoplasm but does no damage. The endoplasm is moderately wounded. You are out of magic! You tentacle-slap the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm completely misses you. You completely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... .# .... ..# .... ######### ..# ........# ###.# ##.## ..#.##########.#.#####.# ..'..##.......###......# ..#..##.######.#@####### ###.#.#.# #J## ..#.##..# #.# >.'.#.### #.# ..##.## #. ####.# #. ..# #. #### #. You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | please the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 39 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 31 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 31 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts