Dungeon Crawl Stone Soup version 0.34-a0-624-g73f07e0534 (webtiles) character file. Game seed: 3415354536893731479 45 please the Conjurer (level 3, -4/21 HPs) Began as an Octopode Conjurer on Aug 16, 2025. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:30 (1441 turns). please the Conjurer (Octopode Conjurer) Turns: 1441, Time: 00:01:31 Health: -4/21 AC: 1 Str: 6 XL: 3 Next: 64% Magic: 0/7 EV: 12 Int: 22 God: Gold: 103 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) d - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Jewellery a - an amulet of alchemy b - an amulet of wildshape c - a ring of willpower Wands e - a wand of paralysis (5) Scrolls c - 2 scrolls of poison {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} k - a scroll of teleportation {unknown} Potions g - a potion of magic d - 2 potions of attraction {unknown} f - a potion of berserk rage {unknown} j - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 6% 2d7 19% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Airstrike Air 1% 2d(1-17) 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Nothing appears to happen. You completely miss something. You squeeze something. You hit something but do no damage. You barely miss something. You hit something. You hit something. You barely miss something. You squeeze something. You barely miss something. You hit something. Your squeeze misses something. You hit something but do no damage. You barely miss something. You hit something. You hit something. Something hits you. You barely miss something. You closely miss something. Your squeeze misses something. Something hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. Nothing appears to happen. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) The searing ray hits something. You hear some strange, mumbled words. Something tries to affect you, but you resist. The searing ray hits something. Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. You finish channelling your searing ray. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ######.......#..######### ........#..#.....### # #######.#......#...# # #.#.##.#####.## # #...##.## #..##### #.......# ##....## #..###... ####... #..# .## #### #.@# ## #.{####...## #...[....... .......####.....b ....#### .@... #.# ...# # #.. . There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A hobgoblin (D:2) 2 jackals (D:1) A quokka (D:1) 6 bats 2 endoplasms 2 frilled lizards (D:1) A giant cockroach (D:2) A goblin (D:1) 5 kobolds A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | please the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 362 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 614 | D:1 | Learned a level 2 spell: Searing Ray 1020 | D:2 | Reached XP level 3. HP: 20/21 MP: 1/6 1411 | D:2 | Noticed Sigmund 1441 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring D:2: layout_rooms, minivault_27, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 9 Tentacles || 7 Constrict || 2 Punch || 1 Short sword || 18 Cast: Magic Dart || 47 Searing Ray || 2 Evoke: Wand || 3 Armour: Skin || 16 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1440 | 1387 | 53 | 203 | 1012 | 2 | 720.0 | Dungeon | 1440 | 1387 | 53 | 203 | 1012 | 2 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 899 daAuts D:2: 540 daAuts