Dungeon Crawl Stone Soup version 0.34-a0-624-g73f07e0534 (webtiles) character file. Game seed: 656912874486295654 22 please the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Aug 16, 2025. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (1364 turns). please the Conjurer (Draconian Conjurer) Turns: 1364, Time: 00:01:16 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 68% Magic: 1/5 EV: 11 Int: 18 God: Gold: 56 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Scrolls c - a scroll of fog {unknown} e - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} j - 3 scrolls of butterflies {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 26% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Starburst Conj/Fire 5% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History There is an open door here. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. Okay, then. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray misses the gnoll. Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you with a +0 flail. You aren't carrying any items that you can evoke. Unknown command. You hit the gnoll but do no damage. You tail-slap the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! You die... ######### #.......# #.......# #.......##. #.......... #.......# #.......# #.<.....# ###@##### #j# #.# #.# ... ..... ##...## ##.## #.. You could see a gnoll. Vanquished Creatures 4 hobgoblins 2 jackals (D:1) 3 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 2 goblins 3 kobolds 3 quokkas 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | please the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 276 | D:1 | You fall into a shaft and drop 1 floor! 321 | D:2 | Reached XP level 2. HP: 6/20 MP: 0/5 383 | D:2 | Learned a level 2 spell: Searing Ray 498 | D:2 | Noticed Sigmund 1364 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, serial_bayou_ford_a D:2: layout_loops_cross, shapermc_ecumenical_altar_mp_ritualfount, minmay_misc_feat_square, chequers_serial_rivers_large_a, dk_noncrumbling_3, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 47 Tailslap || 5 Cast: Magic Dart || 47 Searing Ray || 1 Armour: Skin || 37 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1373 | 1326 | 47 | 128 | 1006 | 2 | 686.5 | Dungeon | 1373 | 1326 | 47 | 128 | 1006 | 2 | 686.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1122 daAuts D:2: 250 daAuts