Dungeon Crawl Stone Soup version 0.34-a0-617-gae34898536 (webtiles) character file. Game seed: 11337645468135489794 103 please the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Aug 14, 2025. Succumbed to an orc's poison ... on level 2 of the Dungeon. The game lasted 00:02:14 (2242 turns). please the Conjurer (Draconian Conjurer) Turns: 2242, Time: 00:02:14 Health: 0/33 AC: 5 Str: 12 XL: 4 Next: 51% Magic: 0/9 EV: 11 Int: 20 God: Gold: 82 SH: 0 Dex: 9 Spells: 2/9 levels left rFire + . . (50%) b - +0 dagger of the Siren {vamp, *Noise +Blink rElec Str+2 SInv} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec + (33%) (no gloves) rCorr . (100%) (no boots) SInv + (no amulet) Will ..... a - ring of protection from fire Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (0 -> -2) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Evoke Blink You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons b - the +0 dagger of the Siren (weapon) {vamp, *Noise +Blink rElec Str+2 SInv} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). SInv: It lets you see invisible. c - a +2 vampiric dagger Jewellery a - a ring of protection from fire (worn) Wands b - a wand of acid (6) Scrolls c - a scroll of silence {unknown} d - a scroll of immolation {unknown} e - a scroll of blinking {unknown} h - 3 scrolls of identify {unknown} k - a scroll of poison {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of revelation {unknown} o - a scroll of enchant armour {unknown} q - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} m - 2 potions of might n - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.4 Spellcasting * Level 5.0 Conjurations + Level 0.4 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 12% 1d1 14% 1 Call Canine Familiar Summ 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Fulsome Fusillade Conj/Alch 6% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You finish channelling your searing ray. You feel sick. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (almost dead, 78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! You kill the orc priest! (Press . to maintain the ray.) You feel sick. The orc misses you. Your Conjurations skill increases to level 5! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (100% to hit) The magic dart hits the orc. The orc is almost dead. You stop channelling your searing ray. You feel sick. The orc hits you but does no damage. Okay, then. Unknown command. You completely miss the orc. The orc is almost dead. You feel sick. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. j -> m - 2 potions of might You die... ~~≈~♣PPP.)...# ######..## P~♣♣≈~PP...######......## .~P~~~♣~~PPPP.......#### ~PP~~~~~~~~~P~###.#.# ...P.~PP~P♣~~P##..#.# ##..#PP.P.P..~......# ##.#######......#### #.†..# #####o)# ####.# ##@# #.# ### #.# #.# #.# #.# #.# #.# #.# You could see an orc. Vanquished Creatures An orc priest (D:2) Robin (D:2) An adder (D:2) A ribbon worm (D:2) A dart slug (D:2) 3 orcs (D:2) 6 hobgoblins 4 quokkas 4 ball pythons 2 bats 7 endoplasms 5 giant cockroaches 12 goblins 2 kobolds (D:1) 4 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | please the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 295 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 299 | D:1 | Learned a level 2 spell: Searing Ray 1169 | D:2 | Reached XP level 3. HP: 24/26 MP: 2/7 1440 | D:2 | Identified the +0 dagger of the Siren {vamp, *Noise +Blink | rElec Str+2 SInv} 2039 | D:2 | Noticed Robin 2059 | D:2 | Killed Robin 2171 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/8 2186 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2240 | D:2 | Reached skill level 5 in Conjurations 2241 | D:2 | HP: 1/33 [orc/+0 dagger (3)] 2242 | D:2 | Succumbed to an orc's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a D:2: layout_basic, serial_bayou_lagoon_a, st_stairs_10, uniq_robin D:3: minmay_skewed_foursquare, layout_rooms, grunt_dithmenos_smoke_and_mirrors Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.4 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Translocations | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 20 | 7 || 27 Tailslap | 3 | 1 || 4 Cast: Magic Dart | 84 | 2 || 86 Searing Ray | 4 | 2 || 6 Use: Potion | | 1 || 1 Armour: Skin | 12 | 11 || 23 Dodge: Dodged | 19 | 10 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2252 | 2179 | 73 | 323 | 1546 | 3 | 750.7 | Dungeon | 2252 | 2179 | 73 | 323 | 1546 | 3 | 750.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1130 daAuts D:1: 1117 daAuts D:3: 5 daAuts