Dungeon Crawl Stone Soup version 0.34-a0-617-gae34898536 (webtiles) character file. Game seed: 9704659118396395104 49 please the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Aug 14, 2025. Slain by a scorpion (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1982 turns). please the Conjurer (Draconian Conjurer) Turns: 1982, Time: 00:01:21 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 51% Magic: 0/6 EV: 11 Int: 20 God: Gold: 45 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) b - +2 short sword (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -9) A: AC +5, unfitting armour, cold-blooded, armoured tail 1, strong-willed 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons b - a +2 short sword of draining (weapon) Jewellery a - an amulet of faith Scrolls c - a scroll of teleportation {unknown} d - a scroll of fog {unknown} e - a scroll of identify {unknown} h - 2 scrolls of poison {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 16% 1 Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are strong-willed. (Will+) Message History The magic dart hits the scorpion but does no damage. The scorpion is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. (Press . to maintain the ray.) The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. Unknown command. The searing ray hits the scorpion! The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! It was a potion of mutation. You feel extremely strange. You feel strong-willed. You feel very sick. The scorpion closely misses you. You closely miss the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion barely misses you. Unknown command. You hit the scorpion but do no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you! You die... #.####..##.####. #....#......#.# #. ..# #.##.#...####. ..# #.##.##>...... ....#.##.######### ##.#.#.##.# ... #.##.#### #s# #........ #######@###.####### .(..........# #######.##### #........ #.####### #.# #.# #.# #.# You could see a scorpion. Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) A dart slug (D:2) 3 hobgoblins (D:1) 3 quokkas 2 ball pythons 5 bats (D:1) 6 endoplasms 2 frilled lizards (D:1) 3 giant cockroaches 4 goblins 3 kobolds (D:2) 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | please the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 557 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/5 560 | D:1 | Learned a level 2 spell: Searing Ray 1466 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1768 | D:2 | Reached skill level 5 in Conjurations 1973 | D:2 | Noticed a scorpion 1980 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1982 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_corners D:2: layout_basic, basic_altar, bh_walls_and_bars Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 6 Tailslap || 1 Short sword || 23 Cast: Magic Dart || 79 Searing Ray || 2 Use: Potion || 1 Armour: Skin || 21 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1983 | 1948 | 35 | 156 | 1569 | 2 | 991.5 | Dungeon | 1983 | 1948 | 35 | 156 | 1569 | 2 | 991.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1267 daAuts D:2: 716 daAuts