Seeded DCSS version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 264276475801805284 (custom seed) 97 pixellab the Magician (level 4, 24/24 HPs) Began as a Deep Elf Fire Elementalist on Aug 8, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:03:35 (1335 turns). pixellab the Magician (Deep Elf Fire Elementalist) Turns: 1335, Time: 00:03:35 Health: 24/24 AC: 2 Str: 8 XL: 4 Next: 42% Magic: 12/14 EV: 15 Int: 27 God: Gold: 54 SH: 0 Dex: 22 Spells: 12/15 levels left rFire + + + (20%) c - fire staff of Tentacled Prudence {+Blink rF+ rC++ rN+ Forge Fire} rCold + + + (20%) (no offhand) rNeg + + + (0%) f - +2 robe "Lonett" {rElec Dex+4 Archmagi} rPois + (33%) b - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (33%) e - scarf of Beauty {Repulsion, ^Contam rElec Will+++ Str+3} rCorr + (50%) (no gloves) SInv . (no boots) Will +++++ d - amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr Stlth+} Stlth +++++ g - ring of Nuzem {rF+ Wiz Int+5 Dex+3} HPRegen 0.24/turn (no ring) MPRegen 0.68/turn %: repel missiles, clarity, resist mutation, wizardry (x1), archmagi @: no status effects A: magic regeneration, clarity, efficient metabolism, lucky 1 a: Evoke Blink (28%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe b - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. e - the scarf of Beauty (worn) {Repulsion, ^Contam rElec Will+++ Str+3} (You acquired it on level 1 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str+3: It affects your strength (+3). f - the +2 robe "Lonett" (worn) {rElec Dex+4 Archmagi} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Magical Staves c - the fire staff of Tentacled Prudence (weapon) {+Blink rF+ rC++ rN+ Forge Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Jewellery d - the amulet "Qykkogau" (worn) {rN+ Will+ RegenMP+ rCorr Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. g - the ring of Nuzem (worn) {rF+ Wiz Int+5 Dex+3} (You found it on level 3 of the Dungeon) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). Scrolls b - 2 scrolls of revelation {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of vulnerability {unknown} Potions g - a potion of magic c - a potion of haste {unknown} M - a potion of mutation {!q} j - a potion of lignification {unknown} Skills: - Level 5.5 Dodging - Level 6.0 Stealth + Level 6.3 Spellcasting + Level 4.7 Conjurations + Level 5.7 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 48% 1d6 2% 1 Inner Flame Hex/Fire 53% N/A 2% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 2% 3 Flame Wave Conj/Fire 70% 2d16 2% 4 Swiftness Air 12% N/A 8% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16669 Altars: Shops: D:1 =: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You possess an exceptional clarity of mind. Your metabolism doubles the duration of potion status effects. You discover slightly more artefacts. Message History Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire burns the gnoll. The gnoll is lightly wounded. The foxfire burns the gnoll. The gnoll is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The foxfire burns the gnoll. The gnoll is moderately wounded. The foxfire burns the gnoll. The gnoll is severely wounded. The foxfire burns the gnoll but does no damage. The gnoll is severely wounded. Your foxfire dissipates! The gnoll misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Flames lash the gnoll. You kill the gnoll! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates! Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.#.# #.#.# .. #.#.# #.# #.#)# #.# #.#$##.# #.# #.#.##># #.# # ##########.#.##.#####.# .# ...........§@§§§●.....# #.## ........####§#..####..##...## ~~.~≈~≈●§§●§§#..# #..#.....# ≈≈≈≈≈.~≈≈≈.######<.# #......... .~≈≈≈~.≈≈≈~.## #..#####.#..[..# .~≈≈≈~.≈≈≈≈..# #............... .......≈~≈~..# #####.######.##. .~~≈≈•.......# #.# ## .~≈≈~.≈≈≈≈~..# #.# There were no monsters in sight! Vanquished Creatures 3 gnolls (D:3) 2 adders An endoplasm (D:2) A hobgoblin (D:1) 3 jackals (D:2) 2 quokkas (D:1) 3 ball pythons 3 bats (D:1) A frilled lizard (D:2) 3 goblins 6 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pixellab the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Identified 3 scrolls of acquirement 44 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 299 | D:1 | Acquired the fire staff of Tentacled Prudence {+Blink rF+ | rC++ rN+ Forge Fire} 612 | D:1 | Acquired the amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr | Stlth+} 870 | D:1 | Acquired the scarf of Beauty {Repulsion, ^Contam rElec | Will+++ Str+3} 944 | D:1 | Found Netel's Book Shop. 952 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 955 | D:1 | Learned a level 2 spell: Scorch 969 | D:1 | Found Mamaet's Jewellery Emporium. 1081 | D:2 | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 1081 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1081 | D:2 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 1114 | D:2 | Reached skill level 5 in Dodging 1114 | D:2 | Reached skill level 5 in Fire Magic 1114 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/12 1135 | D:2 | Identified the +2 robe "Lonett" {rElec Dex+4 Archmagi} 1221 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/14 1244 | D:3 | Identified the ring of Nuzem {rF+ Wiz Int+5 Dex+3} 1335 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_gibbet_a_chance, minivault_14 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 5 | 5.5 Stealth | 6 | 6.0 Spellcasting | 6 | 6.3 Conjurations | 4 | 4.7 Fire Magic | 5 | 5.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 59 | 18 || 77 Scorch | 7 | 2 || 9 Drink: Experience | 1 | || 1 Mutation | 1 | || 1 Read: Acquirement | 4 | || 4 Armour: Robe | 6 | || 6 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1330 | 1299 | 31 | 503 | 391 | 3 | 443.3 | Dungeon | 1330 | 1299 | 31 | 503 | 391 | 3 | 443.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1000 daAuts D:2: 189 daAuts D:3: 141 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+