piorio Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -8, D:1) a ball python corpse (skeletalised by now) (7, 3, D:1) a frilled lizard corpse (skeletalised by now) (10, -12, D:1) a ball python skeleton (32, -13, D:1) a frilled lizard skeleton (32, 8, D:1) a rat skeleton (34, 29, D:1) a quokka corpse (skeletalised by now) (35, 9, D:1) a +0 short sword a kobold skeleton (38, -12, D:1) a +0 club (39, 7, D:1) a rat skeleton (42, 8, D:1) a hobgoblin skeleton (48, -4, D:1) 3 flux baubles (51, 11, D:1) a +0 club a goblin skeleton (51, 12, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (11, 15, D:2) a hobgoblin skeleton (12, 26, D:2) a hobgoblin skeleton (13, 24, D:2) a +0 club a goblin skeleton (13, 25, D:2) a +0 antimagic whip a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (17, 44, D:2) an adder skeleton (23, 43, D:2) a rat skeleton (33, 27, D:2) a +0 dagger a goblin skeleton (41, 35, D:2) a ball python skeleton (42, 14, D:2) a +0 club (43, 41, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, 22, D:3) 4 poisoned darts (6, 23, D:3) a rat corpse (skeletalised by now) (7, -1, D:3) a +0 flail (12, -10, D:3) a frilled lizard skeleton (14, -10, D:3) a hobgoblin skeleton (14, -5, D:3) a +0 ring mail (17, -11, D:3) a gnoll skeleton (17, -3, D:3) a gnoll skeleton (17, 2, D:3) a hobgoblin corpse (skeletalised by now) (19, 9, D:3) a scroll of identify (19, 10, D:3) 5 poisoned darts (19, 11, D:3) a +0 chain mail (20, 9, D:3) 9 gold pieces (20, 10, D:3) a +0 ring mail (20, 11, D:3) a potion of might (21, 9, D:3) a +0 mace (21, 10, D:3) a scroll of identify (21, 11, D:3) a scroll of teleportation (23, 1, D:3) a +0 dagger (23, 3, D:3) a +0 mace a +2 scale mail of cold resistance (32, 9, D:3) a bat corpse (skeletalised by now) (36, -1, D:3) a +0 robe (40, 4, D:3) a rat skeleton (42, 11, D:3) a hobgoblin corpse (skeletalised by now) (50, 0, D:3) a +0 short sword (51, -1, D:3) a hobgoblin corpse (skeletalised by now) (52, -1, D:3) a +0 short sword 2 stones Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe of Monotheism {Regen+ Int+3 Stlth+} (1700 gold) Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 pair of boots of the Blizzard {+Blink Fly} (2060 gold) +Blink: It lets you blink. Fly: It grants you flight. It cannot be enchanted further. the amulet of Res Nullius {Fly rElec Regen+ rCorr} (5170 gold) [amulet of regeneration] Fly: It grants you flight. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the +4 dagger of Gallantry {drain, rPois rN+ Str+3} (4530 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 pair of gloves of Impatience {Str+3} (1780 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the alchemy staff of Exquisite Torment {rPois Stlth- Tloc Ice Alch} (4180 gold) [staff of alchemy] rPois: It protects you from poison. Stlth-: It makes you less stealthy. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. the orb of the Hills {Mesmerism, rElec Dex-5 Slay+2 Ice} (4150 gold) rElec: It insulates you from electricity. Dex-5: It affects your dexterity (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Ice: It increases the power of your Ice spells. the +7 spear of the Enchanted Forest {holy, Int+2 Dex+2 Stlth+} (5860 gold) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 short sword "Cipiq" {freeze, Will+} (3300 gold) Will+: It increases your willpower. It cannot be enchanted further. the +1 leather armour of Death Resistance {rPois rF- Dex-3 SInv} (910 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. the cold staff of Fundamental Breach {rC+ Str-4 Int+3 Dex+7 Ice} (4460 gold) [staff of cold] rC+: It protects you from cold. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). Ice: It increases the power of your Ice spells. the fortress talisman of Xom's Fury {Rampage rElec rC- Dex+5} (5250 gold) [fortress talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). the ring of Herepyli {*Corrode Will+++ Int+6} (5300 gold) [ring of willpower] *Corrode: It may corrode you when you take damage. Will+++: It greatly increases your willpower. Int+6: It affects your intelligence (+6). the +2 mace "Waidghus" {heavy, +Blink rC- Int+5 SInv} (3710 gold) +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. the eel talisman of Suweo {rN+} (3900 gold) [eel talisman] rN+: It protects you from negative energy. the +9 whip "Orasom" {concuss, rPois rN+ rCorr} (6850 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the ring "Firam" {rN+ Dex+3} (3330 gold) [ring of positive energy] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). the alchemy staff of Calamity {rPois Int+2 SInv Alch} (4040 gold) [staff of alchemy] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Alch: It increases the power of your Alchemy spells. the earth staff of Uluanida {Will++ Int-3 Forge Earth} (4530 gold) [staff of earth] Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Forge: It increases the power of your Forgecraft spells. Earth: It increases the power of your Earth spells. the +0 pair of gloves of Liplofoji {rElec Will+ SInv} (2830 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (0, 1, D:4) a +0 club an orc corpse (6, 10, D:4) a +0 ring mail (10, 4, D:4) a +0 robe (10, 50, D:4) a +0 quarterstaff (13, 7, D:4) a +0 dagger (21, 50, D:4) a +0 scale mail (24, 50, D:4) a +0 scale mail (32, 26, D:4) a +0 dagger (36, 7, D:4) an iguana skeleton (40, 10, D:4) a +0 helmet (44, 2, D:4) a hound skeleton (45, 22, D:4) an iguana skeleton (46, 9, D:4) an iguana skeleton (49, 23, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 flail a +0 whip a +0 leather armour a gnoll corpse (1, 0, D:5) a +0 halberd (9, 35, D:5) a +0 robe (15, 28, D:5) a +0 dagger a +0 robe an orc corpse (16, 28, D:5) a +0 quarterstaff (16, 29, D:5) a +0 dagger