pion Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -32, D:1) a hobgoblin corpse (skeletalised by now) (11, -31, D:1) a quokka skeleton (11, -30, D:1) a +0 sling (14, -41, D:1) a +0 sling (14, -14, D:1) a +0 ring mail (15, -17, D:1) a +0 club a kobold skeleton (17, 11, D:1) a frilled lizard corpse (skeletalised by now) (18, -33, D:1) a +0 spear (19, -19, D:1) a +0 dagger (20, -16, D:1) an inkwell talisman (25, -40, D:1) a rat corpse (skeletalised by now) (25, -39, D:1) a frilled lizard corpse (skeletalised by now) (25, -14, D:1) 3 stones a +0 club a kobold skeleton (26, 3, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (28, -31, D:1) a +0 ring mail (30, -21, D:1) a +1 dagger of draining (30, -20, D:1) 3 stones a +0 short sword (31, 10, D:1) a +0 club (33, -29, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (44, -23, D:1) a +0 dagger (47, -29, D:1) a +0 whip a goblin corpse (skeletalised by now) (51, -18, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (1, 24, D:2) a +0 ring mail (12, 14, D:2) a rat skeleton (15, 13, D:2) a rat skeleton (21, 8, D:2) a +0 scythe a +0 robe (31, 33, D:2) a rat skeleton (31, 34, D:2) a +0 dagger a +0 sling a goblin skeleton (39, 42, D:2) a jackal corpse (skeletalised by now) (51, 32, D:2) a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club a +0 helmet a +0 animal skin a +0 club a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton a hobgoblin skeleton (51, 34, D:2) a +0 club (56, 26, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (1, -13, D:3) a +0 dagger (2, -19, D:3) a +0 mace an orc corpse (skeletalised by now) (3, -20, D:3) a +0 dagger a +0 leather armour a +0 short sword (4, -20, D:3) a rat corpse (skeletalised by now) (13, -23, D:3) a +0 robe (16, 11, D:3) a bat corpse (skeletalised by now) (22, -16, D:3) a +0 whip a +0 club a +0 leather armour a +0 spear a +0 whip an orc skeleton a gnoll skeleton (23, 21, D:3) a rat corpse (skeletalised by now) (25, -30, D:3) a +0 club (33, -17, D:3) a bat skeleton (39, 3, D:3) a +0 dagger (42, 12, D:3) a rat skeleton Level 4 of the Dungeon (12, -3, D:4) a +0 great sword (19, 8, D:4) a +0 dagger a goblin skeleton (20, -21, D:4) a +0 giant club an ogre corpse (skeletalised by now) (21, -28, D:4) a +0 club a goblin skeleton (31, -23, D:4) a +0 robe a +0 dagger an orc skeleton (32, -23, D:4) a +0 dagger a +0 whip an orc skeleton an orc skeleton (33, -27, D:4) a +0 scale mail (33, -23, D:4) a +0 dagger a +0 robe a +0 short sword a +0 ring mail the elf corpse of Dowan (skeletalised by now) the elf corpse of Duvessa (skeletalised by now) (34, -26, D:4) 4 stones a +0 short sword (34, -25, D:4) an adder skeleton (35, -25, D:4) a +0 mace (35, -21, D:4) a +0 dagger 4 stones (44, -23, D:4) a +0 short sword (45, -1, D:4) a +0 dagger a goblin corpse (skeletalised by now) (46, -1, D:4) a hound corpse (skeletalised by now) (46, 1, D:4) a +0 trident (50, -12, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (4, 10, D:5) a +1 falchion of electrocution a +0 leather armour (20, -7, D:5) a +0 hand axe a +0 leather armour (38, -1, D:5) a +0 giant club (39, -2, D:5) a +0 ring mail a +0 dagger (39, 0, D:5) a +0 mace an adder skeleton an orc skeleton (40, -1, D:5) a +0 dagger Level 6 of the Dungeon (1, -4, D:6) a +0 robe (3, -29, D:6) a +0 short sword a +0 leather armour a +0 flail a +0 hand axe a +0 leather armour an orc skeleton (13, -8, D:6) a hound skeleton (15, -26, D:6) a +0 flail (15, -18, D:6) a +0 mace a +0 leather armour (16, -32, D:6) a +0 chain mail (17, -15, D:6) a +0 scale mail the human corpse of Edmund (skeletalised by now) (19, -30, D:6) a +0 robe (25, -29, D:6) an adder skeleton (36, -12, D:6) the +3 ring mail of the Pirate {+Inv Fly Will++} +Inv: It lets you turn invisible. Fly: It grants you flight. Will++: It greatly increases your willpower. It cannot be enchanted further. (40, -8, D:6) a +0 giant spiked club an ogre skeleton (42, -10, D:6) a +0 antimagic mace a +0 leather armour (42, -9, D:6) a +0 hand axe a +0 chain mail a +0 club (43, -11, D:6) a +0 club a +0 ring mail a +0 short sword (46, -36, D:6) a +0 robe Level 7 of the Dungeon (1, 1, D:7) a +0 short sword a +0 robe (3, 9, D:7) a water moccasin corpse (skeletalised by now) (21, 1, D:7) a +0 chain mail (33, 1, D:7) a +0 short sword (34, 1, D:7) a +0 club 5 stones a +0 club (37, 7, D:7) a +0 dagger a +0 robe (38, 6, D:7) a +0 club a +0 leather armour a +0 whip a +0 leather armour an orc skeleton (39, 6, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 dagger an orc skeleton a kobold skeleton a kobold skeleton (40, 17, D:7) a +4 trident of draining a +0 robe of willpower an orb of guile (41, 1, D:7) a bullfrog skeleton (41, 13, D:7) the quill talisman of the Leaf {Harm rF+ rCorr} [quill talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (42, 2, D:7) a +4 morningstar a +0 robe (49, 14, D:7) a +0 ring mail (52, 22, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 hand axe a +0 hand axe an orc corpse (skeletalised by now) (3, -2, D:8) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (7, 28, D:8) a +1 short sword of speed an orc corpse (skeletalised by now) (14, 35, D:8) a +0 whip (14, 36, D:8) a +2 heavy hand axe a +0 ring mail an orc corpse (skeletalised by now) (17, -2, D:8) a +0 robe a +0 mace a yak skeleton (18, 0, D:8) a yak skeleton (19, -1, D:8) a +0 robe (21, 6, D:8) a parchment of Sticky Flame (28, 14, D:8) a +0 club a +0 leather armour a +0 flail a +0 leather armour a howler monkey skeleton (29, 16, D:8) a +0 partisan a +0 chain mail an orc skeleton (35, -3, D:8) a +0 long sword Level 9 of the Dungeon (0, 5, D:9) a +1 long sword a +0 robe a +0 mace a +0 robe a +0 short sword a +0 robe a +0 vampiric battleaxe a +0 robe (0, 6, D:9) a +3 morningstar a +0 robe (2, -12, D:9) a bullfrog corpse (skeletalised by now) (18, -10, D:9) a +0 war axe (20, -3, D:9) a +0 trident a +0 robe (23, -22, D:9) a +0 falchion (29, -22, D:9) a +0 club (30, -24, D:9) a +0 mace a +0 flail an orc skeleton (30, -23, D:9) a +0 dagger a +0 robe an orc skeleton (30, -22, D:9) a +0 dagger a +0 leather armour an orc skeleton (32, -5, D:9) a +0 dire flail a +0 plate armour (32, 4, D:9) a scarab talisman (33, -6, D:9) a +0 flail of protection a +0 mace a +0 chain mail a +0 chain mail an orc skeleton (43, 5, D:9) a +0 hand axe (46, 12, D:9) a +0 dagger a +0 mace a +0 chain mail (47, 12, D:9) a +0 mace of protection a +0 ring mail a +0 club a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour a +0 falchion a +0 battleaxe a +0 plate armour an orc skeleton (48, 11, D:9) a +1 battleaxe a +0 robe (49, 11, D:9) a +1 flail a +0 robe (51, 13, D:9) a +0 mace (55, -8, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (2, 23, D:10) a +0 leather armour (7, 34, D:10) a +0 quarterstaff (8, 47, D:10) a +0 ring mail (9, -1, D:10) a +0 plate armour (9, 38, D:10) a +0 club a +0 short sword a +0 orcbow a +0 plate armour an orc skeleton (10, 38, D:10) a +2 dagger of venom a +0 mace an orc skeleton (18, 9, D:10) a +0 trident a +0 ring mail a gnoll corpse (skeletalised by now) (18, 10, D:10) a +0 flail a gnoll corpse (skeletalised by now) (18, 12, D:10) a yak skeleton (19, 8, D:10) a +0 spear a +0 spear a +0 plate armour (19, 9, D:10) a +0 halberd (31, 36, D:10) a yak skeleton a yak skeleton (34, 42, D:10) a +0 shortbow a centaur skeleton (36, 31, D:10) a parchment of Mercury Arrow (40, 46, D:10) the maw talisman "Hiaqell" {rC+} [maw talisman] rC+: It protects you from cold. (unseen) (40, 47, D:10) a +4 ring of slaying (41, 46, D:10) 3 scrolls of identify (42, 46, D:10) a book of Displacement (42, 47, D:10) the +0 pair of gloves of Hegisup {Hurl, Rampage rPois rC- rN++} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (unseen) (44, 8, D:10) a +0 flail (56, 40, D:10) a +0 flail the Ecumenical Temple