phantasmist Level 1 of the Dungeon [Shop] Fahod's Jewellery Shop the blade talisman of Cair {Rampage rF+ Will++} (1321 gold) [blade talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Will++: It greatly increases your willpower. a ring of flight (175 gold) a +5 ring of evasion (unknown) (360 gold) a +5 ring of evasion (unknown) (360 gold) a medusa talisman (125 gold) a +4 ring of protection (unknown) (360 gold) the scarab talisman "Aragrod" {+Inv} (365 gold) [scarab talisman] +Inv: It lets you turn invisible. a ring of poison resistance (200 gold) a +5 ring of evasion (unknown) (360 gold) (0, 0, D:1) a goblin skeleton (5, -4, D:1) an orb of energy (6, 8, D:1) a +0 scale mail (18, 6, D:1) a hobgoblin skeleton (20, -4, D:1) a bat skeleton (20, 29, D:1) a +0 robe (21, 24, D:1) a +0 mace (26, 0, D:1) a bat skeleton (38, 0, D:1) a +0 chain mail (44, 18, D:1) an orb of mayhem (47, -5, D:1) a quokka corpse (skeletalised by now) (58, 18, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace a +0 scale mail (0, 14, D:2) a bat corpse (skeletalised by now) (3, 4, D:2) a +0 sling (11, -7, D:2) a +0 pair of boots (11, 4, D:2) a ball python skeleton (21, 21, D:2) a +0 robe (27, 23, D:2) a +0 robe a +0 club (28, 23, D:2) a +0 robe (43, 17, D:2) a +0 club a goblin skeleton (48, 31, D:2) 5 poisoned darts (52, 26, D:2) a +0 club (55, 26, D:2) a +0 club a bat skeleton (55, 45, D:2) a +0 dagger a goblin corpse (skeletalised by now) (56, 39, D:2) a +1 whip of electrocution (56, 47, D:2) a bat corpse (skeletalised by now) (58, 28, D:2) a +0 pair of boots Level 3 of the Dungeon [Shop] Uskoribb's Armour Emporium a +0 buckler (45 gold) a +2 scale mail of command (195 gold) a +0 crystal plate armour (600 gold) a +0 robe (9 gold) a +0 ring mail (40 gold) a +0 helmet of intelligence (115 gold) a +0 hat of stealth (110 gold) a +0 leather armour (20 gold) (5, -12, D:3) 2 poisoned darts (5, -5, D:3) a frilled lizard skeleton (11, -4, D:3) a +0 club (14, -10, D:3) a +0 club a goblin skeleton (17, -13, D:3) a +0 leather armour a +0 devious dagger an orc skeleton (18, -34, D:3) a +0 club a goblin corpse (skeletalised by now) (25, -3, D:3) a bat skeleton (29, -19, D:3) a hobgoblin corpse a hobgoblin corpse a hobgoblin corpse a hobgoblin corpse (29, -6, D:3) the quill talisman "Xuitum" {*Silence rElec Slay+5} [quill talisman] *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (30, 16, D:3) 6 poisoned darts (31, -2, D:3) a +0 leather armour (33, -13, D:3) a rat skeleton (36, -25, D:3) a quill talisman (36, -5, D:3) the goblin corpse of Ijyb (skeletalised by now) (39, -2, D:3) a +0 short sword (48, 1, D:3) a +0 short sword (50, 8, D:3) a +0 mace (57, 0, D:3) a quill talisman Level 4 of the Dungeon [Shop] Lauzxuhi's Assorted Antiques a +0 mace (78 gold) a potion of attraction (78 gold) a tin of tremorstones (2/2) (1040 gold) a +3 scale mail of fire resistance (676 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (1430 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a phial of floods (1040 gold) a +6 ring of dexterity (936 gold) a +0 ring mail (104 gold) a scroll of identify (52 gold) (0, 0, D:4) a scroll of identify (0, 29, D:4) a +0 club (2, 3, D:4) a parchment of Passage of Golubria (3, 31, D:4) a +0 club (5, 4, D:4) an atropa-tipped dart (13, 20, D:4) a +0 dagger (19, 15, D:4) a +0 club (25, 13, D:4) a rimehorn talisman