pgoat Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 40, D:1) 5 boomerangs (7, 9, D:1) 5 stones (9, 5, D:1) a quokka corpse (skeletalised by now) (18, 26, D:1) a ring of protection from cold (19, 21, D:1) a rat skeleton (24, 21, D:1) a rat corpse (skeletalised by now) (25, 23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (26, 19, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (26, 21, D:1) 4 stones (32, 26, D:1) 5 stones (46, -3, D:1) a +0 club (48, 10, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 0, D:2) a rat skeleton (14, -2, D:2) a bat skeleton (17, 3, D:2) a ring of fire (18, -2, D:2) a quokka skeleton (19, -1, D:2) a frilled lizard skeleton (23, 43, D:2) 4 javelins (26, 35, D:2) a +0 flail (29, 10, D:2) a rat corpse (skeletalised by now) (29, 27, D:2) a +0 dagger (29, 28, D:2) a +0 club (29, 37, D:2) a hobgoblin corpse (skeletalised by now) (30, 0, D:2) a ball python skeleton (32, 2, D:2) a +0 mace (34, 5, D:2) a +0 leather armour (39, 19, D:2) a +2 kite shield (39, 20, D:2) an adder corpse (skeletalised by now) (44, 24, D:2) a +0 ring mail (46, -7, D:2) 6 stones (46, -5, D:2) a +0 dagger (47, 3, D:2) a +0 dagger (47, 5, D:2) a +0 short sword a +0 animal skin the -1 helmet of Cunnunegu {-Tele Rampage Dex+6 SInv} Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. a hobgoblin skeleton a hobgoblin skeleton (47, 6, D:2) a +1 dagger of venom a goblin skeleton (47, 7, D:2) a +0 club (48, 9, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, 0, D:3) a +0 dagger a +0 robe a jackal corpse (skeletalised by now) (2, 1, D:3) a jackal corpse (skeletalised by now) (11, -11, D:3) a stone (14, -11, D:3) a stone (14, -10, D:3) a stone (14, -9, D:3) a stone (15, -10, D:3) a stone (15, -9, D:3) a stone (16, -12, D:3) a stone (16, -11, D:3) a large rock (16, -9, D:3) a +6 ring of strength a stone (16, -6, D:3) a stone (17, -11, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (8, 11, D:4) a +0 giant spiked club (8, 17, D:4) a +0 short sword a stone (10, 9, D:4) a +0 spear (12, 4, D:4) a +0 great mace (22, 11, D:4) a +0 whip a quokka skeleton (29, 15, D:4) a +2 heavy mace (29, 28, D:4) 6 datura-tipped darts (35, 8, D:4) a +0 dagger a goblin skeleton (38, 2, D:4) the felid skeleton of Natasha (39, 2, D:4) a +0 leather armour a +0 rapier (39, 6, D:4) a +0 giant club (39, 23, D:4) a +0 dagger a +0 leather armour a +0 hand axe a +0 club a +0 chain mail a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (40, 24, D:4) a +0 flail an orc corpse (skeletalised by now) (44, -3, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 trident (7, -3, D:5) 3 gold pieces