Dungeon Crawl Stone Soup version 0.32-a0-1722-g17eea93bd4 (webtiles) character file. Game seed: 9792261415351068026 324 pgoat the Shooter (level 6, 0/46 HPs) Began as a Coglin Hunter on July 10, 2024. Slain by Edmund ... wielding a +0 flail of protection (10 damage) ... on level 4 of the Dungeon. The game lasted 00:01:44 (1003 turns). pgoat the Shooter(Coglin Hunter) Turns: 1003, Time: 00:01:45 Health: 0/46 AC: 4 Str: 11 XL: 6 Next: 48% Magic: 6/6 EV: 11 Int: 9 God: Gold: 87 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Jaydra} rCold . . . d - +0 sling {Suchat} rNeg . . . b - +0 leather armour rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Jaydra} d - a +0 sling (offhand) {Suchat} Armour b - a +0 leather armour (worn) i - a +0 helmet (worn) Scrolls h - a scroll of enchant armour {unknown} Potions e - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} g - a potion of enlightenment {unknown} Skills: + Level 2.6 Fighting * Level 6.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 63% 2 Grave Claw Necr 0% 2d7 63% 2 Passwall Erth 0% N/A 85% 3 Swiftness Air 0% N/A 85% 3 Animate Dead Necr 0% N/A 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Kikubaaqudgha Ru Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Edmund is almost dead. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is almost dead. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is almost dead. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is almost dead. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is almost dead. Edmund hits you with a +0 flail of protection! You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is almost dead. You shoot a sling bullet. The sling bullet barely misses Edmund. Edmund hits you with a +0 flail of protection! You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is almost dead. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is almost dead. Edmund hits you with a +0 flail of protection. You shoot a sling bullet. The sling bullet closely misses Edmund. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is almost dead. Edmund gestures with his flail. Edmund hits you with a +0 flail of protection. x2 * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is almost dead. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is almost dead. Edmund says, "A flail is better than a scythe, any day of the week!" Edmund hits you with a +0 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" # #.#.##bbbbbbb.b.b#.. #..# # #.#b#.bbb)bbbb#)## ###..# # #.#b#..######b### #....# ### ####.#b#....# .... #.P..# .P####......#....# ...b.# #....# ...P.######.################....# .PP_P# #.....................# ##.PP# #.....#<.....##.##.#### ###### #####@@.####.##....# # ##.## #.#####.# #.# #.# #.# #.# #.# #.# #########.# #.# #.# ........#.# #.# #.# ##.........)# #.# ######.#######.#.# #.# .)..#.#..~~~..#..# You could see Edmund. Vanquished Creatures Sigmund (D:4) 2 hounds (D:4) 2 iguanas (D:4) 2 adders A shadow imp (D:4) 6 orcs (D:4) An endoplasm (D:4) A giant cockroach (D:4) 4 goblins A hobgoblin (D:4) 2 jackals (D:2) 3 quokkas 5 ball pythons 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pgoat the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 23 | D:2 | Reached skill level 4 in Ranged Weapons 23 | D:2 | Reached XP level 2. HP: 17/22 MP: 2/2 130 | D:3 | Noticed a water moccasin 146 | D:4 | Reached XP level 3. HP: 23/27 MP: 3/3 245 | D:4 | Reached XP level 4. HP: 13/33 MP: 4/4 366 | D:4 | Reached skill level 5 in Ranged Weapons 536 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/5 542 | D:4 | Found a blossoming altar of Fedhas. 601 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 663 | D:4 | Found a sacrificial altar of Ru. 805 | D:4 | Noticed Sigmund 818 | D:4 | Killed Sigmund 819 | D:4 | Reached skill level 6 in Ranged Weapons 819 | D:4 | Reached XP level 6. HP: 46/46 MP: 6/6 834 | D:4 | Noticed Edmund 1003 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_cross, minmay_indecisive_spiral D:2: layout_basic, minmay_bisected, uniq_terence D:3: layout_basic, grunt_dithmenos_smoke_and_mirrors, xom_confusion_cloud, nicolae_elyvilon_peaceful_grove, corexii_shack D:4: layout_loops_ring, grunt_temple_overflow_growth_and_decay, nicolae_ru_awakened_eye, sigmund_edmund_badplayer Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.7 Fighting | | 2.6 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 70 | 176 || 246 Use: Scroll | | 1 || 1 Armour: Leather armour | 12 | 29 || 41 Dodge: Dodged | 10 | 22 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1023 | 1023 | 0 | 111 | 657 | 4 | 255.8 | Dungeon | 1023 | 1023 | 0 | 111 | 657 | 4 | 255.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 770 daAuts D:2: 130 daAuts D:3: 120 daAuts D:1: 2 daAuts